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Merge pull request #13449 from takahirox/GLTFExporterDocUpdate

GLTFExporter Doc: Clean up image formats.
Mr.doob 7 ani în urmă
părinte
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de2745f83f
1 a modificat fișierele cu 1 adăugiri și 1 ștergeri
  1. 1 1
      docs/examples/exporters/GLTFExporter.html

+ 1 - 1
docs/examples/exporters/GLTFExporter.html

@@ -16,7 +16,7 @@
 		<a href="https://www.khronos.org/gltf">glTF</a> (GL Transmission Format) is an
 		<a href="https://www.khronos.org/gltf">glTF</a> (GL Transmission Format) is an
 		<a href="https://github.com/KhronosGroup/glTF/tree/master/specification/2.0">open format specification</a>
 		<a href="https://github.com/KhronosGroup/glTF/tree/master/specification/2.0">open format specification</a>
 		for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf)
 		for efficient delivery and loading of 3D content. Assets may be provided either in JSON (.gltf)
-		or binary (.glb) format. External files store textures (.jpg, .png, ...) and additional binary
+		or binary (.glb) format. External files store textures (.jpg, .png) and additional binary
 		data (.bin). A glTF asset may deliver one or more scenes, including meshes, materials,
 		data (.bin). A glTF asset may deliver one or more scenes, including meshes, materials,
 		textures, skins, skeletons, morph targets, animations, lights, and/or cameras.
 		textures, skins, skeletons, morph targets, animations, lights, and/or cameras.
 		</div>
 		</div>