|
@@ -43,6 +43,8 @@
|
|
|
var normal = new THREE.Vector3();
|
|
|
var relativeVelocity = new THREE.Vector3();
|
|
|
|
|
|
+ var clock = new THREE.Clock();
|
|
|
+
|
|
|
init();
|
|
|
animate();
|
|
|
|
|
@@ -189,6 +191,8 @@
|
|
|
|
|
|
//
|
|
|
|
|
|
+ var delta = clock.getDelta();
|
|
|
+
|
|
|
var range = 3 - radius;
|
|
|
|
|
|
for ( var i = 0; i < room.children.length; i ++ ) {
|
|
@@ -251,7 +255,7 @@
|
|
|
|
|
|
}
|
|
|
|
|
|
- object.userData.velocity.y -= 0.00098;
|
|
|
+ object.userData.velocity.y -= 0.098 * delta;
|
|
|
|
|
|
}
|
|
|
|