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@@ -1559,7 +1559,7 @@
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case 'NurbsCurve':
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case 'NurbsCurve':
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model = createCurve( relationships, geometryMap );
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model = createCurve( relationships, geometryMap );
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break;
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break;
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- case 'LimbNode': // usually associated with a bone, however if one was not created we'll make a Group instead
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+ case 'LimbNode': // usually associated with a Bone, however if a Bone was not created we'll make a Group instead
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case 'Null':
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case 'Null':
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default:
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default:
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model = new THREE.Group();
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model = new THREE.Group();
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@@ -1983,8 +1983,6 @@
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// parse the model node for transform details and apply them to the model
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// parse the model node for transform details and apply them to the model
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function setModelTransforms( FBXTree, model, modelNode ) {
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function setModelTransforms( FBXTree, model, modelNode ) {
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- // console.log( modelNode, model )
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-
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// http://help.autodesk.com/view/FBX/2017/ENU/?guid=__cpp_ref_class_fbx_euler_html
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// http://help.autodesk.com/view/FBX/2017/ENU/?guid=__cpp_ref_class_fbx_euler_html
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if ( 'RotationOrder' in modelNode.properties ) {
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if ( 'RotationOrder' in modelNode.properties ) {
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