|
@@ -193,7 +193,7 @@ THREE.CinematicCamera.prototype.renderCinematic = function ( scene, renderer ) {
|
|
|
scene.overrideMaterial = this.materialDepth;
|
|
|
renderer.setRenderTarget( this.postprocessing.rtTextureDepth );
|
|
|
renderer.clear();
|
|
|
- renderer.render( scene, camera, this.postprocessing.rtTextureDepth );
|
|
|
+ renderer.render( scene, camera );
|
|
|
|
|
|
// Render bokeh composite
|
|
|
|