浏览代码

Update WebGLRenderer.html

Changed the urls that point to mozilla to have en-US and not de
John Barounis 7 年之前
父节点
当前提交
dbd2a2b6bd
共有 1 个文件被更改,包括 3 次插入3 次删除
  1. 3 3
      docs/api/renderers/WebGLRenderer.html

+ 3 - 3
docs/api/renderers/WebGLRenderer.html

@@ -134,7 +134,7 @@
 		<div>
 		The renderer obtains a [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext RenderingContext] context
 		  from its [page:WebGLRenderer.domElement domElement] by default, using
-			[link:https://developer.mozilla.org/en/docs/Web/API/HTMLCanvasElement/getContext HTMLCanvasElement.getContext]().<br /><br />
+			[link:https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/getContext HTMLCanvasElement.getContext]().<br /><br />
 
 		You can create this manually, however it must correspond to the
 		[page:WebGLRenderer.domElement domElement] in order to render to the screen.
@@ -321,10 +321,10 @@
 		<div>Compiles all materials in the scene with the camera. This is useful to precompile shaders before the first rendering.</div>
 
 		<h3>[method:null copyFramebufferToTexture]( [param:Vector2 position], [param:Texture texture], [param:Number level] )</h3>
-		<div>Copies pixels from the current WebGLFramebuffer into a 2D texture. Enables access to [link:https://developer.mozilla.org/de/docs/Web/API/WebGLRenderingContext/copyTexImage2D WebGLRenderingContext.copyTexImage2D].</div>
+		<div>Copies pixels from the current WebGLFramebuffer into a 2D texture. Enables access to [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/copyTexImage2D WebGLRenderingContext.copyTexImage2D].</div>
 
 		<h3>[method:null copyTextureToTexture]( [param:Vector2 position], [param:Texture srcTexture], [param:Texture dstTexture], [param:Number level] )</h3>
-		<div>Copies all pixels of a texture to an existing texture starting from the given position. Enables access to [link:https://developer.mozilla.org/de/docs/Web/API/WebGLRenderingContext/texSubImage2D WebGLRenderingContext.texSubImage2D].</div>
+		<div>Copies all pixels of a texture to an existing texture starting from the given position. Enables access to [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/texSubImage2D WebGLRenderingContext.texSubImage2D].</div>
 
 		<h3>[method:null dispose]( )</h3>
 		<div>Dispose of the current rendering context.</div>