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@@ -72,14 +72,10 @@
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scene = new THREE.Scene();
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- var light = new THREE.DirectionalLight( 0xffffff, 2 );
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+ var light = new THREE.DirectionalLight( 0xffffff, 1 );
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light.position.set( 1, 1, 1 ).normalize();
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scene.add( light );
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- var light = new THREE.DirectionalLight( 0xffffff );
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- light.position.set( -1, -1, -1 ).normalize();
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- scene.add( light );
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-
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var geometry = new THREE.BoxGeometry( 20, 20, 20 );
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for ( var i = 0; i < 2000; i ++ ) {
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