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@@ -143,8 +143,9 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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* Improved WebGLRenderer program cache. ([alteredq](http://github.com/alteredq))
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* Improved WebGLRenderer program cache. ([alteredq](http://github.com/alteredq))
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* Added support for pre-computed edges in loaders and exporters. ([alteredq](http://github.com/alteredq))
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* Added support for pre-computed edges in loaders and exporters. ([alteredq](http://github.com/alteredq))
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-* Added `Sprite` object. ([empaempa](http://github.com/empaempa))
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* Added `Collisions` classes. ([drojdjou](http://github.com/drojdjou))
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* Added `Collisions` classes. ([drojdjou](http://github.com/drojdjou))
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+* Added `Sprite` object. ([empaempa](http://github.com/empaempa))
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+* Fixed `*Loader` issue where Workers were kept alive and next loads were delayed. ([alteredq](http://github.com/alteredq))
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* Added `THREE` namespace to all the classes that missed it. ([mrdoob](http://github.com/mrdoob))
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* Added `THREE` namespace to all the classes that missed it. ([mrdoob](http://github.com/mrdoob))
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