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Docs: Correct SkinnedMesh

Mugen87 %!s(int64=7) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 0 adicións e 6 borrados
  1. 0 6
      docs/api/objects/SkinnedMesh.html

+ 0 - 6
docs/api/objects/SkinnedMesh.html

@@ -97,12 +97,6 @@
 		The base matrix that is used for resetting the bound bone transforms.
 		</div>
 
-		<h3>[property:array bones]</h3>
-		<div>
-		This contains the array of [page:Bone bones] for this mesh. These should be set in
-		the constructor.
-		</div>
-
 		<h3>[property:Boolean isSkinnedMesh]</h3>
 		<div>
 			Used to check whether this or derived classes are skinned meshes. Default is *true*.<br /><br />