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@@ -93,7 +93,8 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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<script>
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- var camera, scene, mesh, renderer;
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+ var camera, scene, renderer,
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+ geometry, material, mesh;
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init();
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animate();
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@@ -105,7 +106,10 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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scene = new THREE.Scene();
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- mesh = new THREE.Mesh( new Cube( 200, 200, 200 ), new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } ) );
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+ geometry = new Cube( 200, 200, 200 );
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+ material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );
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+
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+ mesh = new THREE.Mesh( geometry, material );
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scene.addObject( mesh );
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renderer = new THREE.CanvasRenderer();
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