|
@@ -19,7 +19,9 @@ THREE.DragControls = function ( _objects, _camera, _domElement ) {
|
|
|
var _mouse = new THREE.Vector2();
|
|
|
var _offset = new THREE.Vector3();
|
|
|
var _intersection = new THREE.Vector3();
|
|
|
-
|
|
|
+ var _worldPosition = new THREE.Vector3();
|
|
|
+ var _inverseMatrix = new THREE.Matrix4();
|
|
|
+
|
|
|
var _selected = null, _hovered = null;
|
|
|
|
|
|
//
|
|
@@ -71,7 +73,7 @@ THREE.DragControls = function ( _objects, _camera, _domElement ) {
|
|
|
|
|
|
if ( _raycaster.ray.intersectPlane( _plane, _intersection ) ) {
|
|
|
|
|
|
- _selected.position.copy( _intersection.sub( _offset ) );
|
|
|
+ _selected.position.copy( _intersection.sub( _offset ).applyMatrix4( _inverseMatrix ) );
|
|
|
|
|
|
}
|
|
|
|
|
@@ -89,7 +91,7 @@ THREE.DragControls = function ( _objects, _camera, _domElement ) {
|
|
|
|
|
|
var object = intersects[ 0 ].object;
|
|
|
|
|
|
- _plane.setFromNormalAndCoplanarPoint( _camera.getWorldDirection( _plane.normal ), object.position );
|
|
|
+ _plane.setFromNormalAndCoplanarPoint( _camera.getWorldDirection( _plane.normal ), _worldPosition.setFromMatrixPosition( object.matrixWorld ) );
|
|
|
|
|
|
if ( _hovered !== object ) {
|
|
|
|
|
@@ -129,7 +131,8 @@ THREE.DragControls = function ( _objects, _camera, _domElement ) {
|
|
|
|
|
|
if ( _raycaster.ray.intersectPlane( _plane, _intersection ) ) {
|
|
|
|
|
|
- _offset.copy( _intersection ).sub( _selected.position );
|
|
|
+ _inverseMatrix.getInverse( _selected.parent.matrixWorld );
|
|
|
+ _offset.copy( _intersection ).sub( _worldPosition.setFromMatrixPosition( _selected.matrixWorld ) );
|
|
|
|
|
|
}
|
|
|
|
|
@@ -174,7 +177,7 @@ THREE.DragControls = function ( _objects, _camera, _domElement ) {
|
|
|
|
|
|
if ( _raycaster.ray.intersectPlane( _plane, _intersection ) ) {
|
|
|
|
|
|
- _selected.position.copy( _intersection.sub( _offset ) );
|
|
|
+ _selected.position.copy( _intersection.sub( _offset ).applyMatrix4( _inverseMatrix ) );
|
|
|
|
|
|
}
|
|
|
|
|
@@ -204,11 +207,12 @@ THREE.DragControls = function ( _objects, _camera, _domElement ) {
|
|
|
|
|
|
_selected = intersects[ 0 ].object;
|
|
|
|
|
|
- _plane.setFromNormalAndCoplanarPoint( _camera.getWorldDirection( _plane.normal ), _selected.position );
|
|
|
+ _plane.setFromNormalAndCoplanarPoint( _camera.getWorldDirection( _plane.normal ), _worldPosition.setFromMatrixPosition( _selected.matrixWorld ) );
|
|
|
|
|
|
if ( _raycaster.ray.intersectPlane( _plane, _intersection ) ) {
|
|
|
|
|
|
- _offset.copy( _intersection ).sub( _selected.position );
|
|
|
+ _inverseMatrix.getInverse( _selected.parent.matrixWorld );
|
|
|
+ _offset.copy( _intersection ).sub( _worldPosition.setFromMatrixPosition( _selected.matrixWorld ) );
|
|
|
|
|
|
}
|
|
|
|