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-<!doctype html>
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-<html lang="en">
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- <head>
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- <title>three.js webgl - geometry - extrusion materials</title>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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- <style>
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- body {
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- font-family: Monospace;
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- background-color: #f0f0f0;
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- margin: 0px;
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- overflow: hidden;
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- }
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- </style>
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- </head>
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- <body>
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- <canvas id="debug" style="position:absolute; left:100px"></canvas>
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-
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- <script src="../build/Three.js"></script>
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- <script src="js/Stats.js"></script>
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-
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- <script>
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-
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- var container, stats;
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-
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- var camera, scene, renderer;
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-
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- var text, plane;
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-
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- var targetRotation = 0;
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- var targetRotationOnMouseDown = 0;
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-
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- var mouseX = 0;
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- var mouseXOnMouseDown = 0;
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-
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- var windowHalfX = window.innerWidth / 2;
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- var windowHalfY = window.innerHeight / 2;
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-
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- init();
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- animate();
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-
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- function loadTexture( path ) {
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-
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- var image = new Image();
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- image.onload = function () { texture.needsUpdate = true; };
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- image.src = path;
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-
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- var texture = new THREE.Texture( image, new THREE.UVMapping(), THREE.ClampToEdgeWrapping, THREE.ClampToEdgeWrapping, THREE.NearestFilter, THREE.LinearMipMapLinearFilter );
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-
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- return new THREE.MeshPhongMaterial( { map: texture, color: 0x00aaff, shininess: 100 } );
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-
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- }
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-
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- function init() {
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-
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- container = document.createElement( 'div' );
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- document.body.appendChild( container );
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-
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- var texturedMaterial = loadTexture( 'textures/water.jpg' );
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-
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- var info = document.createElement( 'div' );
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- info.style.position = 'absolute';
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- info.style.top = '10px';
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- info.style.width = '100%';
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- info.style.textAlign = 'center';
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- info.innerHTML = 'Procedurally generated 3D shapes with different materials on extrusions<br/>Drag to spin';
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- container.appendChild( info );
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-
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- camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1000 );
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- camera.position.set( 0, 0, 300 );
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-
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- scene = new THREE.Scene();
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- scene.add( camera );
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-
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- var light = new THREE.PointLight( 0xffffff );
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- light.position.set( 0, 0, 100 );
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- scene.add( light );
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-
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- parent = new THREE.Object3D();
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- parent.position.y = 0;
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- scene.add( parent );
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-
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- var extrudeSettings = { amount: 10, bevelEnabled: true, bevelSegments: 3, steps: 4, bevelThickness: 8, material: 0, extrudeMaterial: 1 };
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-
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- var colorMaterials = [ new THREE.MeshPhongMaterial( { color: 0xff5500, shininess: 100 } ), new THREE.MeshPhongMaterial( { color: 0xff0000, shininess: 100 } ) ];
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- var imageAndColorMaterials = [ texturedMaterial, new THREE.MeshPhongMaterial( { color: 0x00aaff, shininess: 100 } ) ];
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-
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- var pillShape1 = new THREE.Shape();
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- pillShape1.moveTo( 30, 80 );
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- pillShape1.lineTo( 100, 80 );
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- pillShape1.quadraticCurveTo( 130, 90, 100, 100 );
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- pillShape1.lineTo( 30, 100 );
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- pillShape1.quadraticCurveTo( 0, 90, 30, 80 );
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-
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- var pillGeometry1 = pillShape1.extrude( extrudeSettings );
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- pillGeometry1.materials = colorMaterials;
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- pillGeometry1.computeVertexNormals();
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-
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- THREE.GeometryUtils.center( pillGeometry1 );
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-
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- var pillMesh1 = new THREE.Mesh( pillGeometry1, new THREE.MeshFaceMaterial() );
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- pillMesh1.position.y = -25;
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- pillMesh1.scale.x = 0.5;
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-
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- parent.add ( pillMesh1 );
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-
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- var pillShape2 = new THREE.Shape();
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- pillShape2.moveTo( 30, 80 );
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- pillShape2.lineTo( 100, 80 );
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- pillShape2.quadraticCurveTo( 130, 90, 100, 100 );
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- pillShape2.lineTo( 30, 100 );
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- pillShape2.quadraticCurveTo( 0, 90, 30, 80 );
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-
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- var pillGeometry2 = pillShape2.extrude( extrudeSettings );
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- pillGeometry2.materials = imageAndColorMaterials;
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- pillGeometry2.computeVertexNormals();
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-
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- THREE.GeometryUtils.center( pillGeometry2 );
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-
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- var pillMesh2 = new THREE.Mesh( pillGeometry2, new THREE.MeshFaceMaterial() );
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- pillMesh2.position.y = 25;
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- pillMesh2.scale.x = 0.5;
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-
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- parent.add ( pillMesh2 );
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-
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-
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- renderer = new THREE.WebGLRenderer( { antialias: true } );
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- renderer.setSize( window.innerWidth, window.innerHeight );
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-
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- container.appendChild( renderer.domElement );
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-
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- stats = new Stats();
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- stats.domElement.style.position = 'absolute';
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- stats.domElement.style.top = '0px';
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- container.appendChild( stats.domElement );
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-
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- document.addEventListener( 'mousedown', onDocumentMouseDown, false );
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- document.addEventListener( 'touchstart', onDocumentTouchStart, false );
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- document.addEventListener( 'touchmove', onDocumentTouchMove, false );
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-
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- }
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-
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- //
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-
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- function onDocumentMouseDown( event ) {
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-
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- event.preventDefault();
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-
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- document.addEventListener( 'mousemove', onDocumentMouseMove, false );
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- document.addEventListener( 'mouseup', onDocumentMouseUp, false );
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- document.addEventListener( 'mouseout', onDocumentMouseOut, false );
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-
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- mouseXOnMouseDown = event.clientX - windowHalfX;
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- targetRotationOnMouseDown = targetRotation;
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-
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- }
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-
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- function onDocumentMouseMove( event ) {
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-
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- mouseX = event.clientX - windowHalfX;
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-
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- targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
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-
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- }
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-
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- function onDocumentMouseUp( event ) {
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-
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- document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
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- document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
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- document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
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-
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- }
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-
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- function onDocumentMouseOut( event ) {
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-
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- document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
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- document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
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- document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
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-
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- }
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-
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- function onDocumentTouchStart( event ) {
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-
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- if ( event.touches.length == 1 ) {
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-
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- event.preventDefault();
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-
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- mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
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- targetRotationOnMouseDown = targetRotation;
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-
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- }
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-
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- }
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-
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- function onDocumentTouchMove( event ) {
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-
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- if ( event.touches.length == 1 ) {
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-
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- event.preventDefault();
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-
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- mouseX = event.touches[ 0 ].pageX - windowHalfX;
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- targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
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-
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- }
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-
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- }
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-
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- //
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-
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- function animate() {
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-
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- requestAnimationFrame( animate );
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-
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- render();
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- stats.update();
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-
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- }
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-
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- function render() {
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-
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- parent.rotation.y += ( targetRotation - parent.rotation.y ) * 0.05;
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- renderer.render( scene, camera );
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-
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- }
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-
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- </script>
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-
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- </body>
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-</html>
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