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// (0,0,0,0,1,1,1,0,0,0,0,0,0,0) --> (0,0,1,1,0,0)
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// (0,0,0,0,1,1,1,0,0,0,0,0,0,0) --> (0,0,1,1,0,0)
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this.times = AnimationUtils.arraySlice( times, 0, writeIndex );
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this.times = AnimationUtils.arraySlice( times, 0, writeIndex );
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this.values = AnimationUtils.arraySlice( values, 0, writeIndex * stride );
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this.values = AnimationUtils.arraySlice( values, 0, writeIndex * stride );
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