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when the trnasformcontrol binded to the orthographicCamera, the eye direction is also the subtraction of
camera position and object world position;

hughhwang 6 år sedan
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      examples/js/controls/TransformControls.js

+ 1 - 1
examples/js/controls/TransformControls.js

@@ -216,7 +216,7 @@ THREE.TransformControls = function ( camera, domElement ) {
 
 		} else if ( this.camera instanceof THREE.OrthographicCamera ) {
 
-			eye.copy( cameraPosition ).normalize();
+			eye.copy( cameraPosition ).sub( worldPosition ).normalize();
 
 		}