* viewport update on render * update screenshot * update screenshot * omit from tests for now --------- Co-authored-by: aardgoose <[email protected]>
@@ -33,7 +33,7 @@ class ViewportNode extends Node {
if ( this.scope === ViewportNode.RESOLUTION || this.scope === ViewportNode.VIEWPORT ) {
- updateType = NodeUpdateType.FRAME;
+ updateType = NodeUpdateType.RENDER;
}
@@ -128,6 +128,7 @@ const exceptionList = [
'webgpu_backdrop_water',
'webgpu_camera_logarithmicdepthbuffer',
'webgpu_clipping',
+ 'webgpu_instance_points',
'webgpu_loader_materialx',
'webgpu_materials_displacementmap',
'webgpu_materials_video',