* GPGPU Protoplanets example: fix pixel trails * webgl_gpgpu_water.html: Remove mention to orbiting the camera.
@@ -11,7 +11,7 @@
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - <span id="waterSize"></span> webgl gpgpu water<br/>
Move mouse to disturb water.<br>
- Press mouse button to orbit around. 'W' key toggles wireframe.
+ 'W' key toggles wireframe.
</div>