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@@ -3715,7 +3715,7 @@
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if ( hasCurve( animationNode, 'R' ) && hasKeyOnFrame( animationNode.R, frame ) ) {
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// Only update the euler's values if rotation is defined for the axis on this frame
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- // other stay with the previously defined value
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+ // otherwise stay with the previous value
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if ( animationNode.R.curves.x.values[ frame ] ) {
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euler.x = animationNode.R.curves.x.values[ frame ];
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