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Merge pull request #12232 from RaheelYawar/blenderExporterAnimation

For key frame animations, default scale is (1, 1, 1)
Mr.doob 7 years ago
parent
commit
db61a04ed2
1 changed files with 1 additions and 1 deletions
  1. 1 1
      utils/exporters/blender/addons/io_three/exporter/api/animation.py

+ 1 - 1
utils/exporters/blender/addons/io_three/exporter/api/animation.py

@@ -515,7 +515,7 @@ def _scale(bone, frame, action, armature_matrix):
     :param armature_matrix:
 
     """
-    scale = mathutils.Vector((0.0, 0.0, 0.0))
+    scale = mathutils.Vector((1.0, 1.0, 1.0))
 
     change = False