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@@ -111,7 +111,7 @@ ShaderMaterial.prototype.copy = function ( source ) {
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this.extensions = Object.assign( {}, source.extensions );
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- this.glslVersion = source.glslVersion
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+ this.glslVersion = source.glslVersion;
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return this;
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@@ -121,9 +121,9 @@ ShaderMaterial.prototype.toJSON = function ( meta ) {
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const data = Material.prototype.toJSON.call( this, meta );
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- data.glslVersion = this.glslVersion
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+ data.glslVersion = this.glslVersion;
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data.uniforms = {};
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-
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+
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for ( const name in this.uniforms ) {
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const uniform = this.uniforms[ name ];
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