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@@ -116,11 +116,11 @@ class BoxBufferGeometry extends BufferGeometry {
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for ( iy = 0; iy < gridY1; iy ++ ) {
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- let y = iy * segmentHeight - heightHalf;
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+ const y = iy * segmentHeight - heightHalf;
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for ( ix = 0; ix < gridX1; ix ++ ) {
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- let x = ix * segmentWidth - widthHalf;
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+ const x = ix * segmentWidth - widthHalf;
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// set values to correct vector component
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@@ -165,10 +165,10 @@ class BoxBufferGeometry extends BufferGeometry {
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for ( ix = 0; ix < gridX; ix ++ ) {
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- let a = numberOfVertices + ix + gridX1 * iy;
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- let b = numberOfVertices + ix + gridX1 * ( iy + 1 );
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- let c = numberOfVertices + ( ix + 1 ) + gridX1 * ( iy + 1 );
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- let d = numberOfVertices + ( ix + 1 ) + gridX1 * iy;
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+ const a = numberOfVertices + ix + gridX1 * iy;
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+ const b = numberOfVertices + ix + gridX1 * ( iy + 1 );
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+ const c = numberOfVertices + ( ix + 1 ) + gridX1 * ( iy + 1 );
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+ const d = numberOfVertices + ( ix + 1 ) + gridX1 * iy;
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// faces
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