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@@ -240,7 +240,7 @@
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<p>
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id -- Unique number of the object instance<br /><br />
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- Searches through the object's children and returns the first with a matching id.<br />
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+ Searches through an object and its children, starting with the object itself, and returns the first with a matching id.<br />
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Note that ids are assigned in chronological order: 1, 2, 3, ..., incrementing by one for each new object.
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</p>
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@@ -248,7 +248,7 @@
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<p>
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name -- String to match to the children's Object3D.name property. <br /><br />
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- Searches through the object's children and returns the first with a matching name.<br />
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+ Searches through an object and its children, starting with the object itself, and returns the first with a matching name.<br />
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Note that for most objects the name is an empty string by default. You will
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have to set it manually to make use of this method.
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</p>
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@@ -258,7 +258,7 @@
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name -- the property name to search for. <br />
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value -- value of the given property. <br /><br />
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- Searches through the object's children and returns the first with a property that matches the value given.
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+ Searches through an object and its children, starting with the object itself, and returns the first with a property that matches the value given.
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</p>
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<h3>[method:Vector3 getWorldPosition]( [param:Vector3 target] )</h3>
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