Add guard for IE11 and Edge that don't support lose_context extension.
@@ -373,7 +373,8 @@ function WebGLRenderer( parameters ) {
this.forceContextLoss = function () {
- extensions.get( 'WEBGL_lose_context' ).loseContext();
+ var extension = extensions.get( 'WEBGL_lose_context' );
+ if ( extension ) extension.loseContext();
};