@@ -104,7 +104,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );
mesh = new THREE.Mesh( geometry, material );
- scene.addObject( mesh );
+ scene.add( mesh );
renderer = new THREE.CanvasRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );