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@@ -382,6 +382,111 @@ Object.defineProperties( THREE.WebGLRenderer.prototype, {
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+Object.defineProperties( THREE.WebGLRenderTarget.prototype, {
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+ wrapS: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
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+ return this.texture.wrapS;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.' );
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+ this.texture.wrapS = value;
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+ }
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+ },
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+ wrapT: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
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+ return this.texture.wrapT;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.' );
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+ this.texture.wrapT = value;
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+ }
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+ },
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+ magFilter: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
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+ return this.texture.magFilter;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.' );
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+ this.texture.magFilter = value;
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+ }
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+ },
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+ minFilter: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
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+ return this.texture.minFilter;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.' );
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+ this.texture.minFilter = value;
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+ }
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+ },
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+ anisotropy: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
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+ return this.texture.anisotropy;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.' );
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+ this.texture.anisotropy = value;
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+ }
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+ },
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+ offset: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
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+ return this.texture.offset;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .offset is now .texture.offset.' );
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+ this.texture.offset = value;
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+ }
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+ },
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+ repeat: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
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+ return this.texture.repeat;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .repeat is now .texture.repeat.' );
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+ this.texture.repeat = value;
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+ }
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+ },
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+ format: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
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+ return this.texture.format;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .format is now .texture.format.' );
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+ this.texture.format = value;
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+ }
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+ },
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+ type: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
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+ return this.texture.type;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .type is now .texture.type.' );
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+ this.texture.type = value;
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+ }
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+ },
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+ generateMipmaps: {
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+ get: function () {
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+ console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
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+ return this.texture.generateMipmaps;
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+ },
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+ set: function ( value ) {
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+ console.warn( 'THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.' );
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+ this.texture.generateMipmaps = value;
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+ }
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+ }
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+} );
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+
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+//
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+
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THREE.GeometryUtils = {
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merge: function ( geometry1, geometry2, materialIndexOffset ) {
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