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@@ -296,7 +296,7 @@ THREE.Quaternion.prototype = {
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return this;
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- }
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+ };
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}(),
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@@ -522,12 +522,12 @@ Object.assign( THREE.Quaternion, {
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// fuzz-free, array-based Quaternion SLERP operation
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- var x0 = src0[ srcOffset0 ],
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+ var x0 = src0[ srcOffset0 + 0 ],
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y0 = src0[ srcOffset0 + 1 ],
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z0 = src0[ srcOffset0 + 2 ],
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w0 = src0[ srcOffset0 + 3 ],
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- x1 = src1[ srcOffset1 ],
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+ x1 = src1[ srcOffset1 + 0 ],
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y1 = src1[ srcOffset1 + 1 ],
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z1 = src1[ srcOffset1 + 2 ],
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w1 = src1[ srcOffset1 + 3 ];
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