@@ -45,6 +45,7 @@
height: 300px;
left: 75px;
top: 300px;
+ box-shadow: 0px 0px 100px 0px #000;
}
a {
@@ -284,8 +285,8 @@
camera.setViewOffset( fullWidth, fullHeight, container.offsetLeft, container.offsetTop, container.clientWidth, container.clientHeight );
- camera.position.x += ( mouseX - camera.position.x ) * 0.05;
- camera.position.y += ( - mouseY - camera.position.y ) * 0.05;
+ camera.position.x += ( -mouseX - camera.position.x ) * 0.5;
+ camera.position.y += ( - mouseY - camera.position.y ) * 0.5;
camera.lookAt( scene.position );