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Docs: Clean up

Mugen87 %!s(int64=7) %!d(string=hai) anos
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Modificáronse 2 ficheiros con 0 adicións e 43 borrados
  1. 0 39
      docs/api/renderers/webgl/plugins/SpritePlugin.html
  2. 0 4
      docs/list.js

+ 0 - 39
docs/api/renderers/webgl/plugins/SpritePlugin.html

@@ -1,39 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
-	<head>
-		<meta charset="utf-8" />
-		<base href="../../../../" />
-		<script src="list.js"></script>
-		<script src="page.js"></script>
-		<link type="text/css" rel="stylesheet" href="page.css" />
-	</head>
-	<body>
-		<h1>[name]</h1>
-
-		<p class="desc">The Webglrenderer plugin class that allows Sprites to be rendered in the WebglRenderer. This plugin is automatically loaded in the Webglrenderer.</p>
-
-
-		<h2>Constructor</h2>
-
-		<h3>[name]()</h3>
-		<p>
-		Creates a new [name].
-		</p>
-
-
-		<h2>Methods</h2>
-
-		<h3>[method:null render]( [param:Scene scene], [param:Camera camera] )</h3>
-		<p>
-		scene -- The scene to render. <br />
-		camera -- The camera to render.
-		</p>
-		<p>
-		Renders the sprites defined in the scene. This gets automatically called as post-render function to draw the lensflares.
-		</p>
-
-		<h2>Source</h2>
-
-		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
-	</body>
-</html>

+ 0 - 4
docs/list.js

@@ -416,10 +416,6 @@ var list = {
 			"WebGLProgram": "api/renderers/webgl/WebGLProgram",
 			"WebGLShader": "api/renderers/webgl/WebGLShader",
 			"WebGLState": "api/renderers/webgl/WebGLState"
-		},
-
-		"WebGLRenderer / Plugins": {
-			"SpritePlugin": "api/renderers/webgl/plugins/SpritePlugin"
 		}
 
 	}