Browse Source

Moved WebGLRenderTarget legacy code.

Mr.doob 9 years ago
parent
commit
ddcd7792ce
2 changed files with 105 additions and 162 deletions
  1. 105 0
      src/Three.Legacy.js
  2. 0 162
      src/renderers/WebGLRenderTarget.js

+ 105 - 0
src/Three.Legacy.js

@@ -382,6 +382,111 @@ Object.defineProperties( THREE.WebGLRenderer.prototype, {
 
 //
 
+Object.defineProperties( THREE.WebGLRenderTarget.prototype, {
+	wrapS: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
+			return this.texture.wrapS;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
+			this.texture.wrapS = value;
+		}
+	},
+	wrapT: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
+			return this.texture.wrapT;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
+			this.texture.wrapT = value;
+		}
+	},
+	magFilter: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
+			return this.texture.magFilter;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
+			this.texture.magFilter = value;
+		}
+	},
+	minFilter: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
+			return this.texture.minFilter;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
+			this.texture.minFilter = value;
+		}
+	},
+	anisotropy: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
+			return this.texture.anisotropy;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
+			this.texture.anisotropy = value;
+		}
+	},
+	offset: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
+			return this.texture.offset;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
+			this.texture.offset = value;
+		}
+	},
+	repeat: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
+			return this.texture.repeat;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
+			this.texture.repeat = value;
+		}
+	},
+	format: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
+			return this.texture.format;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
+			this.texture.format = value;
+		}
+	},
+	type: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
+			return this.texture.type;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
+			this.texture.type = value;
+		}
+	},
+	generateMipmaps: {
+		get: function () {
+			console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
+			return this.texture.generateMipmaps;
+		},
+		set: function ( value ) {
+			console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
+			this.texture.generateMipmaps = value;
+		}
+	}
+} );
+
+//
+
 THREE.GeometryUtils = {
 
 	merge: function ( geometry1, geometry2, materialIndexOffset ) {

+ 0 - 162
src/renderers/WebGLRenderTarget.js

@@ -27,168 +27,6 @@ THREE.WebGLRenderTarget.prototype = {
 
 	constructor: THREE.WebGLRenderTarget,
 
-	get wrapS() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
-
-		return this.texture.wrapS;
-
-	},
-
-	set wrapS( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
-
-		this.texture.wrapS = value;
-
-	},
-
-	get wrapT() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
-
-		return this.texture.wrapT;
-
-	},
-
-	set wrapT( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
-
-		this.texture.wrapT = value;
-
-	},
-
-	get magFilter() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
-
-		return this.texture.magFilter;
-
-	},
-
-	set magFilter( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
-
-		this.texture.magFilter = value;
-
-	},
-
-	get minFilter() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
-
-		return this.texture.minFilter;
-
-	},
-
-	set minFilter( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
-
-		this.texture.minFilter = value;
-
-	},
-
-	get anisotropy() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
-
-		return this.texture.anisotropy;
-
-	},
-
-	set anisotropy( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
-
-		this.texture.anisotropy = value;
-
-	},
-
-	get offset() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
-
-		return this.texture.offset;
-
-	},
-
-	set offset( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
-
-		this.texture.offset = value;
-
-	},
-
-	get repeat() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
-
-		return this.texture.repeat;
-
-	},
-
-	set repeat( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
-
-		this.texture.repeat = value;
-
-	},
-
-	get format() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
-
-		return this.texture.format;
-
-	},
-
-	set format( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
-
-		this.texture.format = value;
-
-	},
-
-	get type() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
-
-		return this.texture.type;
-
-	},
-
-	set type( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
-
-		this.texture.type = value;
-
-	},
-
-	get generateMipmaps() {
-
-		console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
-
-		return this.texture.generateMipmaps;
-
-	},
-
-	set generateMipmaps( value ) {
-
-		console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
-
-		this.texture.generateMipmaps = value;
-
-	},
-
-	//
-
 	setSize: function ( width, height ) {
 
 		if ( this.width !== width || this.height !== height ) {