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@@ -54,18 +54,18 @@ THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(b,c){thi
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b)return h;if(c&&(h=h.getChildByName(b,c),h!==void 0))return h}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},update:function(b,c,e){this.matrixAutoUpdate&&
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this.updateMatrix();if(this.matrixWorldNeedsUpdate||c)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixRotationWorld.extractRotation(this.matrixWorld,this.scale),this.matrixWorldNeedsUpdate=!1,c=!0;for(var b=0,f=this.children.length;b<f;b++)this.children[b].update(this.matrixWorld,c,e)},addChild:function(b){console.warn("DEPRECATED: Object3D.addChild() is now Object3D.add().");this.add(b)},removeChild:function(b){console.warn("DEPRECATED: Object3D.removeChild() is now Object3D.remove().");
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this.remove(b)}};THREE.Object3DCount=0;
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-THREE.Projector=function(){function b(){var b=t[n]=t[n]||new THREE.RenderableVertex;n++;return b}function c(b,c){return c.z-b.z}function e(b,c){var e=0,f=1,k=b.z+b.w,h=c.z+c.w,m=-b.z+b.w,n=-c.z+c.w;return k>=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?e=Math.max(e,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?e=Math.max(e,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),f<e?!1:(b.lerpSelf(c,e),c.lerpSelf(b,1-f),!0))}var f,h,k=[],m,n,t=[],u,v,p=[],x,w=[],z,y,A=[],E,F,D=[],G=[],K=[],N=new THREE.Vector4,L=new THREE.Vector4,
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-B=new THREE.Matrix4,M=new THREE.Matrix4,U=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],I=new THREE.Vector4,S=new THREE.Vector4;this.projectVector=function(b,c){B.multiply(c.projectionMatrix,c.matrixWorldInverse);B.multiplyVector3(b);return b};this.unprojectVector=function(b,c){B.multiply(c.matrixWorld,THREE.Matrix4.makeInvert(c.projectionMatrix));B.multiplyVector3(b);return b};this.pickingRay=function(b,c){var e;b.z=-1;e=new THREE.Vector3(b.x,
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-b.y,1);this.unprojectVector(b,c);this.unprojectVector(e,c);e.subSelf(b).normalize();return new THREE.Ray(b,e)};this.projectObjects=function(b,e,m){var o,n;h=G.length=0;o=b.objects;b=0;for(e=o.length;b<e;b++){n=o[b];var t;if(!(t=!n.visible))if(t=n instanceof THREE.Mesh)if(t=n.frustumCulled){a:{t=void 0;for(var u=n.matrixWorld,w=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,Math.max(n.scale.y,n.scale.z)),p=0;p<6;p++)if(t=U[p].x*u.n14+U[p].y*u.n24+U[p].z*u.n34+U[p].w,t<=w){t=!1;break a}t=!0}t=
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-!t}if(!t)t=k[h]=k[h]||new THREE.RenderableObject,h++,f=t,N.copy(n.position),B.multiplyVector3(N),f.object=n,f.z=N.z,G.push(f)}m&&G.sort(c);return G};this.projectScene=function(f,k,h){var o=k.near,G=k.far,N,ha,fa,oa,ca,ja,la,da,X,V,aa,ia,ra,ma,ga,na,qa;F=y=x=v=K.length=0;k.matrixAutoUpdate&&k.update(void 0,!0);f.update(void 0,!1,k);B.multiply(k.projectionMatrix,k.matrixWorldInverse);U[0].set(B.n41-B.n11,B.n42-B.n12,B.n43-B.n13,B.n44-B.n14);U[1].set(B.n41+B.n11,B.n42+B.n12,B.n43+B.n13,B.n44+B.n14);
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-U[2].set(B.n41+B.n21,B.n42+B.n22,B.n43+B.n23,B.n44+B.n24);U[3].set(B.n41-B.n21,B.n42-B.n22,B.n43-B.n23,B.n44-B.n24);U[4].set(B.n41-B.n31,B.n42-B.n32,B.n43-B.n33,B.n44-B.n34);U[5].set(B.n41+B.n31,B.n42+B.n32,B.n43+B.n33,B.n44+B.n34);for(N=0;N<6;N++)X=U[N],X.divideScalar(Math.sqrt(X.x*X.x+X.y*X.y+X.z*X.z));X=this.projectObjects(f,k,!0);f=0;for(N=X.length;f<N;f++)if(V=X[f].object,V.visible)if(aa=V.matrixWorld,ia=V.matrixRotationWorld,ra=V.materials,ma=V.overdraw,n=0,V instanceof THREE.Mesh){ga=V.geometry;
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-oa=ga.vertices;na=ga.faces;ga=ga.faceVertexUvs;ha=0;for(fa=oa.length;ha<fa;ha++)m=b(),m.positionWorld.copy(oa[ha].position),aa.multiplyVector3(m.positionWorld),m.positionScreen.copy(m.positionWorld),B.multiplyVector4(m.positionScreen),m.positionScreen.x/=m.positionScreen.w,m.positionScreen.y/=m.positionScreen.w,m.visible=m.positionScreen.z>o&&m.positionScreen.z<G;oa=0;for(ha=na.length;oa<ha;oa++){fa=na[oa];if(fa instanceof THREE.Face3)if(ca=t[fa.a],ja=t[fa.b],la=t[fa.c],ca.visible&&ja.visible&&la.visible&&
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-(V.doubleSided||V.flipSided!=(la.positionScreen.x-ca.positionScreen.x)*(ja.positionScreen.y-ca.positionScreen.y)-(la.positionScreen.y-ca.positionScreen.y)*(ja.positionScreen.x-ca.positionScreen.x)<0))da=p[v]=p[v]||new THREE.RenderableFace3,v++,u=da,u.v1.copy(ca),u.v2.copy(ja),u.v3.copy(la);else continue;else if(fa instanceof THREE.Face4)if(ca=t[fa.a],ja=t[fa.b],la=t[fa.c],da=t[fa.d],ca.visible&&ja.visible&&la.visible&&da.visible&&(V.doubleSided||V.flipSided!=((da.positionScreen.x-ca.positionScreen.x)*
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-(ja.positionScreen.y-ca.positionScreen.y)-(da.positionScreen.y-ca.positionScreen.y)*(ja.positionScreen.x-ca.positionScreen.x)<0||(ja.positionScreen.x-la.positionScreen.x)*(da.positionScreen.y-la.positionScreen.y)-(ja.positionScreen.y-la.positionScreen.y)*(da.positionScreen.x-la.positionScreen.x)<0)))qa=w[x]=w[x]||new THREE.RenderableFace4,x++,u=qa,u.v1.copy(ca),u.v2.copy(ja),u.v3.copy(la),u.v4.copy(da);else continue;u.normalWorld.copy(fa.normal);ia.multiplyVector3(u.normalWorld);u.centroidWorld.copy(fa.centroid);
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-aa.multiplyVector3(u.centroidWorld);u.centroidScreen.copy(u.centroidWorld);B.multiplyVector3(u.centroidScreen);la=fa.vertexNormals;ca=0;for(ja=la.length;ca<ja;ca++)da=u.vertexNormalsWorld[ca],da.copy(la[ca]),ia.multiplyVector3(da);ca=0;for(ja=ga.length;ca<ja;ca++)if(qa=ga[ca][oa]){la=0;for(da=qa.length;la<da;la++)u.uvs[ca][la]=qa[la]}u.meshMaterials=ra;u.faceMaterials=fa.materials;u.overdraw=ma;u.z=u.centroidScreen.z;K.push(u)}}else if(V instanceof THREE.Line){M.multiply(B,aa);oa=V.geometry.vertices;
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-ca=b();ca.positionScreen.copy(oa[0].position);M.multiplyVector4(ca.positionScreen);ha=1;for(fa=oa.length;ha<fa;ha++)if(ca=b(),ca.positionScreen.copy(oa[ha].position),M.multiplyVector4(ca.positionScreen),ja=t[n-2],I.copy(ca.positionScreen),S.copy(ja.positionScreen),e(I,S))I.multiplyScalar(1/I.w),S.multiplyScalar(1/S.w),aa=A[y]=A[y]||new THREE.RenderableLine,y++,z=aa,z.v1.positionScreen.copy(I),z.v2.positionScreen.copy(S),z.z=Math.max(I.z,S.z),z.materials=V.materials,K.push(z)}else if(V instanceof THREE.Particle&&
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-(L.set(V.matrixWorld.n14,V.matrixWorld.n24,V.matrixWorld.n34,1),B.multiplyVector4(L),L.z/=L.w,L.z>0&&L.z<1))aa=D[F]=D[F]||new THREE.RenderableParticle,F++,E=aa,E.x=L.x/L.w,E.y=L.y/L.w,E.z=L.z,E.rotation=V.rotation.z,E.scale.x=V.scale.x*Math.abs(E.x-(L.x+k.projectionMatrix.n11)/(L.w+k.projectionMatrix.n14)),E.scale.y=V.scale.y*Math.abs(E.y-(L.y+k.projectionMatrix.n22)/(L.w+k.projectionMatrix.n24)),E.materials=V.materials,K.push(E);h&&K.sort(c);return K}};
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-THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)};
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+THREE.Projector=function(){function b(){var b=t[n]=t[n]||new THREE.RenderableVertex;n++;return b}function c(b,c){return c.z-b.z}function e(b,c){var e=0,f=1,k=b.z+b.w,h=c.z+c.w,m=-b.z+b.w,n=-c.z+c.w;return k>=0&&h>=0&&m>=0&&n>=0?!0:k<0&&h<0||m<0&&n<0?!1:(k<0?e=Math.max(e,k/(k-h)):h<0&&(f=Math.min(f,k/(k-h))),m<0?e=Math.max(e,m/(m-n)):n<0&&(f=Math.min(f,m/(m-n))),f<e?!1:(b.lerpSelf(c,e),c.lerpSelf(b,1-f),!0))}var f,h,k=[],m,n,t=[],u,v,p=[],x,w=[],z,y,A=[],E,F,D=[],G=[],K=[],N=new THREE.Vector3,L=new THREE.Vector4,
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+B=new THREE.Matrix4,M=new THREE.Matrix4,U=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],I=new THREE.Vector4,S=new THREE.Vector4;this.projectVector=function(b,c){THREE.Matrix4.makeInvert(c.matrixWorld,c.matrixWorldInverse);B.multiply(c.projectionMatrix,c.matrixWorldInverse);B.multiplyVector3(b);return b};this.unprojectVector=function(b,c){B.multiply(c.matrixWorld,THREE.Matrix4.makeInvert(c.projectionMatrix));B.multiplyVector3(b);return b};
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+this.pickingRay=function(b,c){var e;b.z=-1;e=new THREE.Vector3(b.x,b.y,1);this.unprojectVector(b,c);this.unprojectVector(e,c);e.subSelf(b).normalize();return new THREE.Ray(b,e)};this.projectObjects=function(b,e,m){var o,n;h=G.length=0;o=b.objects;b=0;for(e=o.length;b<e;b++){n=o[b];var t;if(!(t=!n.visible))if(t=n instanceof THREE.Mesh)if(t=n.frustumCulled){a:{t=void 0;for(var u=n.matrixWorld,w=-n.geometry.boundingSphere.radius*Math.max(n.scale.x,Math.max(n.scale.y,n.scale.z)),p=0;p<6;p++)if(t=U[p].x*
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+u.n14+U[p].y*u.n24+U[p].z*u.n34+U[p].w,t<=w){t=!1;break a}t=!0}t=!t}if(!t)t=k[h]=k[h]||new THREE.RenderableObject,h++,f=t,N.copy(n.position),B.multiplyVector3(N),f.object=n,f.z=N.z,G.push(f)}m&&G.sort(c);return G};this.projectScene=function(f,k,h){var o=k.near,G=k.far,N,ha,fa,oa,ca,ja,la,da,X,V,aa,ia,ra,ma,ga,na,qa;F=y=x=v=K.length=0;k.matrixAutoUpdate&&k.update(void 0,!0);f.update(void 0,!1,k);THREE.Matrix4.makeInvert(k.matrixWorld,k.matrixWorldInverse);B.multiply(k.projectionMatrix,k.matrixWorldInverse);
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+U[0].set(B.n41-B.n11,B.n42-B.n12,B.n43-B.n13,B.n44-B.n14);U[1].set(B.n41+B.n11,B.n42+B.n12,B.n43+B.n13,B.n44+B.n14);U[2].set(B.n41+B.n21,B.n42+B.n22,B.n43+B.n23,B.n44+B.n24);U[3].set(B.n41-B.n21,B.n42-B.n22,B.n43-B.n23,B.n44-B.n24);U[4].set(B.n41-B.n31,B.n42-B.n32,B.n43-B.n33,B.n44-B.n34);U[5].set(B.n41+B.n31,B.n42+B.n32,B.n43+B.n33,B.n44+B.n34);for(N=0;N<6;N++)X=U[N],X.divideScalar(Math.sqrt(X.x*X.x+X.y*X.y+X.z*X.z));X=this.projectObjects(f,k,!0);f=0;for(N=X.length;f<N;f++)if(V=X[f].object,V.visible)if(aa=
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+V.matrixWorld,ia=V.matrixRotationWorld,ra=V.materials,ma=V.overdraw,n=0,V instanceof THREE.Mesh){ga=V.geometry;oa=ga.vertices;na=ga.faces;ga=ga.faceVertexUvs;ha=0;for(fa=oa.length;ha<fa;ha++)m=b(),m.positionWorld.copy(oa[ha].position),aa.multiplyVector3(m.positionWorld),m.positionScreen.copy(m.positionWorld),B.multiplyVector4(m.positionScreen),m.positionScreen.x/=m.positionScreen.w,m.positionScreen.y/=m.positionScreen.w,m.visible=m.positionScreen.z>o&&m.positionScreen.z<G;oa=0;for(ha=na.length;oa<
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+ha;oa++){fa=na[oa];if(fa instanceof THREE.Face3)if(ca=t[fa.a],ja=t[fa.b],la=t[fa.c],ca.visible&&ja.visible&&la.visible&&(V.doubleSided||V.flipSided!=(la.positionScreen.x-ca.positionScreen.x)*(ja.positionScreen.y-ca.positionScreen.y)-(la.positionScreen.y-ca.positionScreen.y)*(ja.positionScreen.x-ca.positionScreen.x)<0))da=p[v]=p[v]||new THREE.RenderableFace3,v++,u=da,u.v1.copy(ca),u.v2.copy(ja),u.v3.copy(la);else continue;else if(fa instanceof THREE.Face4)if(ca=t[fa.a],ja=t[fa.b],la=t[fa.c],da=t[fa.d],
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+ca.visible&&ja.visible&&la.visible&&da.visible&&(V.doubleSided||V.flipSided!=((da.positionScreen.x-ca.positionScreen.x)*(ja.positionScreen.y-ca.positionScreen.y)-(da.positionScreen.y-ca.positionScreen.y)*(ja.positionScreen.x-ca.positionScreen.x)<0||(ja.positionScreen.x-la.positionScreen.x)*(da.positionScreen.y-la.positionScreen.y)-(ja.positionScreen.y-la.positionScreen.y)*(da.positionScreen.x-la.positionScreen.x)<0)))qa=w[x]=w[x]||new THREE.RenderableFace4,x++,u=qa,u.v1.copy(ca),u.v2.copy(ja),u.v3.copy(la),
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+u.v4.copy(da);else continue;u.normalWorld.copy(fa.normal);ia.multiplyVector3(u.normalWorld);u.centroidWorld.copy(fa.centroid);aa.multiplyVector3(u.centroidWorld);u.centroidScreen.copy(u.centroidWorld);B.multiplyVector3(u.centroidScreen);la=fa.vertexNormals;ca=0;for(ja=la.length;ca<ja;ca++)da=u.vertexNormalsWorld[ca],da.copy(la[ca]),ia.multiplyVector3(da);ca=0;for(ja=ga.length;ca<ja;ca++)if(qa=ga[ca][oa]){la=0;for(da=qa.length;la<da;la++)u.uvs[ca][la]=qa[la]}u.meshMaterials=ra;u.faceMaterials=fa.materials;
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+u.overdraw=ma;u.z=u.centroidScreen.z;K.push(u)}}else if(V instanceof THREE.Line){M.multiply(B,aa);oa=V.geometry.vertices;ca=b();ca.positionScreen.copy(oa[0].position);M.multiplyVector4(ca.positionScreen);ha=1;for(fa=oa.length;ha<fa;ha++)if(ca=b(),ca.positionScreen.copy(oa[ha].position),M.multiplyVector4(ca.positionScreen),ja=t[n-2],I.copy(ca.positionScreen),S.copy(ja.positionScreen),e(I,S))I.multiplyScalar(1/I.w),S.multiplyScalar(1/S.w),aa=A[y]=A[y]||new THREE.RenderableLine,y++,z=aa,z.v1.positionScreen.copy(I),
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+z.v2.positionScreen.copy(S),z.z=Math.max(I.z,S.z),z.materials=V.materials,K.push(z)}else if(V instanceof THREE.Particle&&(L.set(V.matrixWorld.n14,V.matrixWorld.n24,V.matrixWorld.n34,1),B.multiplyVector4(L),L.z/=L.w,L.z>0&&L.z<1))aa=D[F]=D[F]||new THREE.RenderableParticle,F++,E=aa,E.x=L.x/L.w,E.y=L.y/L.w,E.z=L.z,E.rotation=V.rotation.z,E.scale.x=V.scale.x*Math.abs(E.x-(L.x+k.projectionMatrix.n11)/(L.w+k.projectionMatrix.n14)),E.scale.y=V.scale.y*Math.abs(E.y-(L.y+k.projectionMatrix.n22)/(L.w+k.projectionMatrix.n24)),
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+E.materials=V.materials,K.push(E);h&&K.sort(c);return K}};THREE.Quaternion=function(b,c,e,f){this.set(b||0,c||0,e||0,f!==void 0?f:1)};
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THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(b,c,e,f){this.x=b;this.y=c;this.z=e;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var c=Math.PI/360,e=b.x*c,f=b.y*c,h=b.z*c,b=Math.cos(f),f=Math.sin(f),c=Math.cos(-h),h=Math.sin(-h),k=Math.cos(e),e=Math.sin(e),m=b*c,n=f*h;this.w=m*k-n*e;this.x=m*e+n*k;this.y=f*c*k+b*h*e;this.z=b*h*k-f*c*e;return this},setFromAxisAngle:function(b,c){var e=c/2,f=Math.sin(e);
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this.x=b.x*f;this.y=b.y*f;this.z=b.z*f;this.w=Math.cos(e);return this},setFromRotationMatrix:function(b){var c=Math.pow(b.determinant(),1/3);this.w=Math.sqrt(Math.max(0,c+b.n11+b.n22+b.n33))/2;this.x=Math.sqrt(Math.max(0,c+b.n11-b.n22-b.n33))/2;this.y=Math.sqrt(Math.max(0,c-b.n11+b.n22-b.n33))/2;this.z=Math.sqrt(Math.max(0,c-b.n11-b.n22+b.n33))/2;this.x=b.n32-b.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=b.n13-b.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=b.n21-b.n12<0?-Math.abs(this.z):Math.abs(this.z);
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this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);b==0?this.w=this.z=this.y=this.x=0:(b=1/b,this.x*=b,this.y*=b,this.z*=b,this.w*=b);return this},multiplySelf:function(b){var c=
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@@ -88,12 +88,10 @@ e[k]=c.length-1):e[k]=e[b[f]];k=0;for(m=this.faces.length;k<m;k++){b=this.faces[
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THREE.Spline=function(b){function c(b,c,e,f,k,h,m){b=(e-b)*0.5;f=(f-c)*0.5;return(2*(c-e)+b+f)*m+(-3*(c-e)-2*b-f)*h+b*k+c}this.points=b;var e=[],f={x:0,y:0,z:0},h,k,m,n,t,u,v,p,x;this.initFromArray=function(b){this.points=[];for(var c=0;c<b.length;c++)this.points[c]={x:b[c][0],y:b[c][1],z:b[c][2]}};this.getPoint=function(b){h=(this.points.length-1)*b;k=Math.floor(h);m=h-k;e[0]=k==0?k:k-1;e[1]=k;e[2]=k>this.points.length-2?k:k+1;e[3]=k>this.points.length-3?k:k+2;u=this.points[e[0]];v=this.points[e[1]];
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p=this.points[e[2]];x=this.points[e[3]];n=m*m;t=m*n;f.x=c(u.x,v.x,p.x,x.x,m,n,t);f.y=c(u.y,v.y,p.y,x.y,m,n,t);f.z=c(u.z,v.z,p.z,x.z,m,n,t);return f};this.getControlPointsArray=function(){var b,c,e=this.points.length,f=[];for(b=0;b<e;b++)c=this.points[b],f[b]=[c.x,c.y,c.z];return f};this.getLength=function(b){var c,e,f=c=c=0,k=new THREE.Vector3,h=new THREE.Vector3,m=[],n=0;m[0]=0;b||(b=100);e=this.points.length*b;k.copy(this.points[0]);for(b=1;b<e;b++)c=b/e,position=this.getPoint(c),h.copy(position),
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n+=h.distanceTo(k),k.copy(position),c*=this.points.length-1,c=Math.floor(c),c!=f&&(m[c]=n,f=c);m[m.length]=n;return{chunks:m,total:n}};this.reparametrizeByArcLength=function(b){var c,e,f,k,h,m,n=[],t=new THREE.Vector3,u=this.getLength();n.push(t.copy(this.points[0]).clone());for(c=1;c<this.points.length;c++){e=u.chunks[c]-u.chunks[c-1];m=Math.ceil(b*e/u.total);k=(c-1)/(this.points.length-1);h=c/(this.points.length-1);for(e=1;e<m-1;e++)f=k+e*(1/m)*(h-k),position=this.getPoint(f),n.push(t.copy(position).clone());
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-n.push(t.copy(this.points[c]).clone())}this.points=n}};THREE.Edge=function(b,c,e,f){this.vertices=[b,c];this.vertexIndices=[e,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4};
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-THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(b){this.matrix.lookAt(this.position,b,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};
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-THREE.Camera.prototype.update=function(b,c,e){this.matrixAutoUpdate&&this.updateMatrix();if(c||this.matrixWorldNeedsUpdate)b?this.matrixWorld.multiply(b,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,c=!0,THREE.Matrix4.makeInvert(this.matrixWorld,this.matrixWorldInverse);for(b=0;b<this.children.length;b++)this.children[b].update(this.matrixWorld,c,e)};
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-THREE.OrthographicCamera=function(b,c,e,f,h,k){THREE.Camera.call(this);this.left=b;this.right=c;this.top=e;this.bottom=f;this.near=h!==void 0?h:0.1;this.far=k!==void 0?k:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};
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-THREE.PerspectiveCamera=function(b,c,e,f){THREE.Camera.call(this);this.fov=b!==void 0?b:50;this.aspect=c!==void 0?c:1;this.near=e!==void 0?e:0.1;this.far=f!==void 0?f:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;THREE.PerspectiveCamera.prototype.constructor=THREE.PerspectiveCamera;THREE.PerspectiveCamera.prototype.setLens=function(b,c){this.fov=2*Math.atan((c!==void 0?c:43.25)/(b*2));this.fov*=180/Math.PI;this.updateProjectionMatrix()};
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-THREE.PerspectiveCamera.prototype.setViewOffset=function(b,c,e,f,h,k){this.fullWidth=b;this.fullHeight=c;this.x=e;this.y=f;this.width=h;this.height=k;this.updateProjectionMatrix()};
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+n.push(t.copy(this.points[c]).clone())}this.points=n}};THREE.Edge=function(b,c,e,f){this.vertices=[b,c];this.vertexIndices=[e,f];this.faces=[];this.faceIndices=[]};THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.projectionMatrix=new THREE.Matrix4;this.matrixWorldInverse=new THREE.Matrix4};
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+THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(b){this.matrix.lookAt(this.position,b,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(b,c,e,f,h,k){THREE.Camera.call(this);this.left=b;this.right=c;this.top=e;this.bottom=f;this.near=h!==void 0?h:0.1;this.far=k!==void 0?k:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;
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+THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.PerspectiveCamera=function(b,c,e,f){THREE.Camera.call(this);this.fov=b!==void 0?b:50;this.aspect=c!==void 0?c:1;this.near=e!==void 0?e:0.1;this.far=f!==void 0?f:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;
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+THREE.PerspectiveCamera.prototype.constructor=THREE.PerspectiveCamera;THREE.PerspectiveCamera.prototype.setLens=function(b,c){this.fov=2*Math.atan((c!==void 0?c:43.25)/(b*2));this.fov*=180/Math.PI;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype.setViewOffset=function(b,c,e,f,h,k){this.fullWidth=b;this.fullHeight=c;this.x=e;this.y=f;this.width=h;this.height=k;this.updateProjectionMatrix()};
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THREE.PerspectiveCamera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var b=this.fullWidth/this.fullHeight,c=Math.tan(this.fov*Math.PI/360)*this.near,e=-c,f=b*e,b=Math.abs(b*c-f),e=Math.abs(c-e);this.projectionMatrix=THREE.Matrix4.makeFrustum(f+this.x*b/this.fullWidth,f+(this.x+this.width)*b/this.fullWidth,c-(this.y+this.height)*e/this.fullHeight,c-this.y*e/this.fullHeight,this.near,this.far)}else this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,
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this.far)};THREE.Light=function(b){THREE.Object3D.call(this);this.color=new THREE.Color(b)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(b){THREE.Light.call(this,b)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
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THREE.DirectionalLight=function(b,c,e){THREE.Light.call(this,b);this.position=new THREE.Vector3(0,1,0);this.intensity=c!==void 0?c:1;this.distance=e!==void 0?e:0};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(b,c,e){THREE.Light.call(this,b);this.position=new THREE.Vector3(0,0,0);this.intensity=c!==void 0?c:1;this.distance=e!==void 0?e:0};THREE.PointLight.prototype=new THREE.Light;
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@@ -149,10 +147,10 @@ THREE.Scene.prototype.addChild=function(b){console.warn("DEPRECATED: Scene.addCh
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THREE.Scene.prototype.removeObject=function(b){console.warn("DEPRECATED: Scene.removeObject() is now Scene.remove().");this.remove(b)};THREE.Scene.prototype.removeLight=function(b){console.warn("DEPRECATED: Scene.removeLight() is now Scene.remove().");this.remove(b)};THREE.Fog=function(b,c,e){this.color=new THREE.Color(b);this.near=c!==void 0?c:1;this.far=e!==void 0?e:1E3};THREE.FogExp2=function(b,c){this.color=new THREE.Color(b);this.density=c!==void 0?c:2.5E-4};
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THREE.DOMRenderer=function(){THREE.Renderer.call(this);var b=null,c=new THREE.Projector,e,f,h,k;this.domElement=document.createElement("div");this.setSize=function(b,c){e=b;f=c;h=e/2;k=f/2};this.render=function(e,f){var t,u,v,p,x,w,z,y;b=c.projectScene(e,f);t=0;for(u=b.length;t<u;t++)if(x=b[t],x instanceof THREE.RenderableParticle){z=x.x*h+h;y=x.y*k+k;v=0;for(p=x.material.length;v<p;v++)if(w=x.material[v],w instanceof THREE.ParticleDOMMaterial)w=w.domElement,w.style.left=z+"px",w.style.top=y+"px"}}};
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THREE.CanvasRenderer=function(b){function c(b){if(A!=b)w.globalAlpha=A=b}function e(b){if(E!=b){switch(b){case THREE.NormalBlending:w.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:w.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:w.globalCompositeOperation="darker"}E=b}}function f(b){if(F!=b)w.strokeStyle=F=b}function h(b){if(D!=b)w.fillStyle=D=b}var k=this,m=null,n=new THREE.Projector,b=b||{},t=b.canvas!==void 0?b.canvas:document.createElement("canvas"),
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-u,v,p,x,w=t.getContext("2d"),z=new THREE.Color(0),y=0,A=1,E=0,F=null,D=null,G=null,K=null,N=null,L,B,M,U,I=new THREE.RenderableVertex,S=new THREE.RenderableVertex,Q,Y,W,o,$,T,ha,fa,oa,ca,ja,la,da=new THREE.Color(0),X=new THREE.Color(0),V=new THREE.Color(0),aa=new THREE.Color(0),ia=new THREE.Color(0),ra=[],ma,ga,na,qa,wa,Ca,Fa,Ea,Da,Ga,ya=new THREE.Rectangle,H=new THREE.Rectangle,Z=new THREE.Rectangle,ea=!1,ka=new THREE.Color,O=new THREE.Color,va=new THREE.Color,ua=new THREE.Color,pa=new THREE.Vector3,
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+u,v,p,x,w=t.getContext("2d"),z=new THREE.Color(0),y=0,A=1,E=0,F=null,D=null,G=null,K=null,N=null,L,B,M,U,I=new THREE.RenderableVertex,S=new THREE.RenderableVertex,Q,Y,W,o,$,T,ha,fa,oa,ca,ja,la,da=new THREE.Color(0),X=new THREE.Color(0),V=new THREE.Color(0),aa=new THREE.Color(0),ia=new THREE.Color(0),ra=[],ma,ga,na,qa,wa,Ca,Fa,Ea,Da,Ga,ya=new THREE.Rectangle,H=new THREE.Rectangle,Z=new THREE.Rectangle,ea=!1,ka=new THREE.Color,O=new THREE.Color,ua=new THREE.Color,va=new THREE.Color,pa=new THREE.Vector3,
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za,Ha,Aa,sa,Ia,R,b=16;za=document.createElement("canvas");za.width=za.height=2;Ha=za.getContext("2d");Ha.fillStyle="rgba(0,0,0,1)";Ha.fillRect(0,0,2,2);Aa=Ha.getImageData(0,0,2,2);sa=Aa.data;Ia=document.createElement("canvas");Ia.width=Ia.height=b;R=Ia.getContext("2d");R.translate(-b/2,-b/2);R.scale(b,b);b--;this.domElement=t;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(b,c){u=b;v=c;p=Math.floor(u/2);x=Math.floor(v/2);t.width=u;
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t.height=v;ya.set(-p,-x,p,x);H.set(-p,-x,p,x);A=1;E=0;N=K=G=D=F=null};this.setClearColor=function(b,c){z.copy(b);y=c;H.set(-p,-x,p,x)};this.setClearColorHex=function(b,c){z.setHex(b);y=c;H.set(-p,-x,p,x)};this.clear=function(){w.setTransform(1,0,0,-1,p,x);H.isEmpty()||(H.minSelf(ya),H.inflate(2),y<1&&w.clearRect(Math.floor(H.getX()),Math.floor(H.getY()),Math.floor(H.getWidth()),Math.floor(H.getHeight())),y>0&&(e(THREE.NormalBlending),c(1),h("rgba("+Math.floor(z.r*255)+","+Math.floor(z.g*255)+","+
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-Math.floor(z.b*255)+","+y+")"),w.fillRect(Math.floor(H.getX()),Math.floor(H.getY()),Math.floor(H.getWidth()),Math.floor(H.getHeight()))),H.empty())};this.render=function(b,t){function u(b){var c,e,f,k=b.lights;O.setRGB(0,0,0);va.setRGB(0,0,0);ua.setRGB(0,0,0);b=0;for(c=k.length;b<c;b++)e=k[b],f=e.color,e instanceof THREE.AmbientLight?(O.r+=f.r,O.g+=f.g,O.b+=f.b):e instanceof THREE.DirectionalLight?(va.r+=f.r,va.g+=f.g,va.b+=f.b):e instanceof THREE.PointLight&&(ua.r+=f.r,ua.g+=f.g,ua.b+=f.b)}function v(b,
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+Math.floor(z.b*255)+","+y+")"),w.fillRect(Math.floor(H.getX()),Math.floor(H.getY()),Math.floor(H.getWidth()),Math.floor(H.getHeight()))),H.empty())};this.render=function(b,t){function u(b){var c,e,f,k=b.lights;O.setRGB(0,0,0);ua.setRGB(0,0,0);va.setRGB(0,0,0);b=0;for(c=k.length;b<c;b++)e=k[b],f=e.color,e instanceof THREE.AmbientLight?(O.r+=f.r,O.g+=f.g,O.b+=f.b):e instanceof THREE.DirectionalLight?(ua.r+=f.r,ua.g+=f.g,ua.b+=f.b):e instanceof THREE.PointLight&&(va.r+=f.r,va.g+=f.g,va.b+=f.b)}function v(b,
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c,e,f){var k,h,m,o,n=b.lights,b=0;for(k=n.length;b<k;b++)h=n[b],m=h.color,h instanceof THREE.DirectionalLight?(o=e.dot(h.position),o<=0||(o*=h.intensity,f.r+=m.r*o,f.g+=m.g*o,f.b+=m.b*o)):h instanceof THREE.PointLight&&(o=e.dot(pa.sub(h.position,c).normalize()),o<=0||(o*=h.distance==0?1:1-Math.min(c.distanceTo(h.position)/h.distance,1),o!=0&&(o*=h.intensity,f.r+=m.r*o,f.g+=m.g*o,f.b+=m.b*o)))}function y(b,k,m){c(m.opacity);e(m.blending);var o,n,t,u,v,xa;if(m instanceof THREE.ParticleBasicMaterial){if(m.map)u=
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m.map.image,v=u.width>>1,xa=u.height>>1,m=k.scale.x*p,t=k.scale.y*x,o=m*v,n=t*xa,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),ya.intersects(Z)&&(w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(m,-t),w.translate(-v,-xa),w.drawImage(u,0,0),w.restore())}else m instanceof THREE.ParticleCanvasMaterial&&(o=k.scale.x*p,n=k.scale.y*x,Z.set(b.x-o,b.y-n,b.x+o,b.y+n),ya.intersects(Z)&&(f(m.color.getContextStyle()),h(m.color.getContextStyle()),w.save(),w.translate(b.x,b.y),w.rotate(-k.rotation),w.scale(o,n),m.program(w),
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w.restore()))}function A(b,k,h,m){c(m.opacity);e(m.blending);w.beginPath();w.moveTo(b.positionScreen.x,b.positionScreen.y);w.lineTo(k.positionScreen.x,k.positionScreen.y);w.closePath();if(m instanceof THREE.LineBasicMaterial){b=m.linewidth;if(G!=b)w.lineWidth=G=b;b=m.linecap;if(K!=b)w.lineCap=K=b;b=m.linejoin;if(N!=b)w.lineJoin=N=b;f(m.color.getContextStyle());w.stroke();Z.inflate(m.linewidth*2)}}function z(b,f,h,m,n,u,p,w,x){k.info.render.vertices+=3;k.info.render.faces++;c(w.opacity);e(w.blending);
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@@ -225,53 +223,53 @@ THREE.WebGLRenderer=function(b){function c(b,c,e){var f,k,h,m=b.vertices,n=m.len
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for(f=0;f<p;f++)h=f*3,color=t[v[f][1]],w[h]=color.r,w[h+1]=color.g,w[h+2]=color.b;if(y)for(A in y){f=y[A];t=f.value.length;for(h=0;h<t;h++){index=v[h][1];p=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[p]=f.value[index]}else{if(f.boundTo===void 0||f.boundTo==="vertices")z=f.value[index];f.size===2?(f.array[p]=z.x,f.array[p+1]=z.y):f.size===3?f.type==="c"?(f.array[p]=z.r,f.array[p+1]=z.g,f.array[p+2]=z.b):(f.array[p]=z.x,f.array[p+1]=z.y,f.array[p+2]=z.z):(f.array[p]=
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z.x,f.array[p+1]=z.y,f.array[p+2]=z.z,f.array[p+3]=z.w)}f.offset+=f.size}}}else{if(x)for(f=0;f<n;f++)k=m[f].position,h=f*3,u[h]=k.x,u[h+1]=k.y,u[h+2]=k.z;if(H)for(f=0;f<p;f++)color=t[f],h=f*3,w[h]=color.r,w[h+1]=color.g,w[h+2]=color.b;if(y)for(A in y)if(f=y[A],f.__original.needsUpdate){t=f.value.length;for(h=0;h<t;h++){p=f.offset;if(f.size===1){if(f.boundTo===void 0||f.boundTo==="vertices")f.array[p]=f.value[h]}else{if(f.boundTo===void 0||f.boundTo==="vertices")z=f.value[h];f.size===2?(f.array[p]=
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z.x,f.array[p+1]=z.y):f.size===3?f.type==="c"?(f.array[p]=z.r,f.array[p+1]=z.g,f.array[p+2]=z.b):(f.array[p]=z.x,f.array[p+1]=z.y,f.array[p+2]=z.z):(f.array[p]=z.x,f.array[p+1]=z.y,f.array[p+2]=z.z,f.array[p+3]=z.w)}f.offset+=f.size}}}if(x||e.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,u,c);if(H||e.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,b.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,w,c);if(y)for(A in y)if(f=y[A],f.__original.needsUpdate||e.sortParticles)o.bindBuffer(o.ARRAY_BUFFER,
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-f.buffer),o.bufferData(o.ARRAY_BUFFER,f.array,c)}function e(b,c,e,f,h){f.program||W.initMaterial(f,c,e,h);if(f.morphTargets&&!h.__webglMorphTargetInfluences){h.__webglMorphTargetInfluences=new Float32Array(W.maxMorphTargets);for(var k=0,m=W.maxMorphTargets;k<m;k++)h.__webglMorphTargetInfluences[k]=0}var n=!1,k=f.program,m=k.uniforms,p=f.uniforms;k!=T&&(o.useProgram(k),T=k,n=!0);if(f.id!=fa)fa=f.id,n=!0;if(n){o.uniformMatrix4fv(m.projectionMatrix,!1,Fa);if(e&&f.fog)if(p.fogColor.value=e.color,e instanceof
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+f.buffer),o.bufferData(o.ARRAY_BUFFER,f.array,c)}function e(b,c,e,f,k){f.program||W.initMaterial(f,c,e,k);if(f.morphTargets&&!k.__webglMorphTargetInfluences){k.__webglMorphTargetInfluences=new Float32Array(W.maxMorphTargets);for(var h=0,m=W.maxMorphTargets;h<m;h++)k.__webglMorphTargetInfluences[h]=0}var n=!1,h=f.program,m=h.uniforms,p=f.uniforms;h!=T&&(o.useProgram(h),T=h,n=!0);if(f.id!=fa)fa=f.id,n=!0;if(n){o.uniformMatrix4fv(m.projectionMatrix,!1,Fa);if(e&&f.fog)if(p.fogColor.value=e.color,e instanceof
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THREE.Fog)p.fogNear.value=e.near,p.fogFar.value=e.far;else if(e instanceof THREE.FogExp2)p.fogDensity.value=e.density;if(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f.lights){for(var t,u,w=0,v=0,x=0,H,y,z,A=Ga,ea=A.directional.colors,Z=A.directional.positions,E=A.point.colors,F=A.point.positions,D=A.point.distances,G=0,ka=0,e=t=z=0,n=c.length;e<n;e++)if(t=c[e],u=t.color,H=t.position,y=t.intensity,z=t.distance,t instanceof THREE.AmbientLight)w+=u.r,v+=u.g,x+=u.b;else if(t instanceof
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THREE.DirectionalLight)z=G*3,ea[z]=u.r*y,ea[z+1]=u.g*y,ea[z+2]=u.b*y,Z[z]=H.x,Z[z+1]=H.y,Z[z+2]=H.z,G+=1;else if(t instanceof THREE.SpotLight)z=G*3,ea[z]=u.r*y,ea[z+1]=u.g*y,ea[z+2]=u.b*y,u=1/H.length(),Z[z]=H.x*u,Z[z+1]=H.y*u,Z[z+2]=H.z*u,G+=1;else if(t instanceof THREE.PointLight)t=ka*3,E[t]=u.r*y,E[t+1]=u.g*y,E[t+2]=u.b*y,F[t]=H.x,F[t+1]=H.y,F[t+2]=H.z,D[ka]=z,ka+=1;e=G*3;for(n=ea.length;e<n;e++)ea[e]=0;e=ka*3;for(n=E.length;e<n;e++)E[e]=0;A.point.length=ka;A.directional.length=G;A.ambient[0]=
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w;A.ambient[1]=v;A.ambient[2]=x;c=Ga;p.enableLighting.value=c.directional.length+c.point.length;p.ambientLightColor.value=c.ambient;p.directionalLightColor.value=c.directional.colors;p.directionalLightDirection.value=c.directional.positions;p.pointLightColor.value=c.point.colors;p.pointLightPosition.value=c.point.positions;p.pointLightDistance.value=c.point.distances}if(f instanceof THREE.MeshBasicMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.MeshPhongMaterial)p.diffuse.value=
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f.color,p.opacity.value=f.opacity,(p.map.texture=f.map)&&p.offsetRepeat.value.set(f.map.offset.x,f.map.offset.y,f.map.repeat.x,f.map.repeat.y),p.lightMap.texture=f.lightMap,p.envMap.texture=f.envMap,p.reflectivity.value=f.reflectivity,p.refractionRatio.value=f.refractionRatio,p.combine.value=f.combine,p.useRefract.value=f.envMap&&f.envMap.mapping instanceof THREE.CubeRefractionMapping;if(f instanceof THREE.LineBasicMaterial)p.diffuse.value=f.color,p.opacity.value=f.opacity;else if(f instanceof THREE.ParticleBasicMaterial)p.psColor.value=
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-f.color,p.opacity.value=f.opacity,p.size.value=f.size,p.scale.value=ya.height/2,p.map.texture=f.map;else if(f instanceof THREE.MeshPhongMaterial)p.ambient.value=f.ambient,p.specular.value=f.specular,p.shininess.value=f.shininess;else if(f instanceof THREE.MeshDepthMaterial)p.mNear.value=b.near,p.mFar.value=b.far,p.opacity.value=f.opacity;else if(f instanceof THREE.MeshNormalMaterial)p.opacity.value=f.opacity;if(h.receiveShadow&&!f._shadowPass&&p.shadowMatrix){for(c=0;c<pa.length;c++)p.shadowMatrix.value[c]=
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-pa[c],p.shadowMap.texture[c]=W.shadowMap[c];p.shadowDarkness.value=W.shadowMapDarkness;p.shadowBias.value=W.shadowMapBias}c=f.uniformsList;p=0;for(e=c.length;p<e;p++)if(v=k.uniforms[c[p][1]])if(w=c[p][0],x=w.type,n=w.value,x=="i")o.uniform1i(v,n);else if(x=="f")o.uniform1f(v,n);else if(x=="v2")o.uniform2f(v,n.x,n.y);else if(x=="v3")o.uniform3f(v,n.x,n.y,n.z);else if(x=="v4")o.uniform4f(v,n.x,n.y,n.z,n.w);else if(x=="c")o.uniform3f(v,n.r,n.g,n.b);else if(x=="fv1")o.uniform1fv(v,n);else if(x=="fv")o.uniform3fv(v,
|
|
|
+f.color,p.opacity.value=f.opacity,p.size.value=f.size,p.scale.value=ya.height/2,p.map.texture=f.map;else if(f instanceof THREE.MeshPhongMaterial)p.ambient.value=f.ambient,p.specular.value=f.specular,p.shininess.value=f.shininess;else if(f instanceof THREE.MeshDepthMaterial)p.mNear.value=b.near,p.mFar.value=b.far,p.opacity.value=f.opacity;else if(f instanceof THREE.MeshNormalMaterial)p.opacity.value=f.opacity;if(k.receiveShadow&&!f._shadowPass&&p.shadowMatrix){for(c=0;c<pa.length;c++)p.shadowMatrix.value[c]=
|
|
|
+pa[c],p.shadowMap.texture[c]=W.shadowMap[c];p.shadowDarkness.value=W.shadowMapDarkness;p.shadowBias.value=W.shadowMapBias}c=f.uniformsList;p=0;for(e=c.length;p<e;p++)if(v=h.uniforms[c[p][1]])if(w=c[p][0],x=w.type,n=w.value,x=="i")o.uniform1i(v,n);else if(x=="f")o.uniform1f(v,n);else if(x=="v2")o.uniform2f(v,n.x,n.y);else if(x=="v3")o.uniform3f(v,n.x,n.y,n.z);else if(x=="v4")o.uniform4f(v,n.x,n.y,n.z,n.w);else if(x=="c")o.uniform3f(v,n.r,n.g,n.b);else if(x=="fv1")o.uniform1fv(v,n);else if(x=="fv")o.uniform3fv(v,
|
|
|
n);else if(x=="v3v"){if(!w._array)w._array=new Float32Array(3*n.length);x=0;for(H=n.length;x<H;x++)A=x*3,w._array[A]=n[x].x,w._array[A+1]=n[x].y,w._array[A+2]=n[x].z;o.uniform3fv(v,w._array)}else if(x=="m4"){if(!w._array)w._array=new Float32Array(16);n.flattenToArray(w._array);o.uniformMatrix4fv(v,!1,w._array)}else if(x=="m4v"){if(!w._array)w._array=new Float32Array(16*n.length);x=0;for(H=n.length;x<H;x++)n[x].flattenToArrayOffset(w._array,x*16);o.uniformMatrix4fv(v,!1,w._array)}else if(x=="t"){if(o.uniform1i(v,
|
|
|
n),v=w.texture)if(v.image instanceof Array&&v.image.length==6){if(w=v,w.image.length==6)if(w.needsUpdate){if(!w.image.__webglTextureCube)w.image.__webglTextureCube=o.createTexture();o.activeTexture(o.TEXTURE0+n);o.bindTexture(o.TEXTURE_CUBE_MAP,w.image.__webglTextureCube);for(n=0;n<6;n++)o.texImage2D(o.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,o.RGBA,o.RGBA,o.UNSIGNED_BYTE,w.image[n]);B(o.TEXTURE_CUBE_MAP,w,w.image[0]);w.needsUpdate=!1}else o.activeTexture(o.TEXTURE0+n),o.bindTexture(o.TEXTURE_CUBE_MAP,w.image.__webglTextureCube)}else v instanceof
|
|
|
THREE.WebGLRenderTargetCube?(w=v,o.activeTexture(o.TEXTURE0+n),o.bindTexture(o.TEXTURE_CUBE_MAP,w.__webglTexture)):M(v,n)}else if(x=="tv"){if(!w._array){w._array=[];x=0;for(H=w.texture.length;x<H;x++)w._array[x]=n+x}o.uniform1iv(v,w._array);x=0;for(H=w.texture.length;x<H;x++)(v=w.texture[x])&&M(v,w._array[x])}(f instanceof THREE.ShaderMaterial||f instanceof THREE.MeshPhongMaterial||f.envMap)&&m.cameraPosition!==null&&o.uniform3f(m.cameraPosition,b.position.x,b.position.y,b.position.z);(f instanceof
|
|
|
-THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.ShaderMaterial||f.skinning)&&m.viewMatrix!==null&&o.uniformMatrix4fv(m.viewMatrix,!1,Ea);f.skinning&&(o.uniformMatrix4fv(m.cameraInverseMatrix,!1,Ea),o.uniformMatrix4fv(m.boneGlobalMatrices,!1,h.boneMatrices))}o.uniformMatrix4fv(m.modelViewMatrix,!1,h._modelViewMatrixArray);m.normalMatrix&&o.uniformMatrix3fv(m.normalMatrix,!1,h._normalMatrixArray);(f instanceof THREE.ShaderMaterial||f.envMap||f.skinning||h.receiveShadow)&&
|
|
|
-m.objectMatrix!==null&&o.uniformMatrix4fv(m.objectMatrix,!1,h._objectMatrixArray);return k}function f(b,c,f,h,k,m){if(h.opacity!=0){var n,f=e(b,c,f,h,m),b=f.attributes,c=!1,f=k.id*16777215+f.id*2+(h.wireframe?1:0);f!=oa&&(oa=f,c=!0);if(!h.morphTargets&&b.position>=0)c&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer),o.vertexAttribPointer(b.position,3,o.FLOAT,!1,0,0));else if(m.morphTargetBase){f=h.program.attributes;m.morphTargetBase!==-1?(o.bindBuffer(o.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[m.morphTargetBase]),
|
|
|
-o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0)):f.position>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer),o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var p=0,t=m.morphTargetForcedOrder,u=m.morphTargetInfluences;p<h.numSupportedMorphTargets&&p<t.length;)o.bindBuffer(o.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[t[p]]),o.vertexAttribPointer(f["morphTarget"+p],3,o.FLOAT,!1,0,0),m.__webglMorphTargetInfluences[p]=u[t[p]],p++;else{var t=[],w=-1,
|
|
|
-x=0,u=m.morphTargetInfluences,v,H=u.length,p=0;for(m.morphTargetBase!==-1&&(t[m.morphTargetBase]=!0);p<h.numSupportedMorphTargets;){for(v=0;v<H;v++)!t[v]&&u[v]>w&&(x=v,w=u[x]);o.bindBuffer(o.ARRAY_BUFFER,k.__webglMorphTargetsBuffers[x]);o.vertexAttribPointer(f["morphTarget"+p],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[p]=w;t[x]=1;w=-1;p++}}h.program.uniforms.morphTargetInfluences!==null&&o.uniform1fv(h.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(c){if(k.__webglCustomAttributes)for(n in k.__webglCustomAttributes)b[n]>=
|
|
|
-0&&(f=k.__webglCustomAttributes[n],o.bindBuffer(o.ARRAY_BUFFER,f.buffer),o.vertexAttribPointer(b[n],f.size,o.FLOAT,!1,0,0));b.color>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer),o.vertexAttribPointer(b.color,3,o.FLOAT,!1,0,0));b.normal>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglNormalBuffer),o.vertexAttribPointer(b.normal,3,o.FLOAT,!1,0,0));b.tangent>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglTangentBuffer),o.vertexAttribPointer(b.tangent,4,o.FLOAT,!1,0,0));b.uv>=0&&(k.__webglUVBuffer?(o.bindBuffer(o.ARRAY_BUFFER,
|
|
|
-k.__webglUVBuffer),o.vertexAttribPointer(b.uv,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv)):o.disableVertexAttribArray(b.uv));b.uv2>=0&&(k.__webglUV2Buffer?(o.bindBuffer(o.ARRAY_BUFFER,k.__webglUV2Buffer),o.vertexAttribPointer(b.uv2,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv2)):o.disableVertexAttribArray(b.uv2));h.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(o.bindBuffer(o.ARRAY_BUFFER,k.__webglSkinVertexABuffer),o.vertexAttribPointer(b.skinVertexA,4,
|
|
|
-o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,k.__webglSkinVertexBBuffer),o.vertexAttribPointer(b.skinVertexB,4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,k.__webglSkinIndicesBuffer),o.vertexAttribPointer(b.skinIndex,4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,k.__webglSkinWeightsBuffer),o.vertexAttribPointer(b.skinWeight,4,o.FLOAT,!1,0,0))}m instanceof THREE.Mesh?(h.wireframe?(o.lineWidth(h.wireframeLinewidth),c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,k.__webglLineBuffer),o.drawElements(o.LINES,k.__webglLineCount,
|
|
|
-o.UNSIGNED_SHORT,0)):(c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,k.__webglFaceBuffer),o.drawElements(o.TRIANGLES,k.__webglFaceCount,o.UNSIGNED_SHORT,0)),W.info.render.calls++,W.info.render.vertices+=k.__webglFaceCount,W.info.render.faces+=k.__webglFaceCount/3):m instanceof THREE.Line?(m=m.type==THREE.LineStrip?o.LINE_STRIP:o.LINES,o.lineWidth(h.linewidth),o.drawArrays(m,0,k.__webglLineCount),W.info.render.calls++):m instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,k.__webglParticleCount),W.info.render.calls++):
|
|
|
-m instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,k.__webglVertexCount),W.info.render.calls++)}}function h(b,c,e){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(c.attributes.position),o.vertexAttribPointer(c.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER,
|
|
|
-b.__webglNormalBuffer);if(e==THREE.FlatShading){var f,k,h,m,n,p,t,u,w,x,v=b.count*3;for(x=0;x<v;x+=9)e=b.normalArray,f=e[x],k=e[x+1],h=e[x+2],m=e[x+3],p=e[x+4],u=e[x+5],n=e[x+6],t=e[x+7],w=e[x+8],f=(f+m+n)/3,k=(k+p+t)/3,h=(h+u+w)/3,e[x]=f,e[x+1]=k,e[x+2]=h,e[x+3]=f,e[x+4]=k,e[x+5]=h,e[x+6]=f,e[x+7]=k,e[x+8]=h}o.bufferData(o.ARRAY_BUFFER,b.normalArray,o.DYNAMIC_DRAW);o.enableVertexAttribArray(c.attributes.normal);o.vertexAttribPointer(c.attributes.normal,3,o.FLOAT,!1,0,0)}o.drawArrays(o.TRIANGLES,
|
|
|
+THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.ShaderMaterial||f.skinning)&&m.viewMatrix!==null&&o.uniformMatrix4fv(m.viewMatrix,!1,Ea);f.skinning&&(o.uniformMatrix4fv(m.cameraInverseMatrix,!1,Ea),o.uniformMatrix4fv(m.boneGlobalMatrices,!1,k.boneMatrices))}o.uniformMatrix4fv(m.modelViewMatrix,!1,k._modelViewMatrixArray);m.normalMatrix&&o.uniformMatrix3fv(m.normalMatrix,!1,k._normalMatrixArray);(f instanceof THREE.ShaderMaterial||f.envMap||f.skinning||k.receiveShadow)&&
|
|
|
+m.objectMatrix!==null&&o.uniformMatrix4fv(m.objectMatrix,!1,k._objectMatrixArray);return h}function f(b,c,f,k,h,m){if(k.opacity!=0){var n,f=e(b,c,f,k,m),b=f.attributes,c=!1,f=h.id*16777215+f.id*2+(k.wireframe?1:0);f!=oa&&(oa=f,c=!0);if(!k.morphTargets&&b.position>=0)c&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(b.position,3,o.FLOAT,!1,0,0));else if(m.morphTargetBase){f=k.program.attributes;m.morphTargetBase!==-1?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[m.morphTargetBase]),
|
|
|
+o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0)):f.position>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer),o.vertexAttribPointer(f.position,3,o.FLOAT,!1,0,0));if(m.morphTargetForcedOrder.length)for(var p=0,t=m.morphTargetForcedOrder,u=m.morphTargetInfluences;p<k.numSupportedMorphTargets&&p<t.length;)o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[t[p]]),o.vertexAttribPointer(f["morphTarget"+p],3,o.FLOAT,!1,0,0),m.__webglMorphTargetInfluences[p]=u[t[p]],p++;else{var t=[],w=-1,
|
|
|
+x=0,u=m.morphTargetInfluences,v,H=u.length,p=0;for(m.morphTargetBase!==-1&&(t[m.morphTargetBase]=!0);p<k.numSupportedMorphTargets;){for(v=0;v<H;v++)!t[v]&&u[v]>w&&(x=v,w=u[x]);o.bindBuffer(o.ARRAY_BUFFER,h.__webglMorphTargetsBuffers[x]);o.vertexAttribPointer(f["morphTarget"+p],3,o.FLOAT,!1,0,0);m.__webglMorphTargetInfluences[p]=w;t[x]=1;w=-1;p++}}k.program.uniforms.morphTargetInfluences!==null&&o.uniform1fv(k.program.uniforms.morphTargetInfluences,m.__webglMorphTargetInfluences)}if(c){if(h.__webglCustomAttributes)for(n in h.__webglCustomAttributes)b[n]>=
|
|
|
+0&&(f=h.__webglCustomAttributes[n],o.bindBuffer(o.ARRAY_BUFFER,f.buffer),o.vertexAttribPointer(b[n],f.size,o.FLOAT,!1,0,0));b.color>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglColorBuffer),o.vertexAttribPointer(b.color,3,o.FLOAT,!1,0,0));b.normal>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglNormalBuffer),o.vertexAttribPointer(b.normal,3,o.FLOAT,!1,0,0));b.tangent>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglTangentBuffer),o.vertexAttribPointer(b.tangent,4,o.FLOAT,!1,0,0));b.uv>=0&&(h.__webglUVBuffer?(o.bindBuffer(o.ARRAY_BUFFER,
|
|
|
+h.__webglUVBuffer),o.vertexAttribPointer(b.uv,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv)):o.disableVertexAttribArray(b.uv));b.uv2>=0&&(h.__webglUV2Buffer?(o.bindBuffer(o.ARRAY_BUFFER,h.__webglUV2Buffer),o.vertexAttribPointer(b.uv2,2,o.FLOAT,!1,0,0),o.enableVertexAttribArray(b.uv2)):o.disableVertexAttribArray(b.uv2));k.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0&&(o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinVertexABuffer),o.vertexAttribPointer(b.skinVertexA,4,
|
|
|
+o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinVertexBBuffer),o.vertexAttribPointer(b.skinVertexB,4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinIndicesBuffer),o.vertexAttribPointer(b.skinIndex,4,o.FLOAT,!1,0,0),o.bindBuffer(o.ARRAY_BUFFER,h.__webglSkinWeightsBuffer),o.vertexAttribPointer(b.skinWeight,4,o.FLOAT,!1,0,0))}m instanceof THREE.Mesh?(k.wireframe?(o.lineWidth(k.wireframeLinewidth),c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglLineBuffer),o.drawElements(o.LINES,h.__webglLineCount,
|
|
|
+o.UNSIGNED_SHORT,0)):(c&&o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,h.__webglFaceBuffer),o.drawElements(o.TRIANGLES,h.__webglFaceCount,o.UNSIGNED_SHORT,0)),W.info.render.calls++,W.info.render.vertices+=h.__webglFaceCount,W.info.render.faces+=h.__webglFaceCount/3):m instanceof THREE.Line?(m=m.type==THREE.LineStrip?o.LINE_STRIP:o.LINES,o.lineWidth(k.linewidth),o.drawArrays(m,0,h.__webglLineCount),W.info.render.calls++):m instanceof THREE.ParticleSystem?(o.drawArrays(o.POINTS,0,h.__webglParticleCount),W.info.render.calls++):
|
|
|
+m instanceof THREE.Ribbon&&(o.drawArrays(o.TRIANGLE_STRIP,0,h.__webglVertexCount),W.info.render.calls++)}}function h(b,c,e){if(!b.__webglVertexBuffer)b.__webglVertexBuffer=o.createBuffer();if(!b.__webglNormalBuffer)b.__webglNormalBuffer=o.createBuffer();b.hasPos&&(o.bindBuffer(o.ARRAY_BUFFER,b.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,b.positionArray,o.DYNAMIC_DRAW),o.enableVertexAttribArray(c.attributes.position),o.vertexAttribPointer(c.attributes.position,3,o.FLOAT,!1,0,0));if(b.hasNormal){o.bindBuffer(o.ARRAY_BUFFER,
|
|
|
+b.__webglNormalBuffer);if(e==THREE.FlatShading){var f,h,k,m,n,p,t,u,w,x,v=b.count*3;for(x=0;x<v;x+=9)e=b.normalArray,f=e[x],h=e[x+1],k=e[x+2],m=e[x+3],p=e[x+4],u=e[x+5],n=e[x+6],t=e[x+7],w=e[x+8],f=(f+m+n)/3,h=(h+p+t)/3,k=(k+u+w)/3,e[x]=f,e[x+1]=h,e[x+2]=k,e[x+3]=f,e[x+4]=h,e[x+5]=k,e[x+6]=f,e[x+7]=h,e[x+8]=k}o.bufferData(o.ARRAY_BUFFER,b.normalArray,o.DYNAMIC_DRAW);o.enableVertexAttribArray(c.attributes.normal);o.vertexAttribPointer(c.attributes.normal,3,o.FLOAT,!1,0,0)}o.drawArrays(o.TRIANGLES,
|
|
|
0,b.count);b.count=0}function k(b){if(ja!=b.doubleSided)b.doubleSided?o.disable(o.CULL_FACE):o.enable(o.CULL_FACE),ja=b.doubleSided;if(la!=b.flipSided)b.flipSided?o.frontFace(o.CW):o.frontFace(o.CCW),la=b.flipSided}function m(b){X!=b&&(b?o.enable(o.DEPTH_TEST):o.disable(o.DEPTH_TEST),X=b)}function n(b){V!=b&&(o.depthMask(b),V=b)}function t(b,c,e){aa!=b&&(b?o.enable(o.POLYGON_OFFSET_FILL):o.disable(o.POLYGON_OFFSET_FILL),aa=b);if(b&&(ia!=c||ra!=e))o.polygonOffset(c,e),ia=c,ra=e}function u(b){wa[0].set(b.n41-
|
|
|
b.n11,b.n42-b.n12,b.n43-b.n13,b.n44-b.n14);wa[1].set(b.n41+b.n11,b.n42+b.n12,b.n43+b.n13,b.n44+b.n14);wa[2].set(b.n41+b.n21,b.n42+b.n22,b.n43+b.n23,b.n44+b.n24);wa[3].set(b.n41-b.n21,b.n42-b.n22,b.n43-b.n23,b.n44-b.n24);wa[4].set(b.n41-b.n31,b.n42-b.n32,b.n43-b.n33,b.n44-b.n34);wa[5].set(b.n41+b.n31,b.n42+b.n32,b.n43+b.n33,b.n44+b.n34);for(var c,b=0;b<6;b++)c=wa[b],c.divideScalar(Math.sqrt(c.x*c.x+c.y*c.y+c.z*c.z))}function v(b){for(var c=b.matrixWorld,e=-b.geometry.boundingSphere.radius*Math.max(b.scale.x,
|
|
|
-Math.max(b.scale.y,b.scale.z)),f=0;f<6;f++)if(b=wa[f].x*c.n14+wa[f].y*c.n24+wa[f].z*c.n34+wa[f].w,b<=e)return!1;return!0}function p(b,c){b.list[b.count]=c;b.count+=1}function x(b){var c,e,f=b.object,k=b.opaque,h=b.transparent;h.count=0;b=k.count=0;for(c=f.materials.length;b<c;b++)e=f.materials[b],e.transparent?p(h,e):p(k,e)}function w(b){var c,e,f,k,h=b.object,m=b.buffer,n=b.opaque,o=b.transparent;o.count=0;b=n.count=0;for(f=h.materials.length;b<f;b++)if(c=h.materials[b],c instanceof THREE.MeshFaceMaterial){c=
|
|
|
-0;for(e=m.materials.length;c<e;c++)(k=m.materials[c])&&(k.transparent?p(o,k):p(n,k))}else(k=c)&&(k.transparent?p(o,k):p(n,k))}function z(b,c){return c.z-b.z}function y(b){var c,n,p,t=0,w,x,H,y,z=b.lights;ua||(ua=new THREE.PerspectiveCamera(W.shadowCameraFov,W.shadowMapWidth/W.shadowMapHeight,W.shadowCameraNear,W.shadowCameraFar));c=0;for(n=z.length;c<n;c++)if(p=z[c],p instanceof THREE.SpotLight&&p.castShadow){fa=-1;W.shadowMap[t]||(W.shadowMap[t]=new THREE.WebGLRenderTarget(W.shadowMapWidth,W.shadowMapHeight,
|
|
|
-{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}));pa[t]||(pa[t]=new THREE.Matrix4);w=W.shadowMap[t];x=pa[t];ua.position.copy(p.position);ua.lookAt(p.target.position);ua.update(void 0,!0);b.update(void 0,!1,ua);x.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);x.multiplySelf(ua.projectionMatrix);x.multiplySelf(ua.matrixWorldInverse);ua.matrixWorldInverse.flattenToArray(Ea);ua.projectionMatrix.flattenToArray(Fa);Ca.multiply(ua.projectionMatrix,ua.matrixWorldInverse);
|
|
|
-u(Ca);W.initWebGLObjects(b);U(w);o.clearColor(1,1,1,1);W.clear();o.clearColor(ka.r,ka.g,ka.b,O);x=b.__webglObjects.length;p=b.__webglObjectsImmediate.length;for(w=0;w<x;w++)H=b.__webglObjects[w],y=H.object,y.visible&&y.castShadow?!(y instanceof THREE.Mesh)||!y.frustumCulled||v(y)?(y.matrixWorld.flattenToArray(y._objectMatrixArray),E(y,ua,!1),H.render=!0):H.render=!1:H.render=!1;m(!0);L(THREE.NormalBlending);for(w=0;w<x;w++)if(H=b.__webglObjects[w],H.render)y=H.object,buffer=H.buffer,k(y),H=y.customDepthMaterial?
|
|
|
-y.customDepthMaterial:y.geometry.morphTargets.length?Aa:Ha,f(ua,z,null,H,buffer,y);for(w=0;w<p;w++)H=b.__webglObjectsImmediate[w],y=H.object,y.visible&&y.castShadow&&(y.matrixAutoUpdate&&y.matrixWorld.flattenToArray(y._objectMatrixArray),oa=-1,E(y,ua,!1),k(y),program=e(ua,z,null,Ha,y),y.immediateRenderCallback?y.immediateRenderCallback(program,o,wa):y.render(function(b){h(b,program,Ha.shading)}));t++}}function A(b,c){var e,f,k;e=R.attributes;var h=R.uniforms,m=qa/na,n,p=[],t=na*0.5,w=qa*0.5,u=!0;
|
|
|
-o.useProgram(R.program);T=R.program;oa=X=da=-1;Ka||(o.enableVertexAttribArray(R.attributes.position),o.enableVertexAttribArray(R.attributes.uv),Ka=!0);o.disable(o.CULL_FACE);o.enable(o.BLEND);o.depthMask(!0);o.bindBuffer(o.ARRAY_BUFFER,R.vertexBuffer);o.vertexAttribPointer(e.position,2,o.FLOAT,!1,16,0);o.vertexAttribPointer(e.uv,2,o.FLOAT,!1,16,8);o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,R.elementBuffer);o.uniformMatrix4fv(h.projectionMatrix,!1,Fa);o.activeTexture(o.TEXTURE0);o.uniform1i(h.map,0);e=0;
|
|
|
-for(f=b.__webglSprites.length;e<f;e++)if(k=b.__webglSprites[e],k.visible&&k.opacity!=0)k.useScreenCoordinates?k.z=-k.position.z:(k._modelViewMatrix.multiplyToArray(c.matrixWorldInverse,k.matrixWorld,k._modelViewMatrixArray),k.z=-k._modelViewMatrix.n34);b.__webglSprites.sort(z);e=0;for(f=b.__webglSprites.length;e<f;e++)k=b.__webglSprites[e],k.visible&&k.opacity!=0&&k.map&&k.map.image&&k.map.image.width&&(k.useScreenCoordinates?(o.uniform1i(h.useScreenCoordinates,1),o.uniform3f(h.screenPosition,(k.position.x-
|
|
|
-t)/t,(w-k.position.y)/w,Math.max(0,Math.min(1,k.position.z)))):(o.uniform1i(h.useScreenCoordinates,0),o.uniform1i(h.affectedByDistance,k.affectedByDistance?1:0),o.uniformMatrix4fv(h.modelViewMatrix,!1,k._modelViewMatrixArray)),n=k.map.image.width/(k.scaleByViewport?qa:1),p[0]=n*m*k.scale.x,p[1]=n*k.scale.y,o.uniform2f(h.uvScale,k.uvScale.x,k.uvScale.y),o.uniform2f(h.uvOffset,k.uvOffset.x,k.uvOffset.y),o.uniform2f(h.alignment,k.alignment.x,k.alignment.y),o.uniform1f(h.opacity,k.opacity),o.uniform3f(h.color,
|
|
|
-k.color.r,k.color.g,k.color.b),o.uniform1f(h.rotation,k.rotation),o.uniform2fv(h.scale,p),k.mergeWith3D&&!u?(o.enable(o.DEPTH_TEST),u=!0):!k.mergeWith3D&&u&&(o.disable(o.DEPTH_TEST),u=!1),L(k.blending),M(k.map,0),o.drawElements(o.TRIANGLES,6,o.UNSIGNED_SHORT,0));o.enable(o.CULL_FACE);o.enable(o.DEPTH_TEST);o.depthMask(V)}function E(b,c,e){b._modelViewMatrix.multiplyToArray(c.matrixWorldInverse,b.matrixWorld,b._modelViewMatrixArray);e&&THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}
|
|
|
-function F(b){var c,e,f,k;k=b.__materials;b=0;for(e=k.length;b<e;b++)if(f=k[b],f.attributes)for(c in f.attributes)if(f.attributes[c].needsUpdate)return!0;return!1}function D(b){var c,e,f,k;k=b.__materials;b=0;for(e=k.length;b<e;b++)if(f=k[b],f.attributes)for(c in f.attributes)f.attributes[c].needsUpdate=!1}function G(b,c){var e;for(e=b.length-1;e>=0;e--)b[e].object==c&&b.splice(e,1)}function K(b){function c(b){var k=[];e=0;for(f=b.length;e<f;e++)b[e]==void 0?k.push("undefined"):k.push(b[e].id);return k.join("_")}
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|
|
-var e,f,k,h,m,n,o,p,t={},w=b.morphTargets!==void 0?b.morphTargets.length:0;b.geometryGroups={};k=0;for(h=b.faces.length;k<h;k++)m=b.faces[k],n=m.materials,o=c(n),t[o]==void 0&&(t[o]={hash:o,counter:0}),p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:n,vertices:0,numMorphTargets:w}),m=m instanceof THREE.Face3?3:4,b.geometryGroups[p].vertices+m>65535&&(t[o].counter+=1,p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],
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|
|
-materials:n,vertices:0,numMorphTargets:w})),b.geometryGroups[p].faces.push(k),b.geometryGroups[p].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroups[u].id=ca++,b.geometryGroupsList.push(b.geometryGroups[u])}function N(b,c,e){b.push({buffer:c,object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function L(b){if(b!=da){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD);
|
|
|
+Math.max(b.scale.y,b.scale.z)),f=0;f<6;f++)if(b=wa[f].x*c.n14+wa[f].y*c.n24+wa[f].z*c.n34+wa[f].w,b<=e)return!1;return!0}function p(b,c){b.list[b.count]=c;b.count+=1}function x(b){var c,e,f=b.object,h=b.opaque,k=b.transparent;k.count=0;b=h.count=0;for(c=f.materials.length;b<c;b++)e=f.materials[b],e.transparent?p(k,e):p(h,e)}function w(b){var c,e,f,h,k=b.object,m=b.buffer,n=b.opaque,o=b.transparent;o.count=0;b=n.count=0;for(f=k.materials.length;b<f;b++)if(c=k.materials[b],c instanceof THREE.MeshFaceMaterial){c=
|
|
|
+0;for(e=m.materials.length;c<e;c++)(h=m.materials[c])&&(h.transparent?p(o,h):p(n,h))}else(h=c)&&(h.transparent?p(o,h):p(n,h))}function z(b,c){return c.z-b.z}function y(b){var c,n,p,t=0,w,x,H,y,z=b.lights;va||(va=new THREE.PerspectiveCamera(W.shadowCameraFov,W.shadowMapWidth/W.shadowMapHeight,W.shadowCameraNear,W.shadowCameraFar));c=0;for(n=z.length;c<n;c++)if(p=z[c],p instanceof THREE.SpotLight&&p.castShadow){fa=-1;W.shadowMap[t]||(W.shadowMap[t]=new THREE.WebGLRenderTarget(W.shadowMapWidth,W.shadowMapHeight,
|
|
|
+{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,format:THREE.RGBAFormat}));pa[t]||(pa[t]=new THREE.Matrix4);w=W.shadowMap[t];x=pa[t];va.position.copy(p.position);va.lookAt(p.target.position);va.update(void 0,!0);b.update(void 0,!1,va);THREE.Matrix4.makeInvert(va.matrixWorld,va.matrixWorldInverse);x.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);x.multiplySelf(va.projectionMatrix);x.multiplySelf(va.matrixWorldInverse);va.matrixWorldInverse.flattenToArray(Ea);va.projectionMatrix.flattenToArray(Fa);
|
|
|
+Ca.multiply(va.projectionMatrix,va.matrixWorldInverse);u(Ca);W.initWebGLObjects(b);U(w);o.clearColor(1,1,1,1);W.clear();o.clearColor(ka.r,ka.g,ka.b,O);x=b.__webglObjects.length;p=b.__webglObjectsImmediate.length;for(w=0;w<x;w++)H=b.__webglObjects[w],y=H.object,y.visible&&y.castShadow?!(y instanceof THREE.Mesh)||!y.frustumCulled||v(y)?(y.matrixWorld.flattenToArray(y._objectMatrixArray),E(y,va,!1),H.render=!0):H.render=!1:H.render=!1;m(!0);L(THREE.NormalBlending);for(w=0;w<x;w++)if(H=b.__webglObjects[w],
|
|
|
+H.render)y=H.object,buffer=H.buffer,k(y),H=y.customDepthMaterial?y.customDepthMaterial:y.geometry.morphTargets.length?Aa:Ha,f(va,z,null,H,buffer,y);for(w=0;w<p;w++)H=b.__webglObjectsImmediate[w],y=H.object,y.visible&&y.castShadow&&(y.matrixAutoUpdate&&y.matrixWorld.flattenToArray(y._objectMatrixArray),oa=-1,E(y,va,!1),k(y),program=e(va,z,null,Ha,y),y.immediateRenderCallback?y.immediateRenderCallback(program,o,wa):y.render(function(b){h(b,program,Ha.shading)}));t++}}function A(b,c){var e,f,h;e=R.attributes;
|
|
|
+var k=R.uniforms,m=qa/na,n,p=[],t=na*0.5,w=qa*0.5,u=!0;o.useProgram(R.program);T=R.program;oa=X=da=-1;Ka||(o.enableVertexAttribArray(R.attributes.position),o.enableVertexAttribArray(R.attributes.uv),Ka=!0);o.disable(o.CULL_FACE);o.enable(o.BLEND);o.depthMask(!0);o.bindBuffer(o.ARRAY_BUFFER,R.vertexBuffer);o.vertexAttribPointer(e.position,2,o.FLOAT,!1,16,0);o.vertexAttribPointer(e.uv,2,o.FLOAT,!1,16,8);o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,R.elementBuffer);o.uniformMatrix4fv(k.projectionMatrix,!1,Fa);
|
|
|
+o.activeTexture(o.TEXTURE0);o.uniform1i(k.map,0);e=0;for(f=b.__webglSprites.length;e<f;e++)if(h=b.__webglSprites[e],h.visible&&h.opacity!=0)h.useScreenCoordinates?h.z=-h.position.z:(h._modelViewMatrix.multiplyToArray(c.matrixWorldInverse,h.matrixWorld,h._modelViewMatrixArray),h.z=-h._modelViewMatrix.n34);b.__webglSprites.sort(z);e=0;for(f=b.__webglSprites.length;e<f;e++)h=b.__webglSprites[e],h.visible&&h.opacity!=0&&h.map&&h.map.image&&h.map.image.width&&(h.useScreenCoordinates?(o.uniform1i(k.useScreenCoordinates,
|
|
|
+1),o.uniform3f(k.screenPosition,(h.position.x-t)/t,(w-h.position.y)/w,Math.max(0,Math.min(1,h.position.z)))):(o.uniform1i(k.useScreenCoordinates,0),o.uniform1i(k.affectedByDistance,h.affectedByDistance?1:0),o.uniformMatrix4fv(k.modelViewMatrix,!1,h._modelViewMatrixArray)),n=h.map.image.width/(h.scaleByViewport?qa:1),p[0]=n*m*h.scale.x,p[1]=n*h.scale.y,o.uniform2f(k.uvScale,h.uvScale.x,h.uvScale.y),o.uniform2f(k.uvOffset,h.uvOffset.x,h.uvOffset.y),o.uniform2f(k.alignment,h.alignment.x,h.alignment.y),
|
|
|
+o.uniform1f(k.opacity,h.opacity),o.uniform3f(k.color,h.color.r,h.color.g,h.color.b),o.uniform1f(k.rotation,h.rotation),o.uniform2fv(k.scale,p),h.mergeWith3D&&!u?(o.enable(o.DEPTH_TEST),u=!0):!h.mergeWith3D&&u&&(o.disable(o.DEPTH_TEST),u=!1),L(h.blending),M(h.map,0),o.drawElements(o.TRIANGLES,6,o.UNSIGNED_SHORT,0));o.enable(o.CULL_FACE);o.enable(o.DEPTH_TEST);o.depthMask(V)}function E(b,c,e){b._modelViewMatrix.multiplyToArray(c.matrixWorldInverse,b.matrixWorld,b._modelViewMatrixArray);e&&THREE.Matrix4.makeInvert3x3(b._modelViewMatrix).transposeIntoArray(b._normalMatrixArray)}
|
|
|
+function F(b){var c,e,f,h;h=b.__materials;b=0;for(e=h.length;b<e;b++)if(f=h[b],f.attributes)for(c in f.attributes)if(f.attributes[c].needsUpdate)return!0;return!1}function D(b){var c,e,f,h;h=b.__materials;b=0;for(e=h.length;b<e;b++)if(f=h[b],f.attributes)for(c in f.attributes)f.attributes[c].needsUpdate=!1}function G(b,c){var e;for(e=b.length-1;e>=0;e--)b[e].object==c&&b.splice(e,1)}function K(b){function c(b){var h=[];e=0;for(f=b.length;e<f;e++)b[e]==void 0?h.push("undefined"):h.push(b[e].id);return h.join("_")}
|
|
|
+var e,f,h,k,m,n,o,p,t={},w=b.morphTargets!==void 0?b.morphTargets.length:0;b.geometryGroups={};h=0;for(k=b.faces.length;h<k;h++)m=b.faces[h],n=m.materials,o=c(n),t[o]==void 0&&(t[o]={hash:o,counter:0}),p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],materials:n,vertices:0,numMorphTargets:w}),m=m instanceof THREE.Face3?3:4,b.geometryGroups[p].vertices+m>65535&&(t[o].counter+=1,p=t[o].hash+"_"+t[o].counter,b.geometryGroups[p]==void 0&&(b.geometryGroups[p]={faces:[],
|
|
|
+materials:n,vertices:0,numMorphTargets:w})),b.geometryGroups[p].faces.push(h),b.geometryGroups[p].vertices+=m;b.geometryGroupsList=[];for(var u in b.geometryGroups)b.geometryGroups[u].id=ca++,b.geometryGroupsList.push(b.geometryGroups[u])}function N(b,c,e){b.push({buffer:c,object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}})}function L(b){if(b!=da){switch(b){case THREE.AdditiveBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE);break;case THREE.SubtractiveBlending:o.blendEquation(o.FUNC_ADD);
|
|
|
o.blendFunc(o.ZERO,o.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:o.blendEquation(o.FUNC_ADD);o.blendFunc(o.ZERO,o.SRC_COLOR);break;default:o.blendEquationSeparate(o.FUNC_ADD,o.FUNC_ADD),o.blendFuncSeparate(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA,o.ONE,o.ONE_MINUS_SRC_ALPHA)}da=b}}function B(b,c,e){(e.width&e.width-1)==0&&(e.height&e.height-1)==0?(o.texParameteri(b,o.TEXTURE_WRAP_S,Y(c.wrapS)),o.texParameteri(b,o.TEXTURE_WRAP_T,Y(c.wrapT)),o.texParameteri(b,o.TEXTURE_MAG_FILTER,Y(c.magFilter)),
|
|
|
o.texParameteri(b,o.TEXTURE_MIN_FILTER,Y(c.minFilter)),o.generateMipmap(b)):(o.texParameteri(b,o.TEXTURE_WRAP_S,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_WRAP_T,o.CLAMP_TO_EDGE),o.texParameteri(b,o.TEXTURE_MAG_FILTER,Q(c.magFilter)),o.texParameteri(b,o.TEXTURE_MIN_FILTER,Q(c.minFilter)))}function M(b,c){if(b.needsUpdate){if(!b.__webglInit)b.__webglInit=!0,b.__webglTexture=o.createTexture(),W.info.memory.textures++;o.activeTexture(o.TEXTURE0+c);o.bindTexture(o.TEXTURE_2D,b.__webglTexture);b instanceof
|
|
|
THREE.DataTexture?o.texImage2D(o.TEXTURE_2D,0,Y(b.format),b.image.width,b.image.height,0,Y(b.format),o.UNSIGNED_BYTE,b.image.data):o.texImage2D(o.TEXTURE_2D,0,o.RGBA,o.RGBA,o.UNSIGNED_BYTE,b.image);B(o.TEXTURE_2D,b,b.image);b.needsUpdate=!1}else o.activeTexture(o.TEXTURE0+c),o.bindTexture(o.TEXTURE_2D,b.__webglTexture)}function U(b){var c=b instanceof THREE.WebGLRenderTargetCube;if(b&&!b.__webglFramebuffer){if(b.depthBuffer===void 0)b.depthBuffer=!0;if(b.stencilBuffer===void 0)b.stencilBuffer=!0;
|
|
|
b.__webglRenderbuffer=o.createRenderbuffer();b.__webglTexture=o.createTexture();if(c){o.bindTexture(o.TEXTURE_CUBE_MAP,b.__webglTexture);B(o.TEXTURE_CUBE_MAP,b,b);b.__webglFramebuffer=[];for(var e=0;e<6;e++)b.__webglFramebuffer[e]=o.createFramebuffer(),o.texImage2D(o.TEXTURE_CUBE_MAP_POSITIVE_X+e,0,Y(b.format),b.width,b.height,0,Y(b.format),Y(b.type),null)}else b.__webglFramebuffer=o.createFramebuffer(),o.bindTexture(o.TEXTURE_2D,b.__webglTexture),B(o.TEXTURE_2D,b,b),o.texImage2D(o.TEXTURE_2D,0,Y(b.format),
|
|
|
b.width,b.height,0,Y(b.format),Y(b.type),null);o.bindRenderbuffer(o.RENDERBUFFER,b.__webglRenderbuffer);if(c)for(e=0;e<6;++e)o.bindFramebuffer(o.FRAMEBUFFER,b.__webglFramebuffer[e]),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_CUBE_MAP_POSITIVE_X+e,b.__webglTexture,0);else o.bindFramebuffer(o.FRAMEBUFFER,b.__webglFramebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,b.__webglTexture,0);b.depthBuffer&&!b.stencilBuffer?(o.renderbufferStorage(o.RENDERBUFFER,
|
|
|
o.DEPTH_COMPONENT16,b.width,b.height),o.framebufferRenderbuffer(o.FRAMEBUFFER,o.DEPTH_ATTACHMENT,o.RENDERBUFFER,b.__webglRenderbuffer)):b.depthBuffer&&b.stencilBuffer?(o.renderbufferStorage(o.RENDERBUFFER,o.DEPTH_STENCIL,b.width,b.height),o.framebufferRenderbuffer(o.FRAMEBUFFER,o.DEPTH_STENCIL_ATTACHMENT,o.RENDERBUFFER,b.__webglRenderbuffer)):o.renderbufferStorage(o.RENDERBUFFER,o.RGBA4,b.width,b.height);c?o.bindTexture(o.TEXTURE_CUBE_MAP,null):o.bindTexture(o.TEXTURE_2D,null);o.bindRenderbuffer(o.RENDERBUFFER,
|
|
|
-null);o.bindFramebuffer(o.FRAMEBUFFER,null)}var f,k;b?(c=c?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer,e=b.width,b=b.height,k=f=0):(c=null,e=na,b=qa,f=ma,k=ga);c!=ha&&(o.bindFramebuffer(o.FRAMEBUFFER,c),o.viewport(f,k,e,b),ha=c)}function I(b){b instanceof THREE.WebGLRenderTargetCube?(o.bindTexture(o.TEXTURE_CUBE_MAP,b.__webglTexture),o.generateMipmap(o.TEXTURE_CUBE_MAP),o.bindTexture(o.TEXTURE_CUBE_MAP,null)):(o.bindTexture(o.TEXTURE_2D,b.__webglTexture),o.generateMipmap(o.TEXTURE_2D),
|
|
|
+null);o.bindFramebuffer(o.FRAMEBUFFER,null)}var f,h;b?(c=c?b.__webglFramebuffer[b.activeCubeFace]:b.__webglFramebuffer,e=b.width,b=b.height,h=f=0):(c=null,e=na,b=qa,f=ma,h=ga);c!=ha&&(o.bindFramebuffer(o.FRAMEBUFFER,c),o.viewport(f,h,e,b),ha=c)}function I(b){b instanceof THREE.WebGLRenderTargetCube?(o.bindTexture(o.TEXTURE_CUBE_MAP,b.__webglTexture),o.generateMipmap(o.TEXTURE_CUBE_MAP),o.bindTexture(o.TEXTURE_CUBE_MAP,null)):(o.bindTexture(o.TEXTURE_2D,b.__webglTexture),o.generateMipmap(o.TEXTURE_2D),
|
|
|
o.bindTexture(o.TEXTURE_2D,null))}function S(b,c){var e;b=="fragment"?e=o.createShader(o.FRAGMENT_SHADER):b=="vertex"&&(e=o.createShader(o.VERTEX_SHADER));o.shaderSource(e,c);o.compileShader(e);if(!o.getShaderParameter(e,o.COMPILE_STATUS))return console.error(o.getShaderInfoLog(e)),console.error(c),null;return e}function Q(b){switch(b){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return o.NEAREST;default:return o.LINEAR}}function Y(b){switch(b){case THREE.RepeatWrapping:return o.REPEAT;
|
|
|
case THREE.ClampToEdgeWrapping:return o.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return o.MIRRORED_REPEAT;case THREE.NearestFilter:return o.NEAREST;case THREE.NearestMipMapNearestFilter:return o.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return o.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return o.LINEAR;case THREE.LinearMipMapNearestFilter:return o.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return o.LINEAR_MIPMAP_LINEAR;case THREE.ByteType:return o.BYTE;
|
|
|
case THREE.UnsignedByteType:return o.UNSIGNED_BYTE;case THREE.ShortType:return o.SHORT;case THREE.UnsignedShortType:return o.UNSIGNED_SHORT;case THREE.IntType:return o.INT;case THREE.UnsignedShortType:return o.UNSIGNED_INT;case THREE.FloatType:return o.FLOAT;case THREE.AlphaFormat:return o.ALPHA;case THREE.RGBFormat:return o.RGB;case THREE.RGBAFormat:return o.RGBA;case THREE.LuminanceFormat:return o.LUMINANCE;case THREE.LuminanceAlphaFormat:return o.LUMINANCE_ALPHA}return 0}var W=this,o,$=[],T=null,
|
|
|
ha=null,fa=-1,oa=null,ca=0,ja=null,la=null,da=null,X=null,V=null,aa=null,ia=null,ra=null,ma=0,ga=0,na=0,qa=0,wa=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4],Ca=new THREE.Matrix4,Fa=new Float32Array(16),Ea=new Float32Array(16),Da=new THREE.Vector4,Ga={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}},b=b||{},ya=b.canvas!==void 0?b.canvas:document.createElement("canvas"),
|
|
|
-H=b.stencil!==void 0?b.stencil:!0,Z=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,ea=b.antialias!==void 0?b.antialias:!1,ka=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),O=b.clearAlpha!==void 0?b.clearAlpha:0,va=b.maxLights!==void 0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=ya;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=
|
|
|
-!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var ua,pa=[],b=THREE.ShaderLib.depthRGBA,za=THREE.UniformsUtils.clone(b.uniforms),Ha=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:za}),Aa=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,
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|
|
+H=b.stencil!==void 0?b.stencil:!0,Z=b.preserveDrawingBuffer!==void 0?b.preserveDrawingBuffer:!1,ea=b.antialias!==void 0?b.antialias:!1,ka=b.clearColor!==void 0?new THREE.Color(b.clearColor):new THREE.Color(0),O=b.clearAlpha!==void 0?b.clearAlpha:0,ua=b.maxLights!==void 0?b.maxLights:4;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0}};this.maxMorphTargets=8;this.domElement=ya;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=
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+!0;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMap=[];this.shadowMapEnabled=!1;this.shadowMapSoft=!0;var va,pa=[],b=THREE.ShaderLib.depthRGBA,za=THREE.UniformsUtils.clone(b.uniforms),Ha=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,uniforms:za}),Aa=new THREE.ShaderMaterial({fragmentShader:b.fragmentShader,vertexShader:b.vertexShader,
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uniforms:za,morphTargets:!0});Ha._shadowPass=!0;Aa._shadowPass=!0;try{if(!(o=ya.getContext("experimental-webgl",{antialias:ea,stencil:H,preserveDrawingBuffer:Z})))throw"Error creating WebGL context.";console.log(navigator.userAgent+" | "+o.getParameter(o.VERSION)+" | "+o.getParameter(o.VENDOR)+" | "+o.getParameter(o.RENDERER)+" | "+o.getParameter(o.SHADING_LANGUAGE_VERSION))}catch(sa){console.error(sa)}o.clearColor(0,0,0,1);o.clearDepth(1);o.clearStencil(0);o.enable(o.DEPTH_TEST);o.depthFunc(o.LEQUAL);
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o.frontFace(o.CCW);o.cullFace(o.BACK);o.enable(o.CULL_FACE);o.enable(o.BLEND);o.blendEquation(o.FUNC_ADD);o.blendFunc(o.SRC_ALPHA,o.ONE_MINUS_SRC_ALPHA);o.clearColor(ka.r,ka.g,ka.b,O);this.context=o;var Ia=o.getParameter(o.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0,R={};R.vertices=new Float32Array(16);R.faces=new Uint16Array(6);H=0;R.vertices[H++]=-1;R.vertices[H++]=-1;R.vertices[H++]=0;R.vertices[H++]=1;R.vertices[H++]=1;R.vertices[H++]=-1;R.vertices[H++]=1;R.vertices[H++]=1;R.vertices[H++]=1;R.vertices[H++]=
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1;R.vertices[H++]=1;R.vertices[H++]=0;R.vertices[H++]=-1;R.vertices[H++]=1;R.vertices[H++]=0;H=R.vertices[H++]=0;R.faces[H++]=0;R.faces[H++]=1;R.faces[H++]=2;R.faces[H++]=0;R.faces[H++]=2;R.faces[H++]=3;R.vertexBuffer=o.createBuffer();R.elementBuffer=o.createBuffer();o.bindBuffer(o.ARRAY_BUFFER,R.vertexBuffer);o.bufferData(o.ARRAY_BUFFER,R.vertices,o.STATIC_DRAW);o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,R.elementBuffer);o.bufferData(o.ELEMENT_ARRAY_BUFFER,R.faces,o.STATIC_DRAW);R.program=o.createProgram();
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@@ -281,61 +279,61 @@ R.uniforms.scale=o.getUniformLocation(R.program,"scale");R.uniforms.alignment=o.
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function(b,c){ka.setHex(b);O=c;o.clearColor(ka.r,ka.g,ka.b,O)};this.setClearColor=function(b,c){ka.copy(b);O=c;o.clearColor(ka.r,ka.g,ka.b,O)};this.getClearColor=function(){return ka};this.getClearAlpha=function(){return O};this.clear=function(b,c,e){var f=0;if(b==void 0||b)f|=o.COLOR_BUFFER_BIT;if(c==void 0||c)f|=o.DEPTH_BUFFER_BIT;if(e==void 0||e)f|=o.STENCIL_BUFFER_BIT;o.clear(f)};this.getContext=function(){return o};this.deallocateObject=function(b){if(b.__webglInit)if(b.__webglInit=!1,delete b._modelViewMatrix,
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delete b._normalMatrixArray,delete b._modelViewMatrixArray,delete b._objectMatrixArray,b instanceof THREE.Mesh)for(g in b.geometry.geometryGroups){var c=b.geometry.geometryGroups[g];o.deleteBuffer(c.__webglVertexBuffer);o.deleteBuffer(c.__webglNormalBuffer);o.deleteBuffer(c.__webglTangentBuffer);o.deleteBuffer(c.__webglColorBuffer);o.deleteBuffer(c.__webglUVBuffer);o.deleteBuffer(c.__webglUV2Buffer);o.deleteBuffer(c.__webglSkinVertexABuffer);o.deleteBuffer(c.__webglSkinVertexBBuffer);o.deleteBuffer(c.__webglSkinIndicesBuffer);
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o.deleteBuffer(c.__webglSkinWeightsBuffer);o.deleteBuffer(c.__webglFaceBuffer);o.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var e=0,f=c.numMorphTargets;e<f;e++)o.deleteBuffer(c.__webglMorphTargetsBuffers[e]);W.info.memory.geometries--}else if(b instanceof THREE.Ribbon)b=b.geometry,o.deleteBuffer(b.__webglVertexBuffer),o.deleteBuffer(b.__webglColorBuffer),W.info.memory.geometries--;else if(b instanceof THREE.Line)b=b.geometry,o.deleteBuffer(b.__webglVertexBuffer),o.deleteBuffer(b.__webglColorBuffer),
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-W.info.memory.geometries--;else if(b instanceof THREE.ParticleSystem)b=b.geometry,o.deleteBuffer(b.__webglVertexBuffer),o.deleteBuffer(b.__webglColorBuffer),W.info.memory.geometries--};this.deallocateTexture=function(b){if(b.__webglInit)b.__webglInit=!1,o.deleteTexture(b.__webglTexture),W.info.memory.textures--};this.initMaterial=function(b,c,e,f){var k,h,m,n;b instanceof THREE.MeshDepthMaterial?n="depth":b instanceof THREE.MeshNormalMaterial?n="normal":b instanceof THREE.MeshBasicMaterial?n="basic":
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+W.info.memory.geometries--;else if(b instanceof THREE.ParticleSystem)b=b.geometry,o.deleteBuffer(b.__webglVertexBuffer),o.deleteBuffer(b.__webglColorBuffer),W.info.memory.geometries--};this.deallocateTexture=function(b){if(b.__webglInit)b.__webglInit=!1,o.deleteTexture(b.__webglTexture),W.info.memory.textures--};this.initMaterial=function(b,c,e,f){var h,k,m,n;b instanceof THREE.MeshDepthMaterial?n="depth":b instanceof THREE.MeshNormalMaterial?n="normal":b instanceof THREE.MeshBasicMaterial?n="basic":
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b instanceof THREE.MeshLambertMaterial?n="lambert":b instanceof THREE.MeshPhongMaterial?n="phong":b instanceof THREE.LineBasicMaterial?n="basic":b instanceof THREE.ParticleBasicMaterial&&(n="particle_basic");if(n){var p=THREE.ShaderLib[n];b.uniforms=THREE.UniformsUtils.clone(p.uniforms);b.vertexShader=p.vertexShader;b.fragmentShader=p.fragmentShader}var t,w,u;t=u=p=0;for(w=c.length;t<w;t++)m=c[t],m instanceof THREE.SpotLight&&u++,m instanceof THREE.DirectionalLight&&u++,m instanceof THREE.PointLight&&
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-p++;p+u<=va?t=u:(t=Math.ceil(va*u/(p+u)),p=va-t);m={directional:t,point:p};p=u=0;for(t=c.length;p<t;p++)w=c[p],w instanceof THREE.SpotLight&&w.castShadow&&u++;var x=50;if(f!==void 0&&f instanceof THREE.SkinnedMesh)x=f.bones.length;var v;a:{t=b.fragmentShader;w=b.vertexShader;var p=b.uniforms,c=b.attributes,e={map:!!b.map,envMap:!!b.envMap,lightMap:!!b.lightMap,vertexColors:b.vertexColors,fog:e,useFog:b.fog,sizeAttenuation:b.sizeAttenuation,skinning:b.skinning,morphTargets:b.morphTargets,maxMorphTargets:this.maxMorphTargets,
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+p++;p+u<=ua?t=u:(t=Math.ceil(ua*u/(p+u)),p=ua-t);m={directional:t,point:p};p=u=0;for(t=c.length;p<t;p++)w=c[p],w instanceof THREE.SpotLight&&w.castShadow&&u++;var x=50;if(f!==void 0&&f instanceof THREE.SkinnedMesh)x=f.bones.length;var v;a:{t=b.fragmentShader;w=b.vertexShader;var p=b.uniforms,c=b.attributes,e={map:!!b.map,envMap:!!b.envMap,lightMap:!!b.lightMap,vertexColors:b.vertexColors,fog:e,useFog:b.fog,sizeAttenuation:b.sizeAttenuation,skinning:b.skinning,morphTargets:b.morphTargets,maxMorphTargets:this.maxMorphTargets,
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maxDirLights:m.directional,maxPointLights:m.point,maxBones:x,shadowMapEnabled:this.shadowMapEnabled&&f.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapWidth:this.shadowMapWidth,shadowMapHeight:this.shadowMapHeight,maxShadows:u,alphaTest:b.alphaTest},H,f=[];n?f.push(n):(f.push(t),f.push(w));for(H in e)f.push(H),f.push(e[H]);n=f.join();H=0;for(f=$.length;H<f;H++)if($[H].code==n){v=$[H].program;break a}H=o.createProgram();f=[Ia?"#define VERTEX_TEXTURES":"","#define MAX_DIR_LIGHTS "+e.maxDirLights,
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"#define MAX_POINT_LIGHTS "+e.maxPointLights,"#define MAX_SHADOWS "+e.maxShadows,"#define MAX_BONES "+e.maxBones,e.map?"#define USE_MAP":"",e.envMap?"#define USE_ENVMAP":"",e.lightMap?"#define USE_LIGHTMAP":"",e.vertexColors?"#define USE_COLOR":"",e.skinning?"#define USE_SKINNING":"",e.morphTargets?"#define USE_MORPHTARGETS":"",e.shadowMapEnabled?"#define USE_SHADOWMAP":"",e.shadowMapSoft?"#define SHADOWMAP_SOFT":"",e.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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m=["#ifdef GL_ES\nprecision highp float;\n#endif","#define MAX_DIR_LIGHTS "+e.maxDirLights,"#define MAX_POINT_LIGHTS "+e.maxPointLights,"#define MAX_SHADOWS "+e.maxShadows,e.alphaTest?"#define ALPHATEST "+e.alphaTest:"",e.useFog&&e.fog?"#define USE_FOG":"",e.useFog&&e.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",e.map?"#define USE_MAP":"",e.envMap?"#define USE_ENVMAP":"",e.lightMap?"#define USE_LIGHTMAP":"",e.vertexColors?"#define USE_COLOR":"",e.shadowMapEnabled?"#define USE_SHADOWMAP":"",
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e.shadowMapSoft?"#define SHADOWMAP_SOFT":"",e.shadowMapSoft?"#define SHADOWMAP_WIDTH "+e.shadowMapWidth.toFixed(1):"",e.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+e.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");o.attachShader(H,S("fragment",m+t));o.attachShader(H,S("vertex",f+w));o.linkProgram(H);o.getProgramParameter(H,o.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+o.getProgramParameter(H,o.VALIDATE_STATUS)+", gl error ["+
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o.getError()+"]");H.uniforms={};H.attributes={};var y,f=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(y in p)f.push(y);y=f;f=0;for(p=y.length;f<p;f++)t=y[f],H.uniforms[t]=o.getUniformLocation(H,t);f=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(y=0;y<e.maxMorphTargets;y++)f.push("morphTarget"+y);for(v in c)f.push(v);
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v=f;y=0;for(c=v.length;y<c;y++)e=v[y],H.attributes[e]=o.getAttribLocation(H,e);H.id=$.length;$.push({program:H,code:n});W.info.memory.programs=$.length;v=H}b.program=v;v=b.program.attributes;v.position>=0&&o.enableVertexAttribArray(v.position);v.color>=0&&o.enableVertexAttribArray(v.color);v.normal>=0&&o.enableVertexAttribArray(v.normal);v.tangent>=0&&o.enableVertexAttribArray(v.tangent);b.skinning&&v.skinVertexA>=0&&v.skinVertexB>=0&&v.skinIndex>=0&&v.skinWeight>=0&&(o.enableVertexAttribArray(v.skinVertexA),
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-o.enableVertexAttribArray(v.skinVertexB),o.enableVertexAttribArray(v.skinIndex),o.enableVertexAttribArray(v.skinWeight));if(b.attributes)for(h in b.attributes)v[h]!==void 0&&v[h]>=0&&o.enableVertexAttribArray(v[h]);if(b.morphTargets)for(h=b.numSupportedMorphTargets=0;h<this.maxMorphTargets;h++)y="morphTarget"+h,v[y]>=0&&(o.enableVertexAttribArray(v[y]),b.numSupportedMorphTargets++);b.uniformsList=[];for(k in b.uniforms)b.uniformsList.push([b.uniforms[k],k])};this.clearTarget=function(b,c,e,f){U(b);
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|
-this.clear(c,e,f)};this.render=function(b,c,p,H){var ea,Z,F,D,G,ka,B,ma,K=b.lights,ga=b.fog;fa=-1;this.shadowMapEnabled&&y(b,c);W.info.render.calls=0;W.info.render.vertices=0;W.info.render.faces=0;if(c.matrixAutoUpdate){for(G=c;G.parent;)G=G.parent;G.update(void 0,!0)}b.update(void 0,!1,c);c.matrixWorldInverse.flattenToArray(Ea);c.projectionMatrix.flattenToArray(Fa);Ca.multiply(c.projectionMatrix,c.matrixWorldInverse);u(Ca);this.initWebGLObjects(b);U(p);(this.autoClear||H)&&this.clear(this.autoClearColor,
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|
-this.autoClearDepth,this.autoClearStencil);G=b.__webglObjects.length;for(H=0;H<G;H++)if(ea=b.__webglObjects[H],B=ea.object,B.visible)if(!(B instanceof THREE.Mesh)||!B.frustumCulled||v(B)){if(B.matrixWorld.flattenToArray(B._objectMatrixArray),E(B,c,!0),w(ea),ea.render=!0,this.sortObjects)ea.object.renderDepth?ea.z=ea.object.renderDepth:(Da.copy(B.position),Ca.multiplyVector3(Da),ea.z=Da.z)}else ea.render=!1;else ea.render=!1;this.sortObjects&&b.__webglObjects.sort(z);ka=b.__webglObjectsImmediate.length;
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|
-for(H=0;H<ka;H++)ea=b.__webglObjectsImmediate[H],B=ea.object,B.visible&&(B.matrixAutoUpdate&&B.matrixWorld.flattenToArray(B._objectMatrixArray),E(B,c,!0),x(ea));if(b.overrideMaterial){m(b.overrideMaterial.depthTest);L(b.overrideMaterial.blending);for(H=0;H<G;H++)if(ea=b.__webglObjects[H],ea.render)B=ea.object,ma=ea.buffer,k(B),f(c,K,ga,b.overrideMaterial,ma,B);for(H=0;H<ka;H++)ea=b.__webglObjectsImmediate[H],B=ea.object,B.visible&&(oa=-1,k(B),Z=e(c,K,ga,b.overrideMaterial,B),B.immediateRenderCallback?
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|
-B.immediateRenderCallback(Z,o,wa):B.render(function(c){h(c,Z,b.overrideMaterial.shading)}))}else{L(THREE.NormalBlending);for(H=G-1;H>=0;H--)if(ea=b.__webglObjects[H],ea.render){B=ea.object;ma=ea.buffer;F=ea.opaque;k(B);for(ea=0;ea<F.count;ea++)D=F.list[ea],m(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),f(c,K,ga,D,ma,B)}for(H=0;H<ka;H++)if(ea=b.__webglObjectsImmediate[H],B=ea.object,B.visible){oa=-1;F=ea.opaque;k(B);for(ea=0;ea<F.count;ea++)D=F.list[ea],
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|
-m(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),Z=e(c,K,ga,D,B),B.immediateRenderCallback?B.immediateRenderCallback(Z,o,wa):B.render(function(b){h(b,Z,D.shading)})}for(H=0;H<G;H++)if(ea=b.__webglObjects[H],ea.render){B=ea.object;ma=ea.buffer;F=ea.transparent;k(B);for(ea=0;ea<F.count;ea++)D=F.list[ea],L(D.blending),m(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),f(c,K,ga,D,ma,B)}for(H=0;H<ka;H++)if(ea=b.__webglObjectsImmediate[H],
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|
-B=ea.object,B.visible){oa=-1;F=ea.transparent;k(B);for(ea=0;ea<F.count;ea++)D=F.list[ea],L(D.blending),m(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),Z=e(c,K,ga,D,B),B.immediateRenderCallback?B.immediateRenderCallback(Z,o,wa):B.render(function(b){h(b,Z,D.shading)})}}b.__webglSprites.length&&A(b,c);p&&p.minFilter!==THREE.NearestFilter&&p.minFilter!==THREE.LinearFilter&&I(p)};this.initWebGLObjects=function(b){if(!b.__webglObjects)b.__webglObjects=[],b.__webglObjectsImmediate=
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-[],b.__webglSprites=[];for(;b.__objectsAdded.length;){var e=b.__objectsAdded[0],f=b,k=void 0,h=void 0,m=void 0;if(!e.__webglInit)if(e.__webglInit=!0,e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh)for(k in h=e.geometry,h.geometryGroups==void 0&&K(h),h.geometryGroups){if(m=h.geometryGroups[k],!m.__webglVertexBuffer){var n=
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-m;n.__webglVertexBuffer=o.createBuffer();n.__webglNormalBuffer=o.createBuffer();n.__webglTangentBuffer=o.createBuffer();n.__webglColorBuffer=o.createBuffer();n.__webglUVBuffer=o.createBuffer();n.__webglUV2Buffer=o.createBuffer();n.__webglSkinVertexABuffer=o.createBuffer();n.__webglSkinVertexBBuffer=o.createBuffer();n.__webglSkinIndicesBuffer=o.createBuffer();n.__webglSkinWeightsBuffer=o.createBuffer();n.__webglFaceBuffer=o.createBuffer();n.__webglLineBuffer=o.createBuffer();if(n.numMorphTargets){var p=
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|
-void 0,t=void 0;n.__webglMorphTargetsBuffers=[];p=0;for(t=n.numMorphTargets;p<t;p++)n.__webglMorphTargetsBuffers.push(o.createBuffer())}W.info.memory.geometries++;for(var n=e,w=void 0,u=void 0,x=void 0,v=x=void 0,H=void 0,y=void 0,z=y=p=0,A=x=u=void 0,x=t=A=u=w=void 0,v=n.geometry,H=v.faces,A=m.faces,w=0,u=A.length;w<u;w++)x=A[w],x=H[x],x instanceof THREE.Face3?(p+=3,y+=1,z+=3):x instanceof THREE.Face4&&(p+=4,y+=2,z+=4);for(var w=m,u=n,ea=A=H=void 0,Z=void 0,ea=void 0,x=[],H=0,A=u.materials.length;H<
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|
-A;H++)if(ea=u.materials[H],ea instanceof THREE.MeshFaceMaterial){ea=0;for(l=w.materials.length;ea<l;ea++)(Z=w.materials[ea])&&x.push(Z)}else(Z=ea)&&x.push(Z);w=x;m.__materials=w;a:{H=u=void 0;A=w.length;for(u=0;u<A;u++)if(H=w[u],H.map||H.lightMap||H instanceof THREE.ShaderMaterial){u=!0;break a}u=!1}a:{A=H=void 0;x=w.length;for(H=0;H<x;H++)if(A=w[H],!(A instanceof THREE.MeshBasicMaterial&&!A.envMap||A instanceof THREE.MeshDepthMaterial)){A=A&&A.shading!=void 0&&A.shading==THREE.SmoothShading?THREE.SmoothShading:
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|
-THREE.FlatShading;break a}A=!1}a:{x=H=void 0;ea=w.length;for(H=0;H<ea;H++)if(x=w[H],x.vertexColors){x=x.vertexColors;break a}x=!1}m.__vertexArray=new Float32Array(p*3);if(A)m.__normalArray=new Float32Array(p*3);if(v.hasTangents)m.__tangentArray=new Float32Array(p*4);if(x)m.__colorArray=new Float32Array(p*3);if(u){if(v.faceUvs.length>0||v.faceVertexUvs.length>0)m.__uvArray=new Float32Array(p*2);if(v.faceUvs.length>1||v.faceVertexUvs.length>1)m.__uv2Array=new Float32Array(p*2)}if(n.geometry.skinWeights.length&&
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|
|
-n.geometry.skinIndices.length)m.__skinVertexAArray=new Float32Array(p*4),m.__skinVertexBArray=new Float32Array(p*4),m.__skinIndexArray=new Float32Array(p*4),m.__skinWeightArray=new Float32Array(p*4);m.__faceArray=new Uint16Array(y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0));m.__lineArray=new Uint16Array(z*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];v=0;for(H=m.numMorphTargets;v<H;v++)m.__morphTargetsArrays.push(new Float32Array(p*3))}m.__needsSmoothNormals=A==THREE.SmoothShading;
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|
|
-m.__uvType=u;m.__vertexColorType=x;m.__normalType=A;m.__webglFaceCount=y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0);m.__webglLineCount=z*2;v=0;for(H=w.length;v<H;v++)if(u=w[v],u.attributes){if(m.__webglCustomAttributes===void 0)m.__webglCustomAttributes={};for(a in u.attributes){x=u.attributes[a];A={};for(t in x)A[t]=x[t];if(!A.__webglInitialized||A.createUniqueBuffers)A.__webglInitialized=!0,y=1,A.type==="v2"?y=2:A.type==="v3"?y=3:A.type==="v4"?y=4:A.type==="c"&&(y=3),A.size=y,A.array=
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|
|
-new Float32Array(p*y),A.buffer=o.createBuffer(),A.buffer.belongsToAttribute=a,x.needsUpdate=!0,A.__original=x;m.__webglCustomAttributes[a]=A}}m.__inittedArrays=!0;h.__dirtyVertices=!0;h.__dirtyMorphTargets=!0;h.__dirtyElements=!0;h.__dirtyUvs=!0;h.__dirtyNormals=!0;h.__dirtyTangents=!0;h.__dirtyColors=!0}}else if(e instanceof THREE.Ribbon){if(h=e.geometry,!h.__webglVertexBuffer)m=h,m.__webglVertexBuffer=o.createBuffer(),m.__webglColorBuffer=o.createBuffer(),W.info.memory.geometries++,m=h,n=m.vertices.length,
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|
|
-m.__vertexArray=new Float32Array(n*3),m.__colorArray=new Float32Array(n*3),m.__webglVertexCount=n,h.__dirtyVertices=!0,h.__dirtyColors=!0}else if(e instanceof THREE.Line){if(h=e.geometry,!h.__webglVertexBuffer)m=h,m.__webglVertexBuffer=o.createBuffer(),m.__webglColorBuffer=o.createBuffer(),W.info.memory.geometries++,m=h,n=m.vertices.length,m.__vertexArray=new Float32Array(n*3),m.__colorArray=new Float32Array(n*3),m.__webglLineCount=n,h.__dirtyVertices=!0,h.__dirtyColors=!0}else if(e instanceof THREE.ParticleSystem&&
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|
|
-(h=e.geometry,!h.__webglVertexBuffer)){m=h;m.__webglVertexBuffer=o.createBuffer();m.__webglColorBuffer=o.createBuffer();W.info.geometries++;m=h;n=e;p=m.vertices.length;m.__vertexArray=new Float32Array(p*3);m.__colorArray=new Float32Array(p*3);m.__sortArray=[];m.__webglParticleCount=p;m.__materials=n.materials;z=y=t=void 0;t=0;for(y=n.materials.length;t<y;t++)if(z=n.materials[t],z.attributes){if(m.__webglCustomAttributes===void 0)m.__webglCustomAttributes={};for(a in z.attributes){originalAttribute=
|
|
|
-z.attributes[a];attribute={};for(property in originalAttribute)attribute[property]=originalAttribute[property];if(!attribute.__webglInitialized||attribute.createUniqueBuffers)attribute.__webglInitialized=!0,size=1,attribute.type==="v2"?size=2:attribute.type==="v3"?size=3:attribute.type==="v4"?size=4:attribute.type==="c"&&(size=3),attribute.size=size,attribute.array=new Float32Array(p*size),attribute.buffer=o.createBuffer(),attribute.buffer.belongsToAttribute=a,originalAttribute.needsUpdate=!0,attribute.__original=
|
|
|
-originalAttribute;m.__webglCustomAttributes[a]=attribute}}h.__dirtyVertices=!0;h.__dirtyColors=!0}if(!e.__webglActive){if(e instanceof THREE.Mesh)for(k in h=e.geometry,h.geometryGroups)m=h.geometryGroups[k],N(f.__webglObjects,m,e);else e instanceof THREE.Ribbon||e instanceof THREE.Line||e instanceof THREE.ParticleSystem?(h=e.geometry,N(f.__webglObjects,h,e)):THREE.MarchingCubes!==void 0&&e instanceof THREE.MarchingCubes||e.immediateRenderCallback?f.__webglObjectsImmediate.push({object:e,opaque:{list:[],
|
|
|
-count:0},transparent:{list:[],count:0}}):e instanceof THREE.Sprite&&f.__webglSprites.push(e);e.__webglActive=!0}b.__objectsAdded.splice(0,1)}for(;b.__objectsRemoved.length;){e=b.__objectsRemoved[0];f=b;if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)G(f.__webglObjects,e);else if(e instanceof THREE.Sprite){f=f.__webglSprites;k=e;h=void 0;for(h=f.length-1;h>=0;h--)f[h]==k&&f.splice(h,1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&
|
|
|
-G(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e<f;e++)if(h=b.__webglObjects[e].object,t=m=k=void 0,h instanceof THREE.Mesh){k=h.geometry;n=0;for(p=k.geometryGroupsList.length;n<p;n++)if(m=k.geometryGroupsList[n],t=F(m),k.__dirtyVertices||k.__dirtyMorphTargets||k.__dirtyElements||k.__dirtyUvs||k.__dirtyNormals||k.__dirtyColors||k.__dirtyTangents||t)if(t=m,y=o.DYNAMIC_DRAW,z=!k.dynamic,t.__inittedArrays){var E=w=v=void 0,B=void 0,
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|
|
-ka=E=void 0,ma=void 0,L=void 0,ga=void 0,I=Z=ea=x=A=H=u=void 0,M=void 0,va=void 0,J=B=ga=B=L=ma=void 0,C=void 0,O=C=J=ma=void 0,Q=void 0,X=O=C=J=E=E=ka=ga=B=O=C=J=Q=O=C=J=Q=O=C=J=void 0,na=0,V=0,S=0,qa=0,ua=0,U=0,R=0,Y=0,T=0,P=0,aa=0,O=J=0,O=void 0,pa=t.__vertexArray,wa=t.__uvArray,oa=t.__uv2Array,za=t.__normalArray,$=t.__tangentArray,fa=t.__colorArray,ca=t.__skinVertexAArray,ia=t.__skinVertexBArray,da=t.__skinIndexArray,ha=t.__skinWeightArray,la=t.__morphTargetsArrays,ja=t.__webglCustomAttributes,
|
|
|
-C=void 0,ra=t.__faceArray,Aa=t.__lineArray,Ha=t.__needsSmoothNormals,H=t.__vertexColorType,u=t.__uvType,A=t.__normalType,sa=h.geometry,Ca=sa.__dirtyVertices,Fa=sa.__dirtyElements,Ea=sa.__dirtyUvs,Da=sa.__dirtyNormals,ya=sa.__dirtyTangents,Ia=sa.__dirtyColors,Ga=sa.__dirtyMorphTargets,Ka=sa.vertices,cb=t.faces,fb=sa.faces,db=sa.faceVertexUvs[0],eb=sa.faceVertexUvs[1],Sa=sa.skinVerticesA,Ta=sa.skinVerticesB,Ua=sa.skinIndices,Ma=sa.skinWeights,La=sa.morphTargets;if(ja)for(X in ja)ja[X].offset=0,ja[X].offsetSrc=
|
|
|
-0;v=0;for(w=cb.length;v<w;v++)if(E=cb[v],B=fb[E],db&&(x=db[E]),eb&&(ea=eb[E]),E=B.vertexNormals,ka=B.normal,ma=B.vertexColors,L=B.color,ga=B.vertexTangents,B instanceof THREE.Face3){if(Ca)Z=Ka[B.a].position,I=Ka[B.b].position,M=Ka[B.c].position,pa[V]=Z.x,pa[V+1]=Z.y,pa[V+2]=Z.z,pa[V+3]=I.x,pa[V+4]=I.y,pa[V+5]=I.z,pa[V+6]=M.x,pa[V+7]=M.y,pa[V+8]=M.z,V+=9;if(ja)for(X in ja)if(C=ja[X],C.__original.needsUpdate)J=C.offset,O=C.offsetSrc,C.size===1?(C.boundTo===void 0||C.boundTo==="vertices"?(C.array[J]=
|
|
|
-C.value[B.a],C.array[J+1]=C.value[B.b],C.array[J+2]=C.value[B.c]):C.boundTo==="faces"?(O=C.value[O],C.array[J]=O,C.array[J+1]=O,C.array[J+2]=O,C.offsetSrc++):C.boundTo==="faceVertices"&&(C.array[J]=C.value[O],C.array[J+1]=C.value[O+1],C.array[J+2]=C.value[O+2],C.offsetSrc+=3),C.offset+=3):(C.boundTo===void 0||C.boundTo==="vertices"?(Z=C.value[B.a],I=C.value[B.b],M=C.value[B.c]):C.boundTo==="faces"?(M=I=Z=O=C.value[O],C.offsetSrc++):C.boundTo==="faceVertices"&&(Z=C.value[O],I=C.value[O+1],M=C.value[O+
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|
|
-2],C.offsetSrc+=3),C.size===2?(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=I.x,C.array[J+3]=I.y,C.array[J+4]=M.x,C.array[J+5]=M.y,C.offset+=6):C.size===3?(C.type==="c"?(C.array[J]=Z.r,C.array[J+1]=Z.g,C.array[J+2]=Z.b,C.array[J+3]=I.r,C.array[J+4]=I.g,C.array[J+5]=I.b,C.array[J+6]=M.r,C.array[J+7]=M.g,C.array[J+8]=M.b):(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=Z.z,C.array[J+3]=I.x,C.array[J+4]=I.y,C.array[J+5]=I.z,C.array[J+6]=M.x,C.array[J+7]=M.y,C.array[J+8]=M.z),C.offset+=9):(C.array[J]=Z.x,
|
|
|
-C.array[J+1]=Z.y,C.array[J+2]=Z.z,C.array[J+3]=Z.w,C.array[J+4]=I.x,C.array[J+5]=I.y,C.array[J+6]=I.z,C.array[J+7]=I.w,C.array[J+8]=M.x,C.array[J+9]=M.y,C.array[J+10]=M.z,C.array[J+11]=M.w,C.offset+=12));if(Ga){J=0;for(C=La.length;J<C;J++)Z=La[J].vertices[B.a].position,I=La[J].vertices[B.b].position,M=La[J].vertices[B.c].position,O=la[J],O[aa]=Z.x,O[aa+1]=Z.y,O[aa+2]=Z.z,O[aa+3]=I.x,O[aa+4]=I.y,O[aa+5]=I.z,O[aa+6]=M.x,O[aa+7]=M.y,O[aa+8]=M.z;aa+=9}if(Ma.length)J=Ma[B.a],C=Ma[B.b],O=Ma[B.c],ha[P]=
|
|
|
-J.x,ha[P+1]=J.y,ha[P+2]=J.z,ha[P+3]=J.w,ha[P+4]=C.x,ha[P+5]=C.y,ha[P+6]=C.z,ha[P+7]=C.w,ha[P+8]=O.x,ha[P+9]=O.y,ha[P+10]=O.z,ha[P+11]=O.w,J=Ua[B.a],C=Ua[B.b],O=Ua[B.c],da[P]=J.x,da[P+1]=J.y,da[P+2]=J.z,da[P+3]=J.w,da[P+4]=C.x,da[P+5]=C.y,da[P+6]=C.z,da[P+7]=C.w,da[P+8]=O.x,da[P+9]=O.y,da[P+10]=O.z,da[P+11]=O.w,J=Sa[B.a],C=Sa[B.b],O=Sa[B.c],ca[P]=J.x,ca[P+1]=J.y,ca[P+2]=J.z,ca[P+3]=1,ca[P+4]=C.x,ca[P+5]=C.y,ca[P+6]=C.z,ca[P+7]=1,ca[P+8]=O.x,ca[P+9]=O.y,ca[P+10]=O.z,ca[P+11]=1,J=Ta[B.a],C=Ta[B.b],O=
|
|
|
-Ta[B.c],ia[P]=J.x,ia[P+1]=J.y,ia[P+2]=J.z,ia[P+3]=1,ia[P+4]=C.x,ia[P+5]=C.y,ia[P+6]=C.z,ia[P+7]=1,ia[P+8]=O.x,ia[P+9]=O.y,ia[P+10]=O.z,ia[P+11]=1,P+=12;if(Ia&&H)ma.length==3&&H==THREE.VertexColors?(B=ma[0],J=ma[1],C=ma[2]):C=J=B=L,fa[T]=B.r,fa[T+1]=B.g,fa[T+2]=B.b,fa[T+3]=J.r,fa[T+4]=J.g,fa[T+5]=J.b,fa[T+6]=C.r,fa[T+7]=C.g,fa[T+8]=C.b,T+=9;if(ya&&sa.hasTangents)ma=ga[0],L=ga[1],B=ga[2],$[R]=ma.x,$[R+1]=ma.y,$[R+2]=ma.z,$[R+3]=ma.w,$[R+4]=L.x,$[R+5]=L.y,$[R+6]=L.z,$[R+7]=L.w,$[R+8]=B.x,$[R+9]=B.y,
|
|
|
-$[R+10]=B.z,$[R+11]=B.w,R+=12;if(Da&&A)if(E.length==3&&Ha)for(ga=0;ga<3;ga++)ka=E[ga],za[U]=ka.x,za[U+1]=ka.y,za[U+2]=ka.z,U+=3;else for(ga=0;ga<3;ga++)za[U]=ka.x,za[U+1]=ka.y,za[U+2]=ka.z,U+=3;if(Ea&&x!==void 0&&u)for(ga=0;ga<3;ga++)E=x[ga],wa[S]=E.u,wa[S+1]=E.v,S+=2;if(Ea&&ea!==void 0&&u)for(ga=0;ga<3;ga++)E=ea[ga],oa[qa]=E.u,oa[qa+1]=E.v,qa+=2;Fa&&(ra[ua]=na,ra[ua+1]=na+1,ra[ua+2]=na+2,ua+=3,Aa[Y]=na,Aa[Y+1]=na+1,Aa[Y+2]=na,Aa[Y+3]=na+2,Aa[Y+4]=na+1,Aa[Y+5]=na+2,Y+=6,na+=3)}else if(B instanceof
|
|
|
-THREE.Face4){if(Ca)Z=Ka[B.a].position,I=Ka[B.b].position,M=Ka[B.c].position,va=Ka[B.d].position,pa[V]=Z.x,pa[V+1]=Z.y,pa[V+2]=Z.z,pa[V+3]=I.x,pa[V+4]=I.y,pa[V+5]=I.z,pa[V+6]=M.x,pa[V+7]=M.y,pa[V+8]=M.z,pa[V+9]=va.x,pa[V+10]=va.y,pa[V+11]=va.z,V+=12;if(ja)for(X in ja)if(C=ja[X],C.__original.needsUpdate)J=C.offset,O=C.offsetSrc,C.size===1?(C.boundTo===void 0||C.boundTo==="vertices"?(C.array[J]=C.value[B.a],C.array[J+1]=C.value[B.b],C.array[J+2]=C.value[B.c],C.array[J+3]=C.value[B.d]):C.boundTo==="faces"?
|
|
|
-(O=C.value[O],C.array[J]=O,C.array[J+1]=O,C.array[J+2]=O,C.array[J+3]=O,C.offsetSrc++):C.boundTo==="faceVertices"&&(C.array[J]=C.value[O],C.array[J+1]=C.value[O+1],C.array[J+2]=C.value[O+2],C.array[J+3]=C.value[O+3],C.offsetSrc+=4),C.offset+=4):(C.boundTo===void 0||C.boundTo==="vertices"?(Z=C.value[B.a],I=C.value[B.b],M=C.value[B.c],va=C.value[B.d]):C.boundTo==="faces"?(va=M=I=Z=O=C.value[O],C.offsetSrc++):C.boundTo==="faceVertices"&&(Z=C.value[O],I=C.value[O+1],M=C.value[O+2],va=C.value[O+3],C.offsetSrc+=
|
|
|
-4),C.size===2?(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=I.x,C.array[J+3]=I.y,C.array[J+4]=M.x,C.array[J+5]=M.y,C.array[J+6]=va.x,C.array[J+7]=va.y,C.offset+=8):C.size===3?(C.type==="c"?(C.array[J]=Z.r,C.array[J+1]=Z.g,C.array[J+2]=Z.b,C.array[J+3]=I.r,C.array[J+4]=I.g,C.array[J+5]=I.b,C.array[J+6]=M.r,C.array[J+7]=M.g,C.array[J+8]=M.b,C.array[J+9]=va.r,C.array[J+10]=va.g,C.array[J+11]=va.b):(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=Z.z,C.array[J+3]=I.x,C.array[J+4]=I.y,C.array[J+5]=I.z,C.array[J+
|
|
|
-6]=M.x,C.array[J+7]=M.y,C.array[J+8]=M.z,C.array[J+9]=va.x,C.array[J+10]=va.y,C.array[J+11]=va.z),C.offset+=12):(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=Z.z,C.array[J+3]=Z.w,C.array[J+4]=I.x,C.array[J+5]=I.y,C.array[J+6]=I.z,C.array[J+7]=I.w,C.array[J+8]=M.x,C.array[J+9]=M.y,C.array[J+10]=M.z,C.array[J+11]=M.w,C.array[J+12]=va.x,C.array[J+13]=va.y,C.array[J+14]=va.z,C.array[J+15]=va.w,C.offset+=16));if(Ga){J=0;for(C=La.length;J<C;J++)Z=La[J].vertices[B.a].position,I=La[J].vertices[B.b].position,
|
|
|
-M=La[J].vertices[B.c].position,va=La[J].vertices[B.d].position,O=la[J],O[aa]=Z.x,O[aa+1]=Z.y,O[aa+2]=Z.z,O[aa+3]=I.x,O[aa+4]=I.y,O[aa+5]=I.z,O[aa+6]=M.x,O[aa+7]=M.y,O[aa+8]=M.z,O[aa+9]=va.x,O[aa+10]=va.y,O[aa+11]=va.z;aa+=12}if(Ma.length)J=Ma[B.a],C=Ma[B.b],O=Ma[B.c],Q=Ma[B.d],ha[P]=J.x,ha[P+1]=J.y,ha[P+2]=J.z,ha[P+3]=J.w,ha[P+4]=C.x,ha[P+5]=C.y,ha[P+6]=C.z,ha[P+7]=C.w,ha[P+8]=O.x,ha[P+9]=O.y,ha[P+10]=O.z,ha[P+11]=O.w,ha[P+12]=Q.x,ha[P+13]=Q.y,ha[P+14]=Q.z,ha[P+15]=Q.w,J=Ua[B.a],C=Ua[B.b],O=Ua[B.c],
|
|
|
-Q=Ua[B.d],da[P]=J.x,da[P+1]=J.y,da[P+2]=J.z,da[P+3]=J.w,da[P+4]=C.x,da[P+5]=C.y,da[P+6]=C.z,da[P+7]=C.w,da[P+8]=O.x,da[P+9]=O.y,da[P+10]=O.z,da[P+11]=O.w,da[P+12]=Q.x,da[P+13]=Q.y,da[P+14]=Q.z,da[P+15]=Q.w,J=Sa[B.a],C=Sa[B.b],O=Sa[B.c],Q=Sa[B.d],ca[P]=J.x,ca[P+1]=J.y,ca[P+2]=J.z,ca[P+3]=1,ca[P+4]=C.x,ca[P+5]=C.y,ca[P+6]=C.z,ca[P+7]=1,ca[P+8]=O.x,ca[P+9]=O.y,ca[P+10]=O.z,ca[P+11]=1,ca[P+12]=Q.x,ca[P+13]=Q.y,ca[P+14]=Q.z,ca[P+15]=1,J=Ta[B.a],C=Ta[B.b],O=Ta[B.c],B=Ta[B.d],ia[P]=J.x,ia[P+1]=J.y,ia[P+
|
|
|
-2]=J.z,ia[P+3]=1,ia[P+4]=C.x,ia[P+5]=C.y,ia[P+6]=C.z,ia[P+7]=1,ia[P+8]=O.x,ia[P+9]=O.y,ia[P+10]=O.z,ia[P+11]=1,ia[P+12]=B.x,ia[P+13]=B.y,ia[P+14]=B.z,ia[P+15]=1,P+=16;if(Ia&&H)ma.length==4&&H==THREE.VertexColors?(B=ma[0],J=ma[1],C=ma[2],ma=ma[3]):ma=C=J=B=L,fa[T]=B.r,fa[T+1]=B.g,fa[T+2]=B.b,fa[T+3]=J.r,fa[T+4]=J.g,fa[T+5]=J.b,fa[T+6]=C.r,fa[T+7]=C.g,fa[T+8]=C.b,fa[T+9]=ma.r,fa[T+10]=ma.g,fa[T+11]=ma.b,T+=12;if(ya&&sa.hasTangents)ma=ga[0],L=ga[1],B=ga[2],ga=ga[3],$[R]=ma.x,$[R+1]=ma.y,$[R+2]=ma.z,
|
|
|
-$[R+3]=ma.w,$[R+4]=L.x,$[R+5]=L.y,$[R+6]=L.z,$[R+7]=L.w,$[R+8]=B.x,$[R+9]=B.y,$[R+10]=B.z,$[R+11]=B.w,$[R+12]=ga.x,$[R+13]=ga.y,$[R+14]=ga.z,$[R+15]=ga.w,R+=16;if(Da&&A)if(E.length==4&&Ha)for(ga=0;ga<4;ga++)ka=E[ga],za[U]=ka.x,za[U+1]=ka.y,za[U+2]=ka.z,U+=3;else for(ga=0;ga<4;ga++)za[U]=ka.x,za[U+1]=ka.y,za[U+2]=ka.z,U+=3;if(Ea&&x!==void 0&&u)for(ga=0;ga<4;ga++)E=x[ga],wa[S]=E.u,wa[S+1]=E.v,S+=2;if(Ea&&ea!==void 0&&u)for(ga=0;ga<4;ga++)E=ea[ga],oa[qa]=E.u,oa[qa+1]=E.v,qa+=2;Fa&&(ra[ua]=na,ra[ua+1]=
|
|
|
-na+1,ra[ua+2]=na+3,ra[ua+3]=na+1,ra[ua+4]=na+2,ra[ua+5]=na+3,ua+=6,Aa[Y]=na,Aa[Y+1]=na+1,Aa[Y+2]=na,Aa[Y+3]=na+3,Aa[Y+4]=na+1,Aa[Y+5]=na+2,Aa[Y+6]=na+2,Aa[Y+7]=na+3,Y+=8,na+=4)}Ca&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,pa,y));if(ja)for(X in ja)C=ja[X],C.__original.needsUpdate&&(o.bindBuffer(o.ARRAY_BUFFER,C.buffer),o.bufferData(o.ARRAY_BUFFER,C.array,y));if(Ga){J=0;for(C=La.length;J<C;J++)o.bindBuffer(o.ARRAY_BUFFER,t.__webglMorphTargetsBuffers[J]),o.bufferData(o.ARRAY_BUFFER,
|
|
|
-la[J],y)}Ia&&T>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,fa,y));Da&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,za,y));ya&&sa.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,$,y));Ea&&S>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,wa,y));Ea&&qa>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUV2Buffer),o.bufferData(o.ARRAY_BUFFER,oa,y));Fa&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,
|
|
|
-t.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,ra,y),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,Aa,y));P>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,ca,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ia,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,da,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,
|
|
|
-ha,y));z&&(delete t.__inittedArrays,delete t.__colorArray,delete t.__normalArray,delete t.__tangentArray,delete t.__uvArray,delete t.__uv2Array,delete t.__faceArray,delete t.__vertexArray,delete t.__lineArray,delete t.__skinVertexAArray,delete t.__skinVertexBArray,delete t.__skinIndexArray,delete t.__skinWeightArray)}k.__dirtyVertices=!1;k.__dirtyMorphTargets=!1;k.__dirtyElements=!1;k.__dirtyUvs=!1;k.__dirtyNormals=!1;k.__dirtyTangents=!1;k.__dirtyColors=!1;D(m)}else if(h instanceof THREE.Ribbon){k=
|
|
|
-h.geometry;if(k.__dirtyVertices||k.__dirtyColors){h=k;m=o.DYNAMIC_DRAW;n=v=z=z=void 0;w=h.vertices;p=h.colors;u=w.length;t=p.length;H=h.__vertexArray;y=h.__colorArray;A=h.__dirtyColors;if(h.__dirtyVertices){for(z=0;z<u;z++)v=w[z].position,n=z*3,H[n]=v.x,H[n+1]=v.y,H[n+2]=v.z;o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,H,m)}if(A){for(z=0;z<t;z++)color=p[z],n=z*3,y[n]=color.r,y[n+1]=color.g,y[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,h.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,
|
|
|
-y,m)}}k.__dirtyVertices=!1;k.__dirtyColors=!1}else if(h instanceof THREE.Line){k=h.geometry;if(k.__dirtyVertices||k.__dirtyColors){h=k;m=o.DYNAMIC_DRAW;n=v=z=z=void 0;w=h.vertices;p=h.colors;u=w.length;t=p.length;H=h.__vertexArray;y=h.__colorArray;A=h.__dirtyColors;if(h.__dirtyVertices){for(z=0;z<u;z++)v=w[z].position,n=z*3,H[n]=v.x,H[n+1]=v.y,H[n+2]=v.z;o.bindBuffer(o.ARRAY_BUFFER,h.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,H,m)}if(A){for(z=0;z<t;z++)color=p[z],n=z*3,y[n]=color.r,y[n+1]=color.g,
|
|
|
-y[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,h.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,y,m)}}k.__dirtyVertices=!1;k.__dirtyColors=!1}else if(h instanceof THREE.ParticleSystem)k=h.geometry,t=F(k),(k.__dirtyVertices||k.__dirtyColors||h.sortParticles||t)&&c(k,o.DYNAMIC_DRAW,h),k.__dirtyVertices=!1,k.__dirtyColors=!1,D(k)};this.setFaceCulling=function(b,e){b?(!e||e=="ccw"?o.frontFace(o.CCW):o.frontFace(o.CW),b=="back"?o.cullFace(o.BACK):b=="front"?o.cullFace(o.FRONT):o.cullFace(o.FRONT_AND_BACK),
|
|
|
-o.enable(o.CULL_FACE)):o.disable(o.CULL_FACE)};this.supportsVertexTextures=function(){return Ia}};
|
|
|
+o.enableVertexAttribArray(v.skinVertexB),o.enableVertexAttribArray(v.skinIndex),o.enableVertexAttribArray(v.skinWeight));if(b.attributes)for(k in b.attributes)v[k]!==void 0&&v[k]>=0&&o.enableVertexAttribArray(v[k]);if(b.morphTargets)for(k=b.numSupportedMorphTargets=0;k<this.maxMorphTargets;k++)y="morphTarget"+k,v[y]>=0&&(o.enableVertexAttribArray(v[y]),b.numSupportedMorphTargets++);b.uniformsList=[];for(h in b.uniforms)b.uniformsList.push([b.uniforms[h],h])};this.clearTarget=function(b,c,e,f){U(b);
|
|
|
+this.clear(c,e,f)};this.render=function(b,c,p,H){var ea,Z,F,D,G,ka,B,ma,K=b.lights,ga=b.fog;fa=-1;this.shadowMapEnabled&&y(b,c);W.info.render.calls=0;W.info.render.vertices=0;W.info.render.faces=0;if(c.matrixAutoUpdate){for(G=c;G.parent;)G=G.parent;G.update(void 0,!0)}b.update(void 0,!1,c);THREE.Matrix4.makeInvert(c.matrixWorld,c.matrixWorldInverse);c.matrixWorldInverse.flattenToArray(Ea);c.projectionMatrix.flattenToArray(Fa);Ca.multiply(c.projectionMatrix,c.matrixWorldInverse);u(Ca);this.initWebGLObjects(b);
|
|
|
+U(p);(this.autoClear||H)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);G=b.__webglObjects.length;for(H=0;H<G;H++)if(ea=b.__webglObjects[H],B=ea.object,B.visible)if(!(B instanceof THREE.Mesh)||!B.frustumCulled||v(B)){if(B.matrixWorld.flattenToArray(B._objectMatrixArray),E(B,c,!0),w(ea),ea.render=!0,this.sortObjects)ea.object.renderDepth?ea.z=ea.object.renderDepth:(Da.copy(B.position),Ca.multiplyVector3(Da),ea.z=Da.z)}else ea.render=!1;else ea.render=!1;this.sortObjects&&
|
|
|
+b.__webglObjects.sort(z);ka=b.__webglObjectsImmediate.length;for(H=0;H<ka;H++)ea=b.__webglObjectsImmediate[H],B=ea.object,B.visible&&(B.matrixAutoUpdate&&B.matrixWorld.flattenToArray(B._objectMatrixArray),E(B,c,!0),x(ea));if(b.overrideMaterial){m(b.overrideMaterial.depthTest);L(b.overrideMaterial.blending);for(H=0;H<G;H++)if(ea=b.__webglObjects[H],ea.render)B=ea.object,ma=ea.buffer,k(B),f(c,K,ga,b.overrideMaterial,ma,B);for(H=0;H<ka;H++)ea=b.__webglObjectsImmediate[H],B=ea.object,B.visible&&(oa=-1,
|
|
|
+k(B),Z=e(c,K,ga,b.overrideMaterial,B),B.immediateRenderCallback?B.immediateRenderCallback(Z,o,wa):B.render(function(c){h(c,Z,b.overrideMaterial.shading)}))}else{L(THREE.NormalBlending);for(H=G-1;H>=0;H--)if(ea=b.__webglObjects[H],ea.render){B=ea.object;ma=ea.buffer;F=ea.opaque;k(B);for(ea=0;ea<F.count;ea++)D=F.list[ea],m(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),f(c,K,ga,D,ma,B)}for(H=0;H<ka;H++)if(ea=b.__webglObjectsImmediate[H],B=ea.object,B.visible){oa=
|
|
|
+-1;F=ea.opaque;k(B);for(ea=0;ea<F.count;ea++)D=F.list[ea],m(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),Z=e(c,K,ga,D,B),B.immediateRenderCallback?B.immediateRenderCallback(Z,o,wa):B.render(function(b){h(b,Z,D.shading)})}for(H=0;H<G;H++)if(ea=b.__webglObjects[H],ea.render){B=ea.object;ma=ea.buffer;F=ea.transparent;k(B);for(ea=0;ea<F.count;ea++)D=F.list[ea],L(D.blending),m(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),
|
|
|
+f(c,K,ga,D,ma,B)}for(H=0;H<ka;H++)if(ea=b.__webglObjectsImmediate[H],B=ea.object,B.visible){oa=-1;F=ea.transparent;k(B);for(ea=0;ea<F.count;ea++)D=F.list[ea],L(D.blending),m(D.depthTest),n(D.depthWrite),t(D.polygonOffset,D.polygonOffsetFactor,D.polygonOffsetUnits),Z=e(c,K,ga,D,B),B.immediateRenderCallback?B.immediateRenderCallback(Z,o,wa):B.render(function(b){h(b,Z,D.shading)})}}b.__webglSprites.length&&A(b,c);p&&p.minFilter!==THREE.NearestFilter&&p.minFilter!==THREE.LinearFilter&&I(p)};this.initWebGLObjects=
|
|
|
+function(b){if(!b.__webglObjects)b.__webglObjects=[],b.__webglObjectsImmediate=[],b.__webglSprites=[];for(;b.__objectsAdded.length;){var e=b.__objectsAdded[0],f=b,h=void 0,k=void 0,m=void 0;if(!e.__webglInit)if(e.__webglInit=!0,e._modelViewMatrix=new THREE.Matrix4,e._normalMatrixArray=new Float32Array(9),e._modelViewMatrixArray=new Float32Array(16),e._objectMatrixArray=new Float32Array(16),e.matrixWorld.flattenToArray(e._objectMatrixArray),e instanceof THREE.Mesh)for(h in k=e.geometry,k.geometryGroups==
|
|
|
+void 0&&K(k),k.geometryGroups){if(m=k.geometryGroups[h],!m.__webglVertexBuffer){var n=m;n.__webglVertexBuffer=o.createBuffer();n.__webglNormalBuffer=o.createBuffer();n.__webglTangentBuffer=o.createBuffer();n.__webglColorBuffer=o.createBuffer();n.__webglUVBuffer=o.createBuffer();n.__webglUV2Buffer=o.createBuffer();n.__webglSkinVertexABuffer=o.createBuffer();n.__webglSkinVertexBBuffer=o.createBuffer();n.__webglSkinIndicesBuffer=o.createBuffer();n.__webglSkinWeightsBuffer=o.createBuffer();n.__webglFaceBuffer=
|
|
|
+o.createBuffer();n.__webglLineBuffer=o.createBuffer();if(n.numMorphTargets){var p=void 0,t=void 0;n.__webglMorphTargetsBuffers=[];p=0;for(t=n.numMorphTargets;p<t;p++)n.__webglMorphTargetsBuffers.push(o.createBuffer())}W.info.memory.geometries++;for(var n=e,w=void 0,u=void 0,x=void 0,v=x=void 0,H=void 0,y=void 0,z=y=p=0,A=x=u=void 0,x=t=A=u=w=void 0,v=n.geometry,H=v.faces,A=m.faces,w=0,u=A.length;w<u;w++)x=A[w],x=H[x],x instanceof THREE.Face3?(p+=3,y+=1,z+=3):x instanceof THREE.Face4&&(p+=4,y+=2,z+=
|
|
|
+4);for(var w=m,u=n,ea=A=H=void 0,Z=void 0,ea=void 0,x=[],H=0,A=u.materials.length;H<A;H++)if(ea=u.materials[H],ea instanceof THREE.MeshFaceMaterial){ea=0;for(l=w.materials.length;ea<l;ea++)(Z=w.materials[ea])&&x.push(Z)}else(Z=ea)&&x.push(Z);w=x;m.__materials=w;a:{H=u=void 0;A=w.length;for(u=0;u<A;u++)if(H=w[u],H.map||H.lightMap||H instanceof THREE.ShaderMaterial){u=!0;break a}u=!1}a:{A=H=void 0;x=w.length;for(H=0;H<x;H++)if(A=w[H],!(A instanceof THREE.MeshBasicMaterial&&!A.envMap||A instanceof THREE.MeshDepthMaterial)){A=
|
|
|
+A&&A.shading!=void 0&&A.shading==THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading;break a}A=!1}a:{x=H=void 0;ea=w.length;for(H=0;H<ea;H++)if(x=w[H],x.vertexColors){x=x.vertexColors;break a}x=!1}m.__vertexArray=new Float32Array(p*3);if(A)m.__normalArray=new Float32Array(p*3);if(v.hasTangents)m.__tangentArray=new Float32Array(p*4);if(x)m.__colorArray=new Float32Array(p*3);if(u){if(v.faceUvs.length>0||v.faceVertexUvs.length>0)m.__uvArray=new Float32Array(p*2);if(v.faceUvs.length>1||v.faceVertexUvs.length>
|
|
|
+1)m.__uv2Array=new Float32Array(p*2)}if(n.geometry.skinWeights.length&&n.geometry.skinIndices.length)m.__skinVertexAArray=new Float32Array(p*4),m.__skinVertexBArray=new Float32Array(p*4),m.__skinIndexArray=new Float32Array(p*4),m.__skinWeightArray=new Float32Array(p*4);m.__faceArray=new Uint16Array(y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0));m.__lineArray=new Uint16Array(z*2);if(m.numMorphTargets){m.__morphTargetsArrays=[];v=0;for(H=m.numMorphTargets;v<H;v++)m.__morphTargetsArrays.push(new Float32Array(p*
|
|
|
+3))}m.__needsSmoothNormals=A==THREE.SmoothShading;m.__uvType=u;m.__vertexColorType=x;m.__normalType=A;m.__webglFaceCount=y*3+(n.geometry.edgeFaces?n.geometry.edgeFaces.length*6:0);m.__webglLineCount=z*2;v=0;for(H=w.length;v<H;v++)if(u=w[v],u.attributes){if(m.__webglCustomAttributes===void 0)m.__webglCustomAttributes={};for(a in u.attributes){x=u.attributes[a];A={};for(t in x)A[t]=x[t];if(!A.__webglInitialized||A.createUniqueBuffers)A.__webglInitialized=!0,y=1,A.type==="v2"?y=2:A.type==="v3"?y=3:A.type===
|
|
|
+"v4"?y=4:A.type==="c"&&(y=3),A.size=y,A.array=new Float32Array(p*y),A.buffer=o.createBuffer(),A.buffer.belongsToAttribute=a,x.needsUpdate=!0,A.__original=x;m.__webglCustomAttributes[a]=A}}m.__inittedArrays=!0;k.__dirtyVertices=!0;k.__dirtyMorphTargets=!0;k.__dirtyElements=!0;k.__dirtyUvs=!0;k.__dirtyNormals=!0;k.__dirtyTangents=!0;k.__dirtyColors=!0}}else if(e instanceof THREE.Ribbon){if(k=e.geometry,!k.__webglVertexBuffer)m=k,m.__webglVertexBuffer=o.createBuffer(),m.__webglColorBuffer=o.createBuffer(),
|
|
|
+W.info.memory.geometries++,m=k,n=m.vertices.length,m.__vertexArray=new Float32Array(n*3),m.__colorArray=new Float32Array(n*3),m.__webglVertexCount=n,k.__dirtyVertices=!0,k.__dirtyColors=!0}else if(e instanceof THREE.Line){if(k=e.geometry,!k.__webglVertexBuffer)m=k,m.__webglVertexBuffer=o.createBuffer(),m.__webglColorBuffer=o.createBuffer(),W.info.memory.geometries++,m=k,n=m.vertices.length,m.__vertexArray=new Float32Array(n*3),m.__colorArray=new Float32Array(n*3),m.__webglLineCount=n,k.__dirtyVertices=
|
|
|
+!0,k.__dirtyColors=!0}else if(e instanceof THREE.ParticleSystem&&(k=e.geometry,!k.__webglVertexBuffer)){m=k;m.__webglVertexBuffer=o.createBuffer();m.__webglColorBuffer=o.createBuffer();W.info.geometries++;m=k;n=e;p=m.vertices.length;m.__vertexArray=new Float32Array(p*3);m.__colorArray=new Float32Array(p*3);m.__sortArray=[];m.__webglParticleCount=p;m.__materials=n.materials;z=y=t=void 0;t=0;for(y=n.materials.length;t<y;t++)if(z=n.materials[t],z.attributes){if(m.__webglCustomAttributes===void 0)m.__webglCustomAttributes=
|
|
|
+{};for(a in z.attributes){originalAttribute=z.attributes[a];attribute={};for(property in originalAttribute)attribute[property]=originalAttribute[property];if(!attribute.__webglInitialized||attribute.createUniqueBuffers)attribute.__webglInitialized=!0,size=1,attribute.type==="v2"?size=2:attribute.type==="v3"?size=3:attribute.type==="v4"?size=4:attribute.type==="c"&&(size=3),attribute.size=size,attribute.array=new Float32Array(p*size),attribute.buffer=o.createBuffer(),attribute.buffer.belongsToAttribute=
|
|
|
+a,originalAttribute.needsUpdate=!0,attribute.__original=originalAttribute;m.__webglCustomAttributes[a]=attribute}}k.__dirtyVertices=!0;k.__dirtyColors=!0}if(!e.__webglActive){if(e instanceof THREE.Mesh)for(h in k=e.geometry,k.geometryGroups)m=k.geometryGroups[h],N(f.__webglObjects,m,e);else e instanceof THREE.Ribbon||e instanceof THREE.Line||e instanceof THREE.ParticleSystem?(k=e.geometry,N(f.__webglObjects,k,e)):THREE.MarchingCubes!==void 0&&e instanceof THREE.MarchingCubes||e.immediateRenderCallback?
|
|
|
+f.__webglObjectsImmediate.push({object:e,opaque:{list:[],count:0},transparent:{list:[],count:0}}):e instanceof THREE.Sprite&&f.__webglSprites.push(e);e.__webglActive=!0}b.__objectsAdded.splice(0,1)}for(;b.__objectsRemoved.length;){e=b.__objectsRemoved[0];f=b;if(e instanceof THREE.Mesh||e instanceof THREE.ParticleSystem||e instanceof THREE.Ribbon||e instanceof THREE.Line)G(f.__webglObjects,e);else if(e instanceof THREE.Sprite){f=f.__webglSprites;h=e;k=void 0;for(k=f.length-1;k>=0;k--)f[k]==h&&f.splice(k,
|
|
|
+1)}else(e instanceof THREE.MarchingCubes||e.immediateRenderCallback)&&G(f.__webglObjectsImmediate,e);e.__webglActive=!1;b.__objectsRemoved.splice(0,1)}e=0;for(f=b.__webglObjects.length;e<f;e++)if(k=b.__webglObjects[e].object,t=m=h=void 0,k instanceof THREE.Mesh){h=k.geometry;n=0;for(p=h.geometryGroupsList.length;n<p;n++)if(m=h.geometryGroupsList[n],t=F(m),h.__dirtyVertices||h.__dirtyMorphTargets||h.__dirtyElements||h.__dirtyUvs||h.__dirtyNormals||h.__dirtyColors||h.__dirtyTangents||t)if(t=m,y=o.DYNAMIC_DRAW,
|
|
|
+z=!h.dynamic,t.__inittedArrays){var E=w=v=void 0,B=void 0,ka=E=void 0,ma=void 0,L=void 0,ga=void 0,I=Z=ea=x=A=H=u=void 0,M=void 0,ua=void 0,J=B=ga=B=L=ma=void 0,C=void 0,O=C=J=ma=void 0,Q=void 0,X=O=C=J=E=E=ka=ga=B=O=C=J=Q=O=C=J=Q=O=C=J=void 0,na=0,V=0,va=0,S=0,qa=0,U=0,R=0,Y=0,T=0,P=0,aa=0,O=J=0,O=void 0,pa=t.__vertexArray,wa=t.__uvArray,oa=t.__uv2Array,za=t.__normalArray,$=t.__tangentArray,fa=t.__colorArray,ca=t.__skinVertexAArray,ia=t.__skinVertexBArray,da=t.__skinIndexArray,ha=t.__skinWeightArray,
|
|
|
+la=t.__morphTargetsArrays,ja=t.__webglCustomAttributes,C=void 0,ra=t.__faceArray,Aa=t.__lineArray,Ha=t.__needsSmoothNormals,H=t.__vertexColorType,u=t.__uvType,A=t.__normalType,sa=k.geometry,Ca=sa.__dirtyVertices,Fa=sa.__dirtyElements,Ea=sa.__dirtyUvs,Da=sa.__dirtyNormals,ya=sa.__dirtyTangents,Ia=sa.__dirtyColors,Ga=sa.__dirtyMorphTargets,Ka=sa.vertices,cb=t.faces,fb=sa.faces,db=sa.faceVertexUvs[0],eb=sa.faceVertexUvs[1],Sa=sa.skinVerticesA,Ta=sa.skinVerticesB,Ua=sa.skinIndices,Ma=sa.skinWeights,La=
|
|
|
+sa.morphTargets;if(ja)for(X in ja)ja[X].offset=0,ja[X].offsetSrc=0;v=0;for(w=cb.length;v<w;v++)if(E=cb[v],B=fb[E],db&&(x=db[E]),eb&&(ea=eb[E]),E=B.vertexNormals,ka=B.normal,ma=B.vertexColors,L=B.color,ga=B.vertexTangents,B instanceof THREE.Face3){if(Ca)Z=Ka[B.a].position,I=Ka[B.b].position,M=Ka[B.c].position,pa[V]=Z.x,pa[V+1]=Z.y,pa[V+2]=Z.z,pa[V+3]=I.x,pa[V+4]=I.y,pa[V+5]=I.z,pa[V+6]=M.x,pa[V+7]=M.y,pa[V+8]=M.z,V+=9;if(ja)for(X in ja)if(C=ja[X],C.__original.needsUpdate)J=C.offset,O=C.offsetSrc,C.size===
|
|
|
+1?(C.boundTo===void 0||C.boundTo==="vertices"?(C.array[J]=C.value[B.a],C.array[J+1]=C.value[B.b],C.array[J+2]=C.value[B.c]):C.boundTo==="faces"?(O=C.value[O],C.array[J]=O,C.array[J+1]=O,C.array[J+2]=O,C.offsetSrc++):C.boundTo==="faceVertices"&&(C.array[J]=C.value[O],C.array[J+1]=C.value[O+1],C.array[J+2]=C.value[O+2],C.offsetSrc+=3),C.offset+=3):(C.boundTo===void 0||C.boundTo==="vertices"?(Z=C.value[B.a],I=C.value[B.b],M=C.value[B.c]):C.boundTo==="faces"?(M=I=Z=O=C.value[O],C.offsetSrc++):C.boundTo===
|
|
|
+"faceVertices"&&(Z=C.value[O],I=C.value[O+1],M=C.value[O+2],C.offsetSrc+=3),C.size===2?(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=I.x,C.array[J+3]=I.y,C.array[J+4]=M.x,C.array[J+5]=M.y,C.offset+=6):C.size===3?(C.type==="c"?(C.array[J]=Z.r,C.array[J+1]=Z.g,C.array[J+2]=Z.b,C.array[J+3]=I.r,C.array[J+4]=I.g,C.array[J+5]=I.b,C.array[J+6]=M.r,C.array[J+7]=M.g,C.array[J+8]=M.b):(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=Z.z,C.array[J+3]=I.x,C.array[J+4]=I.y,C.array[J+5]=I.z,C.array[J+6]=M.x,C.array[J+
|
|
|
+7]=M.y,C.array[J+8]=M.z),C.offset+=9):(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=Z.z,C.array[J+3]=Z.w,C.array[J+4]=I.x,C.array[J+5]=I.y,C.array[J+6]=I.z,C.array[J+7]=I.w,C.array[J+8]=M.x,C.array[J+9]=M.y,C.array[J+10]=M.z,C.array[J+11]=M.w,C.offset+=12));if(Ga){J=0;for(C=La.length;J<C;J++)Z=La[J].vertices[B.a].position,I=La[J].vertices[B.b].position,M=La[J].vertices[B.c].position,O=la[J],O[aa]=Z.x,O[aa+1]=Z.y,O[aa+2]=Z.z,O[aa+3]=I.x,O[aa+4]=I.y,O[aa+5]=I.z,O[aa+6]=M.x,O[aa+7]=M.y,O[aa+8]=M.z;aa+=
|
|
|
+9}if(Ma.length)J=Ma[B.a],C=Ma[B.b],O=Ma[B.c],ha[P]=J.x,ha[P+1]=J.y,ha[P+2]=J.z,ha[P+3]=J.w,ha[P+4]=C.x,ha[P+5]=C.y,ha[P+6]=C.z,ha[P+7]=C.w,ha[P+8]=O.x,ha[P+9]=O.y,ha[P+10]=O.z,ha[P+11]=O.w,J=Ua[B.a],C=Ua[B.b],O=Ua[B.c],da[P]=J.x,da[P+1]=J.y,da[P+2]=J.z,da[P+3]=J.w,da[P+4]=C.x,da[P+5]=C.y,da[P+6]=C.z,da[P+7]=C.w,da[P+8]=O.x,da[P+9]=O.y,da[P+10]=O.z,da[P+11]=O.w,J=Sa[B.a],C=Sa[B.b],O=Sa[B.c],ca[P]=J.x,ca[P+1]=J.y,ca[P+2]=J.z,ca[P+3]=1,ca[P+4]=C.x,ca[P+5]=C.y,ca[P+6]=C.z,ca[P+7]=1,ca[P+8]=O.x,ca[P+9]=
|
|
|
+O.y,ca[P+10]=O.z,ca[P+11]=1,J=Ta[B.a],C=Ta[B.b],O=Ta[B.c],ia[P]=J.x,ia[P+1]=J.y,ia[P+2]=J.z,ia[P+3]=1,ia[P+4]=C.x,ia[P+5]=C.y,ia[P+6]=C.z,ia[P+7]=1,ia[P+8]=O.x,ia[P+9]=O.y,ia[P+10]=O.z,ia[P+11]=1,P+=12;if(Ia&&H)ma.length==3&&H==THREE.VertexColors?(B=ma[0],J=ma[1],C=ma[2]):C=J=B=L,fa[T]=B.r,fa[T+1]=B.g,fa[T+2]=B.b,fa[T+3]=J.r,fa[T+4]=J.g,fa[T+5]=J.b,fa[T+6]=C.r,fa[T+7]=C.g,fa[T+8]=C.b,T+=9;if(ya&&sa.hasTangents)ma=ga[0],L=ga[1],B=ga[2],$[R]=ma.x,$[R+1]=ma.y,$[R+2]=ma.z,$[R+3]=ma.w,$[R+4]=L.x,$[R+5]=
|
|
|
+L.y,$[R+6]=L.z,$[R+7]=L.w,$[R+8]=B.x,$[R+9]=B.y,$[R+10]=B.z,$[R+11]=B.w,R+=12;if(Da&&A)if(E.length==3&&Ha)for(ga=0;ga<3;ga++)ka=E[ga],za[U]=ka.x,za[U+1]=ka.y,za[U+2]=ka.z,U+=3;else for(ga=0;ga<3;ga++)za[U]=ka.x,za[U+1]=ka.y,za[U+2]=ka.z,U+=3;if(Ea&&x!==void 0&&u)for(ga=0;ga<3;ga++)E=x[ga],wa[va]=E.u,wa[va+1]=E.v,va+=2;if(Ea&&ea!==void 0&&u)for(ga=0;ga<3;ga++)E=ea[ga],oa[S]=E.u,oa[S+1]=E.v,S+=2;Fa&&(ra[qa]=na,ra[qa+1]=na+1,ra[qa+2]=na+2,qa+=3,Aa[Y]=na,Aa[Y+1]=na+1,Aa[Y+2]=na,Aa[Y+3]=na+2,Aa[Y+4]=na+
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|
|
+1,Aa[Y+5]=na+2,Y+=6,na+=3)}else if(B instanceof THREE.Face4){if(Ca)Z=Ka[B.a].position,I=Ka[B.b].position,M=Ka[B.c].position,ua=Ka[B.d].position,pa[V]=Z.x,pa[V+1]=Z.y,pa[V+2]=Z.z,pa[V+3]=I.x,pa[V+4]=I.y,pa[V+5]=I.z,pa[V+6]=M.x,pa[V+7]=M.y,pa[V+8]=M.z,pa[V+9]=ua.x,pa[V+10]=ua.y,pa[V+11]=ua.z,V+=12;if(ja)for(X in ja)if(C=ja[X],C.__original.needsUpdate)J=C.offset,O=C.offsetSrc,C.size===1?(C.boundTo===void 0||C.boundTo==="vertices"?(C.array[J]=C.value[B.a],C.array[J+1]=C.value[B.b],C.array[J+2]=C.value[B.c],
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|
|
+C.array[J+3]=C.value[B.d]):C.boundTo==="faces"?(O=C.value[O],C.array[J]=O,C.array[J+1]=O,C.array[J+2]=O,C.array[J+3]=O,C.offsetSrc++):C.boundTo==="faceVertices"&&(C.array[J]=C.value[O],C.array[J+1]=C.value[O+1],C.array[J+2]=C.value[O+2],C.array[J+3]=C.value[O+3],C.offsetSrc+=4),C.offset+=4):(C.boundTo===void 0||C.boundTo==="vertices"?(Z=C.value[B.a],I=C.value[B.b],M=C.value[B.c],ua=C.value[B.d]):C.boundTo==="faces"?(ua=M=I=Z=O=C.value[O],C.offsetSrc++):C.boundTo==="faceVertices"&&(Z=C.value[O],I=
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|
|
+C.value[O+1],M=C.value[O+2],ua=C.value[O+3],C.offsetSrc+=4),C.size===2?(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=I.x,C.array[J+3]=I.y,C.array[J+4]=M.x,C.array[J+5]=M.y,C.array[J+6]=ua.x,C.array[J+7]=ua.y,C.offset+=8):C.size===3?(C.type==="c"?(C.array[J]=Z.r,C.array[J+1]=Z.g,C.array[J+2]=Z.b,C.array[J+3]=I.r,C.array[J+4]=I.g,C.array[J+5]=I.b,C.array[J+6]=M.r,C.array[J+7]=M.g,C.array[J+8]=M.b,C.array[J+9]=ua.r,C.array[J+10]=ua.g,C.array[J+11]=ua.b):(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=
|
|
|
+Z.z,C.array[J+3]=I.x,C.array[J+4]=I.y,C.array[J+5]=I.z,C.array[J+6]=M.x,C.array[J+7]=M.y,C.array[J+8]=M.z,C.array[J+9]=ua.x,C.array[J+10]=ua.y,C.array[J+11]=ua.z),C.offset+=12):(C.array[J]=Z.x,C.array[J+1]=Z.y,C.array[J+2]=Z.z,C.array[J+3]=Z.w,C.array[J+4]=I.x,C.array[J+5]=I.y,C.array[J+6]=I.z,C.array[J+7]=I.w,C.array[J+8]=M.x,C.array[J+9]=M.y,C.array[J+10]=M.z,C.array[J+11]=M.w,C.array[J+12]=ua.x,C.array[J+13]=ua.y,C.array[J+14]=ua.z,C.array[J+15]=ua.w,C.offset+=16));if(Ga){J=0;for(C=La.length;J<
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|
|
+C;J++)Z=La[J].vertices[B.a].position,I=La[J].vertices[B.b].position,M=La[J].vertices[B.c].position,ua=La[J].vertices[B.d].position,O=la[J],O[aa]=Z.x,O[aa+1]=Z.y,O[aa+2]=Z.z,O[aa+3]=I.x,O[aa+4]=I.y,O[aa+5]=I.z,O[aa+6]=M.x,O[aa+7]=M.y,O[aa+8]=M.z,O[aa+9]=ua.x,O[aa+10]=ua.y,O[aa+11]=ua.z;aa+=12}if(Ma.length)J=Ma[B.a],C=Ma[B.b],O=Ma[B.c],Q=Ma[B.d],ha[P]=J.x,ha[P+1]=J.y,ha[P+2]=J.z,ha[P+3]=J.w,ha[P+4]=C.x,ha[P+5]=C.y,ha[P+6]=C.z,ha[P+7]=C.w,ha[P+8]=O.x,ha[P+9]=O.y,ha[P+10]=O.z,ha[P+11]=O.w,ha[P+12]=Q.x,
|
|
|
+ha[P+13]=Q.y,ha[P+14]=Q.z,ha[P+15]=Q.w,J=Ua[B.a],C=Ua[B.b],O=Ua[B.c],Q=Ua[B.d],da[P]=J.x,da[P+1]=J.y,da[P+2]=J.z,da[P+3]=J.w,da[P+4]=C.x,da[P+5]=C.y,da[P+6]=C.z,da[P+7]=C.w,da[P+8]=O.x,da[P+9]=O.y,da[P+10]=O.z,da[P+11]=O.w,da[P+12]=Q.x,da[P+13]=Q.y,da[P+14]=Q.z,da[P+15]=Q.w,J=Sa[B.a],C=Sa[B.b],O=Sa[B.c],Q=Sa[B.d],ca[P]=J.x,ca[P+1]=J.y,ca[P+2]=J.z,ca[P+3]=1,ca[P+4]=C.x,ca[P+5]=C.y,ca[P+6]=C.z,ca[P+7]=1,ca[P+8]=O.x,ca[P+9]=O.y,ca[P+10]=O.z,ca[P+11]=1,ca[P+12]=Q.x,ca[P+13]=Q.y,ca[P+14]=Q.z,ca[P+15]=
|
|
|
+1,J=Ta[B.a],C=Ta[B.b],O=Ta[B.c],B=Ta[B.d],ia[P]=J.x,ia[P+1]=J.y,ia[P+2]=J.z,ia[P+3]=1,ia[P+4]=C.x,ia[P+5]=C.y,ia[P+6]=C.z,ia[P+7]=1,ia[P+8]=O.x,ia[P+9]=O.y,ia[P+10]=O.z,ia[P+11]=1,ia[P+12]=B.x,ia[P+13]=B.y,ia[P+14]=B.z,ia[P+15]=1,P+=16;if(Ia&&H)ma.length==4&&H==THREE.VertexColors?(B=ma[0],J=ma[1],C=ma[2],ma=ma[3]):ma=C=J=B=L,fa[T]=B.r,fa[T+1]=B.g,fa[T+2]=B.b,fa[T+3]=J.r,fa[T+4]=J.g,fa[T+5]=J.b,fa[T+6]=C.r,fa[T+7]=C.g,fa[T+8]=C.b,fa[T+9]=ma.r,fa[T+10]=ma.g,fa[T+11]=ma.b,T+=12;if(ya&&sa.hasTangents)ma=
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|
|
+ga[0],L=ga[1],B=ga[2],ga=ga[3],$[R]=ma.x,$[R+1]=ma.y,$[R+2]=ma.z,$[R+3]=ma.w,$[R+4]=L.x,$[R+5]=L.y,$[R+6]=L.z,$[R+7]=L.w,$[R+8]=B.x,$[R+9]=B.y,$[R+10]=B.z,$[R+11]=B.w,$[R+12]=ga.x,$[R+13]=ga.y,$[R+14]=ga.z,$[R+15]=ga.w,R+=16;if(Da&&A)if(E.length==4&&Ha)for(ga=0;ga<4;ga++)ka=E[ga],za[U]=ka.x,za[U+1]=ka.y,za[U+2]=ka.z,U+=3;else for(ga=0;ga<4;ga++)za[U]=ka.x,za[U+1]=ka.y,za[U+2]=ka.z,U+=3;if(Ea&&x!==void 0&&u)for(ga=0;ga<4;ga++)E=x[ga],wa[va]=E.u,wa[va+1]=E.v,va+=2;if(Ea&&ea!==void 0&&u)for(ga=0;ga<
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|
+4;ga++)E=ea[ga],oa[S]=E.u,oa[S+1]=E.v,S+=2;Fa&&(ra[qa]=na,ra[qa+1]=na+1,ra[qa+2]=na+3,ra[qa+3]=na+1,ra[qa+4]=na+2,ra[qa+5]=na+3,qa+=6,Aa[Y]=na,Aa[Y+1]=na+1,Aa[Y+2]=na,Aa[Y+3]=na+3,Aa[Y+4]=na+1,Aa[Y+5]=na+2,Aa[Y+6]=na+2,Aa[Y+7]=na+3,Y+=8,na+=4)}Ca&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglVertexBuffer),o.bufferData(o.ARRAY_BUFFER,pa,y));if(ja)for(X in ja)C=ja[X],C.__original.needsUpdate&&(o.bindBuffer(o.ARRAY_BUFFER,C.buffer),o.bufferData(o.ARRAY_BUFFER,C.array,y));if(Ga){J=0;for(C=La.length;J<C;J++)o.bindBuffer(o.ARRAY_BUFFER,
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|
+t.__webglMorphTargetsBuffers[J]),o.bufferData(o.ARRAY_BUFFER,la[J],y)}Ia&&T>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglColorBuffer),o.bufferData(o.ARRAY_BUFFER,fa,y));Da&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglNormalBuffer),o.bufferData(o.ARRAY_BUFFER,za,y));ya&&sa.hasTangents&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglTangentBuffer),o.bufferData(o.ARRAY_BUFFER,$,y));Ea&&va>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUVBuffer),o.bufferData(o.ARRAY_BUFFER,wa,y));Ea&&S>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglUV2Buffer),
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|
|
+o.bufferData(o.ARRAY_BUFFER,oa,y));Fa&&(o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglFaceBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,ra,y),o.bindBuffer(o.ELEMENT_ARRAY_BUFFER,t.__webglLineBuffer),o.bufferData(o.ELEMENT_ARRAY_BUFFER,Aa,y));P>0&&(o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexABuffer),o.bufferData(o.ARRAY_BUFFER,ca,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinVertexBBuffer),o.bufferData(o.ARRAY_BUFFER,ia,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinIndicesBuffer),o.bufferData(o.ARRAY_BUFFER,
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|
|
+da,y),o.bindBuffer(o.ARRAY_BUFFER,t.__webglSkinWeightsBuffer),o.bufferData(o.ARRAY_BUFFER,ha,y));z&&(delete t.__inittedArrays,delete t.__colorArray,delete t.__normalArray,delete t.__tangentArray,delete t.__uvArray,delete t.__uv2Array,delete t.__faceArray,delete t.__vertexArray,delete t.__lineArray,delete t.__skinVertexAArray,delete t.__skinVertexBArray,delete t.__skinIndexArray,delete t.__skinWeightArray)}h.__dirtyVertices=!1;h.__dirtyMorphTargets=!1;h.__dirtyElements=!1;h.__dirtyUvs=!1;h.__dirtyNormals=
|
|
|
+!1;h.__dirtyTangents=!1;h.__dirtyColors=!1;D(m)}else if(k instanceof THREE.Ribbon){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=v=z=z=void 0;w=k.vertices;p=k.colors;u=w.length;t=p.length;H=k.__vertexArray;y=k.__colorArray;A=k.__dirtyColors;if(k.__dirtyVertices){for(z=0;z<u;z++)v=w[z].position,n=z*3,H[n]=v.x,H[n+1]=v.y,H[n+2]=v.z;o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer);o.bufferData(o.ARRAY_BUFFER,H,m)}if(A){for(z=0;z<t;z++)color=p[z],n=z*3,y[n]=color.r,y[n+
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|
|
+1]=color.g,y[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,y,m)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(k instanceof THREE.Line){h=k.geometry;if(h.__dirtyVertices||h.__dirtyColors){k=h;m=o.DYNAMIC_DRAW;n=v=z=z=void 0;w=k.vertices;p=k.colors;u=w.length;t=p.length;H=k.__vertexArray;y=k.__colorArray;A=k.__dirtyColors;if(k.__dirtyVertices){for(z=0;z<u;z++)v=w[z].position,n=z*3,H[n]=v.x,H[n+1]=v.y,H[n+2]=v.z;o.bindBuffer(o.ARRAY_BUFFER,k.__webglVertexBuffer);
|
|
|
+o.bufferData(o.ARRAY_BUFFER,H,m)}if(A){for(z=0;z<t;z++)color=p[z],n=z*3,y[n]=color.r,y[n+1]=color.g,y[n+2]=color.b;o.bindBuffer(o.ARRAY_BUFFER,k.__webglColorBuffer);o.bufferData(o.ARRAY_BUFFER,y,m)}}h.__dirtyVertices=!1;h.__dirtyColors=!1}else if(k instanceof THREE.ParticleSystem)h=k.geometry,t=F(h),(h.__dirtyVertices||h.__dirtyColors||k.sortParticles||t)&&c(h,o.DYNAMIC_DRAW,k),h.__dirtyVertices=!1,h.__dirtyColors=!1,D(h)};this.setFaceCulling=function(b,e){b?(!e||e=="ccw"?o.frontFace(o.CCW):o.frontFace(o.CW),
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|
|
+b=="back"?o.cullFace(o.BACK):b=="front"?o.cullFace(o.FRONT):o.cullFace(o.FRONT_AND_BACK),o.enable(o.CULL_FACE)):o.disable(o.CULL_FACE)};this.supportsVertexTextures=function(){return Ia}};
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|
|
THREE.WebGLRenderTarget=function(b,c,e){this.width=b;this.height=c;e=e||{};this.wrapS=e.wrapS!==void 0?e.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=e.wrapT!==void 0?e.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=e.magFilter!==void 0?e.magFilter:THREE.LinearFilter;this.minFilter=e.minFilter!==void 0?e.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=e.format!==void 0?e.format:THREE.RGBAFormat;this.type=e.type!==void 0?e.type:
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|
|
THREE.UnsignedByteType;this.depthBuffer=e.depthBuffer!==void 0?e.depthBuffer:!0;this.stencilBuffer=e.stencilBuffer!==void 0?e.stencilBuffer:!0};
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|
|
THREE.WebGLRenderTarget.prototype.clone=function(){var b=new THREE.WebGLRenderTarget(this.width,this.height);b.wrapS=this.wrapS;b.wrapT=this.wrapT;b.magFilter=this.magFilter;b.minFilter=this.minFilter;b.offset.copy(this.offset);b.repeat.copy(this.repeat);b.format=this.format;b.type=this.type;b.depthBuffer=this.depthBuffer;b.stencilBuffer=this.stencilBuffer;return b};THREE.WebGLRenderTargetCube=function(b,c,e){THREE.WebGLRenderTarget.call(this,b,c,e);this.activeCubeFace=0};
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|
@@ -350,8 +348,8 @@ E=w.vertexColors;w instanceof THREE.Face3?z=new THREE.Face3(w.a+h,w.b+h,w.c+h):w
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|
x;p++){e=k[p];f=[];m=0;for(n=e.length;m<n;m++)f.push(new THREE.UV(e[m].u,e[m].v));v.push(f)}},clone:function(b){var c=new THREE.Geometry,e,f=b.vertices,h=b.faces,k=b.faceVertexUvs[0],b=0;for(e=f.length;b<e;b++){var m=new THREE.Vertex(f[b].position.clone());c.vertices.push(m)}b=0;for(e=h.length;b<e;b++){var n=h[b],t,u,v=n.vertexNormals,p=n.vertexColors;n instanceof THREE.Face3?t=new THREE.Face3(n.a,n.b,n.c):n instanceof THREE.Face4&&(t=new THREE.Face4(n.a,n.b,n.c,n.d));t.normal.copy(n.normal);f=0;
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|
for(m=v.length;f<m;f++)u=v[f],t.vertexNormals.push(u.clone());t.color.copy(n.color);f=0;for(m=p.length;f<m;f++)u=p[f],t.vertexColors.push(u.clone());t.materials=n.materials.slice();t.centroid.copy(n.centroid);c.faces.push(t)}b=0;for(e=k.length;b<e;b++){h=k[b];t=[];f=0;for(m=h.length;f<m;f++)t.push(new THREE.UV(h[f].u,h[f].v));c.faceVertexUvs[0].push(t)}return c},randomPointInTriangle:function(b,c,e){var f,h,k,m=new THREE.Vector3,n=THREE.GeometryUtils.__v1;f=THREE.GeometryUtils.random();h=THREE.GeometryUtils.random();
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|
f+h>1&&(f=1-f,h=1-h);k=1-f-h;m.copy(b);m.multiplyScalar(f);n.copy(c);n.multiplyScalar(h);m.addSelf(n);n.copy(e);n.multiplyScalar(k);m.addSelf(n);return m},randomPointInFace:function(b,c,e){var f,h,k;if(b instanceof THREE.Face3)return f=c.vertices[b.a].position,h=c.vertices[b.b].position,k=c.vertices[b.c].position,THREE.GeometryUtils.randomPointInTriangle(f,h,k);else if(b instanceof THREE.Face4){f=c.vertices[b.a].position;h=c.vertices[b.b].position;k=c.vertices[b.c].position;var c=c.vertices[b.d].position,
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|
-m;e?b._area1&&b._area2?(e=b._area1,m=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),m=THREE.GeometryUtils.triangleArea(h,k,c),b._area1=e,b._area2=m):(e=THREE.GeometryUtils.triangleArea(f,h,c),m=THREE.GeometryUtils.triangleArea(h,k,c));return THREE.GeometryUtils.random()*(e+m)<e?THREE.GeometryUtils.randomPointInTriangle(f,h,c):THREE.GeometryUtils.randomPointInTriangle(h,k,c)}},randomPointsInGeometry:function(b,c){function e(b){function e(c,f){if(f<c)return c;var k=c+Math.floor((f-c)/2);return u[k]>
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|
-b?e(c,k-1):u[k]<b?e(k+1,f):k}return e(0,u.length-1)}var f,h,k=b.faces,m=b.vertices,n=k.length,t=0,u=[],v,p,x,w;for(h=0;h<n;h++){f=k[h];if(f instanceof THREE.Face3)v=m[f.a].position,p=m[f.b].position,x=m[f.c].position,f._area=THREE.GeometryUtils.triangleArea(v,p,x);else if(f instanceof THREE.Face4)v=m[f.a].position,p=m[f.b].position,x=m[f.c].position,w=m[f.d].position,f._area1=THREE.GeometryUtils.triangleArea(v,p,w),f._area2=THREE.GeometryUtils.triangleArea(p,x,w),f._area=f._area1+f._area2;t+=f._area;
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+m;e?b._area1&&b._area2?(e=b._area1,m=b._area2):(e=THREE.GeometryUtils.triangleArea(f,h,c),m=THREE.GeometryUtils.triangleArea(h,k,c),b._area1=e,b._area2=m):(e=THREE.GeometryUtils.triangleArea(f,h,c),m=THREE.GeometryUtils.triangleArea(h,k,c));return THREE.GeometryUtils.random()*(e+m)<e?THREE.GeometryUtils.randomPointInTriangle(f,h,c):THREE.GeometryUtils.randomPointInTriangle(h,k,c)}},randomPointsInGeometry:function(b,c){function e(b){function e(c,f){if(f<c)return c;var h=c+Math.floor((f-c)/2);return u[h]>
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|
+b?e(c,h-1):u[h]<b?e(h+1,f):h}return e(0,u.length-1)}var f,h,k=b.faces,m=b.vertices,n=k.length,t=0,u=[],v,p,x,w;for(h=0;h<n;h++){f=k[h];if(f instanceof THREE.Face3)v=m[f.a].position,p=m[f.b].position,x=m[f.c].position,f._area=THREE.GeometryUtils.triangleArea(v,p,x);else if(f instanceof THREE.Face4)v=m[f.a].position,p=m[f.b].position,x=m[f.c].position,w=m[f.d].position,f._area1=THREE.GeometryUtils.triangleArea(v,p,w),f._area2=THREE.GeometryUtils.triangleArea(p,x,w),f._area=f._area1+f._area2;t+=f._area;
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|
u[h]=t}f=[];m={};for(h=0;h<c;h++)n=THREE.GeometryUtils.random()*t,n=e(n),f[h]=THREE.GeometryUtils.randomPointInFace(k[n],b,!0),m[n]?m[n]+=1:m[n]=1;return f},triangleArea:function(b,c,e){var f,h=THREE.GeometryUtils.__v1;h.sub(b,c);f=h.length();h.sub(b,e);b=h.length();h.sub(c,e);e=h.length();c=0.5*(f+b+e);return Math.sqrt(c*(c-f)*(c-b)*(c-e))},random16:function(){return(65280*Math.random()+255*Math.random())/65535},center:function(b){b.computeBoundingBox();var c=new THREE.Matrix4;c.setTranslation(-0.5*
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|
(b.boundingBox.x[1]+b.boundingBox.x[0]),-0.5*(b.boundingBox.y[1]+b.boundingBox.y[0]),-0.5*(b.boundingBox.z[1]+b.boundingBox.z[0]));b.applyMatrix(c);b.computeBoundingBox()}};THREE.GeometryUtils.random=THREE.GeometryUtils.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
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THREE.ImageUtils={loadTexture:function(b,c,e){var f=new Image,h=new THREE.Texture(f,c);f.onload=function(){h.needsUpdate=!0;e&&e(this)};f.crossOrigin="";f.src=b;return h},loadTextureCube:function(b,c,e){var f,h=[],k=new THREE.Texture(h,c),c=h.loadCount=0;for(f=b.length;c<f;++c)h[c]=new Image,h[c].onload=function(){h.loadCount+=1;if(h.loadCount==6)k.needsUpdate=!0;e&&e(this)},h[c].crossOrigin="",h[c].src=b[c];return k},getNormalMap:function(b,c){var e=function(b){var e=Math.sqrt(b[0]*b[0]+b[1]*b[1]+
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@@ -446,8 +444,8 @@ b.pageY-this.domElement.offsetTop-this.viewHalfY)};this.onKeyDown=function(b){sw
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|
Math.PI/180;var b=this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta)}b=1;this.constrainVertical&&(b=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*e;this.lookVertical&&(this.lat-=this.mouseY*e*b);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=(this.phi-0)*(this.verticalMax-
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this.verticalMin)/(Math.PI-0)+this.verticalMin;b=this.target;c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.theta);b.y=c.y+100*Math.cos(this.phi);b.z=c.z+100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(b)};this.domElement.addEventListener("contextmenu",function(b){b.preventDefault()},!1);this.domElement.addEventListener("mousemove",e(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",e(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",
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e(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",e(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",e(this,this.onKeyUp),!1)};
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-THREE.PathControls=function(b,c){function e(b){if((b*=2)<1)return 0.5*b*b;return-0.5*(--b*(b-2)-1)}function f(b,e){return function(){e.apply(b,arguments)}}function h(b,e,c,f){var k={name:c,fps:0.6,length:f,hierarchy:[]},h,m=e.getControlPointsArray(),n=e.getLength(),A=m.length,E=0;h=A-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:m[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[h]={time:f,pos:m[h],rot:[0,0,0,1],scl:[1,1,1]};for(h=1;h<A-1;h++)E=f*n.chunks[h]/n.total,e.keys[h]={time:E,pos:m[h]};k.hierarchy[0]=
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-e;THREE.AnimationHandler.add(k);return new THREE.Animation(b,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function k(b,e){var c,f,k=new THREE.Geometry;for(c=0;c<b.points.length*e;c++)f=c/(b.points.length*e),f=b.getPoint(f),k.vertices[c]=new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z));return k}this.object=b;this.domElement=c!==void 0?c:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=
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+THREE.PathControls=function(b,c){function e(b){if((b*=2)<1)return 0.5*b*b;return-0.5*(--b*(b-2)-1)}function f(b,e){return function(){e.apply(b,arguments)}}function h(b,e,c,f){var h={name:c,fps:0.6,length:f,hierarchy:[]},k,m=e.getControlPointsArray(),n=e.getLength(),A=m.length,E=0;k=A-1;e={parent:-1,keys:[]};e.keys[0]={time:0,pos:m[0],rot:[0,0,0,1],scl:[1,1,1]};e.keys[k]={time:f,pos:m[k],rot:[0,0,0,1],scl:[1,1,1]};for(k=1;k<A-1;k++)E=f*n.chunks[k]/n.total,e.keys[k]={time:E,pos:m[k]};h.hierarchy[0]=
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+e;THREE.AnimationHandler.add(h);return new THREE.Animation(b,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function k(b,e){var c,f,h=new THREE.Geometry;for(c=0;c<b.points.length*e;c++)f=c/(b.points.length*e),f=b.getPoint(f),h.vertices[c]=new THREE.Vertex(new THREE.Vector3(f.x,f.y,f.z));return h}this.object=b;this.domElement=c!==void 0?c:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=
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new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=
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this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var m=Math.PI*2,n=Math.PI/180;this.update=function(){var b,c;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*n;this.theta=this.lon*n;b=this.phi%m;this.phi=b>=0?b:b+m;b=this.verticalAngleMap.srcRange;
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c=this.verticalAngleMap.dstRange;var f=c[1]-c[0];this.phi=e(((this.phi-b[0])*(c[1]-c[0])/(b[1]-b[0])+c[0]-c[0])/f)*f+c[0];b=this.horizontalAngleMap.srcRange;c=this.horizontalAngleMap.dstRange;f=c[1]-c[0];this.theta=e(((this.theta-b[0])*(c[1]-c[0])/(b[1]-b[0])+c[0]-c[0])/f)*f+c[0];b=this.target.position;b.x=100*Math.sin(this.phi)*Math.cos(this.theta);b.y=100*Math.cos(this.phi);b.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=function(b){this.domElement===
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@@ -489,10 +487,10 @@ this.vertices[e].position.clone().setY(0).normalize(),y=this.vertices[p].positio
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1],x=this.vertices.length-1,z=new THREE.Vector3(0,1,0),y=new THREE.Vector3(0,1,0),A=new THREE.Vector3(0,1,0),F=v[0][n].clone(),D=v[0][n+1].clone(),G=new THREE.UV(D.u,0),this.faces.push(new THREE.Face3(e,p,x,[z,y,A])),this.faceVertexUvs[0].push([F,D,G])}if(!k&&c>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-m,0)));for(n=0;n<f;n++)e=u[t][n+1],p=u[t][n],x=this.vertices.length-1,z=new THREE.Vector3(0,-1,0),y=new THREE.Vector3(0,-1,0),A=new THREE.Vector3(0,-1,0),F=v[t][n+1].clone(),D=v[t][n].clone(),
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G=new THREE.UV(D.u,1),this.faces.push(new THREE.Face3(e,p,x,[z,y,A])),this.faceVertexUvs[0].push([F,D,G])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
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THREE.ExtrudeGeometry=function(b,c){if(typeof b!="undefined"){THREE.Geometry.call(this);var b=b instanceof Array?b:[b],e,f=b.length,h;this.shapebb=b[f-1].getBoundingBox();for(e=0;e<f;e++)h=b[e],this.addShape(h,c);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
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-THREE.ExtrudeGeometry.prototype.addShape=function(b,c){function e(b,e,c){e||console.log("die");return e.clone().multiplyScalar(c).addSelf(b)}function f(b,e,c){var f=THREE.ExtrudeGeometry.__v1,k=THREE.ExtrudeGeometry.__v2,h=THREE.ExtrudeGeometry.__v3,m=THREE.ExtrudeGeometry.__v4,n=THREE.ExtrudeGeometry.__v5,o=THREE.ExtrudeGeometry.__v6;f.set(b.x-e.x,b.y-e.y);k.set(b.x-c.x,b.y-c.y);f=f.normalize();k=k.normalize();h.set(-f.y,f.x);m.set(k.y,-k.x);n.copy(b).addSelf(h);o.copy(b).addSelf(m);if(n.equals(o))return m.clone();
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-n.copy(e).addSelf(h);o.copy(c).addSelf(m);h=f.dot(m);m=o.subSelf(n).dot(m);h==0&&(console.log("Either infinite or no solutions!"),m==0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));m/=h;if(m<0)return e=Math.atan2(e.y-b.y,e.x-b.x),b=Math.atan2(c.y-b.y,c.x-b.x),e>b&&(b+=Math.PI*2),anglec=(e+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(I=b.length;--I>=0;){ja=I;la=I-1;la<0&&(la=b.length-
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-1);for(var e=0,c=w+v*2,e=0;e<c;e++){var f=$*e,k=$*(e+1),m=da+ja+f,h=da+ja+k,o=m,f=da+la+f,k=da+la+k,p=h;o+=U;f+=U;k+=U;p+=U;M.faces.push(new THREE.Face4(o,f,k,p,null,null,G));G&&(o=e/c,f=(e+1)/c,k=n+t*2,m=(M.vertices[m].position.z+t)/k,h=(M.vertices[h].position.z+t)/k,M.faceVertexUvs[0].push([new THREE.UV(m,o),new THREE.UV(h,o),new THREE.UV(h,f),new THREE.UV(m,f)]))}}}function k(b,e,c){M.vertices.push(new THREE.Vertex(new THREE.Vector3(b,e,c)))}function m(b,e,c){b+=U;e+=U;c+=U;M.faces.push(new THREE.Face3(b,
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-e,c,null,null,D));if(D){var f=K.maxY,k=K.maxX,m=M.vertices[e].position.x,e=M.vertices[e].position.y,h=M.vertices[c].position.x,c=M.vertices[c].position.y;M.faceVertexUvs[0].push([new THREE.UV(M.vertices[b].position.x/k,M.vertices[b].position.y/f),new THREE.UV(m/k,e/f),new THREE.UV(h/k,c/f)])}}var n=c.amount!==void 0?c.amount:100,t=c.bevelThickness!==void 0?c.bevelThickness:6,u=c.bevelSize!==void 0?c.bevelSize:t-2,v=c.bevelSegments!==void 0?c.bevelSegments:3,p=c.bevelEnabled!==void 0?c.bevelEnabled:
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+THREE.ExtrudeGeometry.prototype.addShape=function(b,c){function e(b,e,c){e||console.log("die");return e.clone().multiplyScalar(c).addSelf(b)}function f(b,e,c){var f=THREE.ExtrudeGeometry.__v1,h=THREE.ExtrudeGeometry.__v2,k=THREE.ExtrudeGeometry.__v3,m=THREE.ExtrudeGeometry.__v4,n=THREE.ExtrudeGeometry.__v5,o=THREE.ExtrudeGeometry.__v6;f.set(b.x-e.x,b.y-e.y);h.set(b.x-c.x,b.y-c.y);f=f.normalize();h=h.normalize();k.set(-f.y,f.x);m.set(h.y,-h.x);n.copy(b).addSelf(k);o.copy(b).addSelf(m);if(n.equals(o))return m.clone();
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+n.copy(e).addSelf(k);o.copy(c).addSelf(m);k=f.dot(m);m=o.subSelf(n).dot(m);k==0&&(console.log("Either infinite or no solutions!"),m==0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));m/=k;if(m<0)return e=Math.atan2(e.y-b.y,e.x-b.x),b=Math.atan2(c.y-b.y,c.x-b.x),e>b&&(b+=Math.PI*2),anglec=(e+b)/2,new THREE.Vector2(-Math.cos(anglec),-Math.sin(anglec));return f.multiplyScalar(m).addSelf(n).subSelf(b).clone()}function h(b){for(I=b.length;--I>=0;){ja=I;la=I-1;la<0&&(la=b.length-
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+1);for(var e=0,c=w+v*2,e=0;e<c;e++){var f=$*e,h=$*(e+1),k=da+ja+f,m=da+ja+h,o=k,f=da+la+f,h=da+la+h,p=m;o+=U;f+=U;h+=U;p+=U;M.faces.push(new THREE.Face4(o,f,h,p,null,null,G));G&&(o=e/c,f=(e+1)/c,h=n+t*2,k=(M.vertices[k].position.z+t)/h,m=(M.vertices[m].position.z+t)/h,M.faceVertexUvs[0].push([new THREE.UV(k,o),new THREE.UV(m,o),new THREE.UV(m,f),new THREE.UV(k,f)]))}}}function k(b,e,c){M.vertices.push(new THREE.Vertex(new THREE.Vector3(b,e,c)))}function m(b,e,c){b+=U;e+=U;c+=U;M.faces.push(new THREE.Face3(b,
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+e,c,null,null,D));if(D){var f=K.maxY,h=K.maxX,k=M.vertices[e].position.x,e=M.vertices[e].position.y,m=M.vertices[c].position.x,c=M.vertices[c].position.y;M.faceVertexUvs[0].push([new THREE.UV(M.vertices[b].position.x/h,M.vertices[b].position.y/f),new THREE.UV(k/h,e/f),new THREE.UV(m/h,c/f)])}}var n=c.amount!==void 0?c.amount:100,t=c.bevelThickness!==void 0?c.bevelThickness:6,u=c.bevelSize!==void 0?c.bevelSize:t-2,v=c.bevelSegments!==void 0?c.bevelSegments:3,p=c.bevelEnabled!==void 0?c.bevelEnabled:
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!0,x=c.curveSegments!==void 0?c.curveSegments:12,w=c.steps!==void 0?c.steps:1,z=c.bendPath,y=c.extrudePath,A,E=!1,F=c.useSpacedPoints!==void 0?c.useSpacedPoints:!1,D=c.material,G=c.extrudeMaterial,K=this.shapebb;if(y)A=y.getPoints(x),w=A.length,E=!0,p=!1;p||(u=t=v=0);var N,L,B,M=this,U=this.vertices.length;z&&b.addWrapPath(z);x=F?b.extractAllSpacedPoints(x):b.extractAllPoints(x);z=x.shape;x=x.holes;if(y=!THREE.Shape.Utils.isClockWise(z)){z=z.reverse();L=0;for(B=x.length;L<B;L++)N=x[L],THREE.Shape.Utils.isClockWise(N)&&
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(x[L]=N.reverse());y=!1}y=THREE.Shape.Utils.triangulateShape(z,x);F=z;L=0;for(B=x.length;L<B;L++)N=x[L],z=z.concat(N);var I,S,Q,Y,W,o,$=z.length,T=y.length,ha=[];I=0;S=F.length;ja=S-1;for(la=I+1;I<S;I++,ja++,la++)ja==S&&(ja=0),la==S&&(la=0),ha[I]=f(F[I],F[ja],F[la]);var fa=[],oa,ca=ha.concat();L=0;for(B=x.length;L<B;L++){N=x[L];oa=[];I=0;S=N.length;ja=S-1;for(la=I+1;I<S;I++,ja++,la++)ja==S&&(ja=0),la==S&&(la=0),oa[I]=f(N[I],N[ja],N[la]);fa.push(oa);ca=ca.concat(oa)}for(Q=0;Q<v;Q++){Y=Q/v;W=t*(1-Y);
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Y=u*Math.sin(Y*Math.PI/2);I=0;for(S=F.length;I<S;I++)o=e(F[I],ha[I],Y),k(o.x,o.y,-W);L=0;for(B=x.length;L<B;L++){N=x[L];oa=fa[L];I=0;for(S=N.length;I<S;I++)o=e(N[I],oa[I],Y),k(o.x,o.y,-W)}}Y=u;for(I=0;I<$;I++)o=p?e(z[I],ca[I],Y):z[I],E?k(o.x,o.y+A[0].y,A[0].x):k(o.x,o.y,0);for(Q=1;Q<=w;Q++)for(I=0;I<$;I++)o=p?e(z[I],ca[I],Y):z[I],E?k(o.x,o.y+A[Q-1].y,A[Q-1].x):k(o.x,o.y,n/w*Q);for(Q=v-1;Q>=0;Q--){Y=Q/v;W=t*(1-Y);Y=u*Math.sin(Y*Math.PI/2);I=0;for(S=F.length;I<S;I++)o=e(F[I],ha[I],Y),k(o.x,o.y,n+W);
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@@ -525,21 +523,21 @@ K=void 0,N=void 0,L=void 0,B=void 0,M=void 0,U=void 0,D=x[E[w]].x,G=x[E[w]].y,K=
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THREE.TorusGeometry=function(b,c,e,f,h){THREE.Geometry.call(this);this.radius=b||100;this.tube=c||40;this.segmentsR=e||8;this.segmentsT=f||6;this.arc=h||Math.PI*2;h=new THREE.Vector3;b=[];c=[];for(e=0;e<=this.segmentsR;e++)for(f=0;f<=this.segmentsT;f++){var k=f/this.segmentsT*this.arc,m=e/this.segmentsR*Math.PI*2;h.x=this.radius*Math.cos(k);h.y=this.radius*Math.sin(k);var n=new THREE.Vector3;n.x=(this.radius+this.tube*Math.cos(m))*Math.cos(k);n.y=(this.radius+this.tube*Math.cos(m))*Math.sin(k);n.z=
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this.tube*Math.sin(m);this.vertices.push(new THREE.Vertex(n));b.push(new THREE.UV(f/this.segmentsT,1-e/this.segmentsR));c.push(n.clone().subSelf(h).normalize())}for(e=1;e<=this.segmentsR;e++)for(f=1;f<=this.segmentsT;f++){var h=(this.segmentsT+1)*e+f-1,k=(this.segmentsT+1)*(e-1)+f-1,m=(this.segmentsT+1)*(e-1)+f,n=(this.segmentsT+1)*e+f,t=new THREE.Face4(h,k,m,n,[c[h],c[k],c[m],c[n]]);t.normal.addSelf(c[h]);t.normal.addSelf(c[k]);t.normal.addSelf(c[m]);t.normal.addSelf(c[n]);t.normal.normalize();this.faces.push(t);
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this.faceVertexUvs[0].push([b[h].clone(),b[k].clone(),b[m].clone(),b[n].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=new THREE.Geometry;THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
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-THREE.TorusKnotGeometry=function(b,c,e,f,h,k,m){function n(b,e,c,f,k,m){e=c/f*b;c=Math.cos(e);return new THREE.Vector3(k*(2+c)*0.5*Math.cos(b),k*(2+c)*Math.sin(b)*0.5,m*k*Math.sin(e)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=c||40;this.segmentsR=e||64;this.segmentsT=f||8;this.p=h||2;this.q=k||3;this.heightScale=m||1;this.grid=Array(this.segmentsR);e=new THREE.Vector3;f=new THREE.Vector3;k=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(c=0;c<
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+THREE.TorusKnotGeometry=function(b,c,e,f,h,k,m){function n(b,e,c,f,h,k){e=c/f*b;c=Math.cos(e);return new THREE.Vector3(h*(2+c)*0.5*Math.cos(b),h*(2+c)*Math.sin(b)*0.5,k*h*Math.sin(e)*0.5)}THREE.Geometry.call(this);this.radius=b||200;this.tube=c||40;this.segmentsR=e||64;this.segmentsT=f||8;this.p=h||2;this.q=k||3;this.heightScale=m||1;this.grid=Array(this.segmentsR);e=new THREE.Vector3;f=new THREE.Vector3;k=new THREE.Vector3;for(b=0;b<this.segmentsR;++b){this.grid[b]=Array(this.segmentsT);for(c=0;c<
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this.segmentsT;++c){var t=b/this.segmentsR*2*this.p*Math.PI,m=c/this.segmentsT*2*Math.PI,h=n(t,m,this.q,this.p,this.radius,this.heightScale),t=n(t+0.01,m,this.q,this.p,this.radius,this.heightScale);e.x=t.x-h.x;e.y=t.y-h.y;e.z=t.z-h.z;f.x=t.x+h.x;f.y=t.y+h.y;f.z=t.z+h.z;k.cross(e,f);f.cross(k,e);k.normalize();f.normalize();t=-this.tube*Math.cos(m);m=this.tube*Math.sin(m);h.x+=t*f.x+m*k.x;h.y+=t*f.y+m*k.y;h.z+=t*f.z+m*k.z;this.grid[b][c]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(h.x,h.y,
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h.z)))-1}}for(b=0;b<this.segmentsR;++b)for(c=0;c<this.segmentsT;++c){var f=(b+1)%this.segmentsR,k=(c+1)%this.segmentsT,h=this.grid[b][c],e=this.grid[f][c],f=this.grid[f][k],k=this.grid[b][k],m=new THREE.UV(b/this.segmentsR,c/this.segmentsT),t=new THREE.UV((b+1)/this.segmentsR,c/this.segmentsT),u=new THREE.UV((b+1)/this.segmentsR,(c+1)/this.segmentsT),v=new THREE.UV(b/this.segmentsR,(c+1)/this.segmentsT);this.faces.push(new THREE.Face4(h,e,f,k));this.faceVertexUvs[0].push([m,t,u,v])}this.computeCentroids();
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this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;THREE.SubdivisionModifier=function(b){this.subdivisions=b===void 0?1:b;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(b){for(var c=this.subdivisions;c-- >0;)this.smooth(b)};
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THREE.SubdivisionModifier.prototype.smooth=function(b){function c(b,e,c,f,n,t){var w=new THREE.Face4(b,e,c,f,null,n.color,n.material);if(m.useOldVertexColors){w.vertexColors=[];for(var o,u,v,x=0;x<4;x++){v=t[x];o=new THREE.Color;o.setRGB(0,0,0);for(var y=0;y<v.length;y++)u=n.vertexColors[v[y]-1],o.r+=u.r,o.g+=u.g,o.b+=u.b;o.r/=v.length;o.g/=v.length;o.b/=v.length;w.vertexColors[x]=o}}h.push(w);(!m.supportUVs||p.length!=0)&&k.push([p[b],p[e],p[c],p[f]])}function e(b,e){return Math.min(b,e)+"_"+Math.max(b,
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e)}var f=[],h=[],k=[],m=this,n=b.vertices,f=b.faces,t=n.concat(),u=[],v={},p=[],x,w,z,y,A,E=b.faceVertexUvs[0];x=0;for(w=E.length;x<w;x++){z=0;for(y=E[x].length;z<y;z++)A=f[x]["abcd".charAt(z)],p[A]||(p[A]=E[x][z])}var F;x=0;for(w=f.length;x<w;x++)if(A=f[x],u.push(A.centroid),t.push(new THREE.Vertex(A.centroid)),m.supportUVs&&p.length!=0){F=new THREE.UV;if(A instanceof THREE.Face3)F.u=p[A.a].u+p[A.b].u+p[A.c].u,F.v=p[A.a].v+p[A.b].v+p[A.c].v,F.u/=3,F.v/=3;else if(A instanceof THREE.Face4)F.u=p[A.a].u+
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-p[A.b].u+p[A.c].u+p[A.d].u,F.v=p[A.a].v+p[A.b].v+p[A.c].v+p[A.d].v,F.u/=4,F.v/=4;p.push(F)}y=function(b){function c(b,e,f){b[e]===void 0&&(b[e]=[]);b[e].push(f)}var f,k,m,h,n={};f=0;for(k=b.faces.length;f<k;f++)m=b.faces[f],m instanceof THREE.Face3?(h=e(m.a,m.b),c(n,h,f),h=e(m.b,m.c),c(n,h,f),h=e(m.c,m.a),c(n,h,f)):m instanceof THREE.Face4&&(h=e(m.a,m.b),c(n,h,f),h=e(m.b,m.c),c(n,h,f),h=e(m.c,m.d),c(n,h,f),h=e(m.d,m.a),c(n,h,f));return n}(b);var D,G,K=0,E=n.length,N;for(x in y)if(A=y[x],F=A[0],D=
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+p[A.b].u+p[A.c].u+p[A.d].u,F.v=p[A.a].v+p[A.b].v+p[A.c].v+p[A.d].v,F.u/=4,F.v/=4;p.push(F)}y=function(b){function c(b,e,f){b[e]===void 0&&(b[e]=[]);b[e].push(f)}var f,h,k,m,n={};f=0;for(h=b.faces.length;f<h;f++)k=b.faces[f],k instanceof THREE.Face3?(m=e(k.a,k.b),c(n,m,f),m=e(k.b,k.c),c(n,m,f),m=e(k.c,k.a),c(n,m,f)):k instanceof THREE.Face4&&(m=e(k.a,k.b),c(n,m,f),m=e(k.b,k.c),c(n,m,f),m=e(k.c,k.d),c(n,m,f),m=e(k.d,k.a),c(n,m,f));return n}(b);var D,G,K=0,E=n.length,N;for(x in y)if(A=y[x],F=A[0],D=
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A[1],N=x.split("_"),w=N[0],N=N[1],G=new THREE.Vector3,A.length!=2?(G.addSelf(n[w].position),G.addSelf(n[N].position),G.multiplyScalar(0.5)):(G.addSelf(u[F]),G.addSelf(u[D]),G.addSelf(n[w].position),G.addSelf(n[N].position),G.multiplyScalar(0.25)),v[x]=E+f.length+K,t.push(new THREE.Vertex(G)),K++,m.supportUVs&&p.length!=0)F=new THREE.UV,F.u=p[w].u+p[N].u,F.v=p[w].v+p[N].v,F.u/=2,F.v/=2,p.push(F);x=0;for(w=u.length;x<w;x++)A=f[x],F=E+x,A instanceof THREE.Face3?(D=e(A.a,A.b),N=e(A.b,A.c),K=e(A.c,A.a),
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c(F,v[D],A.b,v[N],A,["123","12","2","23"]),c(F,v[N],A.c,v[K],A,["123","23","3","31"]),c(F,v[K],A.a,v[D],A,["123","31","1","12"])):A instanceof THREE.Face4?(D=e(A.a,A.b),N=e(A.b,A.c),K=e(A.c,A.d),G=e(A.d,A.a),c(F,v[D],A.b,v[N],A,["1234","12","2","23"]),c(F,v[N],A.c,v[K],A,["1234","23","3","34"]),c(F,v[K],A.d,v[G],A,["1234","34","4","41"]),c(F,v[G],A.a,v[D],A,["1234","41","1","12"])):console.log("face should be a face!",A);var f=t,L={},B={},t=function(b,e){L[b]===void 0&&(L[b]=[]);L[b].push(e)},v=function(b,
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e){B[b]===void 0&&(B[b]={});B[b][e]=null};for(x in y)A=y[x],N=x.split("_"),w=N[0],N=N[1],t(w,[w,N]),t(N,[w,N]),F=A[0],D=A[1],v(w,F),D?v(w,D):v(w,F),v(N,F),D?v(N,D):v(N,F);t=new THREE.Vector3;v=new THREE.Vector3;x=0;for(w=n.length;x<w;x++)if(L[x]!==void 0){t.set(0,0,0);v.set(0,0,0);y=new THREE.Vector3(0,0,0);E=0;for(z in B[x])t.addSelf(u[z]),E++;t.divideScalar(E);E=L[x].length;for(z=0;z<E;z++)A=L[x][z],A=n[A[0]].position.clone().addSelf(n[A[1]].position).divideScalar(2),v.addSelf(A);v.divideScalar(E);
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y.addSelf(n[x].position);y.multiplyScalar(E-3);y.addSelf(t);y.addSelf(v.multiplyScalar(2));y.divideScalar(E);f[x].position=y}b.vertices=f;b.faces=h;b.faceVertexUvs[0]=k;delete b.__tmpVertices;b.computeCentroids();b.computeFaceNormals();b.computeVertexNormals()};THREE.Loader=function(b){this.statusDomElement=(this.showStatus=b)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
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THREE.Loader.prototype={constructor:THREE.Loader,addStatusElement:function(){var b=document.createElement("div");b.style.position="absolute";b.style.right="0px";b.style.top="0px";b.style.fontSize="0.8em";b.style.textAlign="left";b.style.background="rgba(0,0,0,0.25)";b.style.color="#fff";b.style.width="120px";b.style.padding="0.5em 0.5em 0.5em 0.5em";b.style.zIndex=1E3;b.innerHTML="Loading ...";return b},updateProgress:function(b){var c="Loaded ";c+=b.total?(100*b.loaded/b.total).toFixed(0)+"%":(b.loaded/
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1E3).toFixed(2)+" KB";this.statusDomElement.innerHTML=c},extractUrlbase:function(b){b=b.split("/");b.pop();return b.length<1?"":b.join("/")+"/"},init_materials:function(b,c,e){b.materials=[];for(var f=0;f<c.length;++f)b.materials[f]=[THREE.Loader.prototype.createMaterial(c[f],e)]},hasNormals:function(b){var c,e,f=b.materials.length;for(e=0;e<f;e++)if(c=b.materials[e][0],c instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(b,c){function e(b){b=Math.log(b)/Math.LN2;return Math.floor(b)==
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-b}function f(b,c){var f=new Image;f.onload=function(){if(!e(this.width)||!e(this.height)){var c=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),f=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));b.image.width=c;b.image.height=f;b.image.getContext("2d").drawImage(this,0,0,c,f)}else b.image=this;b.needsUpdate=!0};f.src=c}function h(b,e,k,m,h,n){var p=document.createElement("canvas");b[e]=new THREE.Texture(p);b[e].sourceFile=k;if(m){b[e].repeat.set(m[0],m[1]);if(m[0]!=1)b[e].wrapS=THREE.RepeatWrapping;
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-if(m[1]!=1)b[e].wrapT=THREE.RepeatWrapping}h&&b[e].offset.set(h[0],h[1]);if(n){m={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(m[n[0]]!==void 0)b[e].wrapS=m[n[0]];if(m[n[1]]!==void 0)b[e].wrapT=m[n[1]]}f(b[e],c+"/"+k)}function k(b){return(b[0]*255<<16)+(b[1]*255<<8)+b[2]*255}var m,n,t;n="MeshLambertMaterial";m={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:b.wireframe};b.shading&&(b.shading=="Phong"?n="MeshPhongMaterial":b.shading=="Basic"&&(n="MeshBasicMaterial"));
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+b}function f(b,c){var f=new Image;f.onload=function(){if(!e(this.width)||!e(this.height)){var c=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),f=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));b.image.width=c;b.image.height=f;b.image.getContext("2d").drawImage(this,0,0,c,f)}else b.image=this;b.needsUpdate=!0};f.src=c}function h(b,e,k,h,m,n){var p=document.createElement("canvas");b[e]=new THREE.Texture(p);b[e].sourceFile=k;if(h){b[e].repeat.set(h[0],h[1]);if(h[0]!=1)b[e].wrapS=THREE.RepeatWrapping;
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+if(h[1]!=1)b[e].wrapT=THREE.RepeatWrapping}m&&b[e].offset.set(m[0],m[1]);if(n){h={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(h[n[0]]!==void 0)b[e].wrapS=h[n[0]];if(h[n[1]]!==void 0)b[e].wrapT=h[n[1]]}f(b[e],c+"/"+k)}function k(b){return(b[0]*255<<16)+(b[1]*255<<8)+b[2]*255}var m,n,t;n="MeshLambertMaterial";m={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:b.wireframe};b.shading&&(b.shading=="Phong"?n="MeshPhongMaterial":b.shading=="Basic"&&(n="MeshBasicMaterial"));
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if(b.blending)if(b.blending=="Additive")m.blending=THREE.AdditiveBlending;else if(b.blending=="Subtractive")m.blending=THREE.SubtractiveBlending;else if(b.blending=="Multiply")m.blending=THREE.MultiplyBlending;if(b.transparent!==void 0||b.opacity<1)m.transparent=b.transparent;if(b.depthTest!==void 0)m.depthTest=b.depthTest;if(b.vertexColors!==void 0)if(b.vertexColors=="face")m.vertexColors=THREE.FaceColors;else if(b.vertexColors)m.vertexColors=THREE.VertexColors;if(b.colorDiffuse)m.color=k(b.colorDiffuse);
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else if(b.DbgColor)m.color=b.DbgColor;if(b.colorSpecular)m.specular=k(b.colorSpecular);if(b.colorAmbient)m.ambient=k(b.colorAmbient);if(b.transparency)m.opacity=b.transparency;if(b.specularCoef)m.shininess=b.specularCoef;b.mapDiffuse&&c&&h(m,"map",b.mapDiffuse,b.mapDiffuseRepeat,b.mapDiffuseOffset,b.mapDiffuseWrap);b.mapLight&&c&&h(m,"lightMap",b.mapLight,b.mapLightRepeat,b.mapLightOffset,b.mapLightWrap);b.mapNormal&&c&&h(m,"normalMap",b.mapNormal,b.mapNormalRepeat,b.mapNormalOffset,b.mapNormalWrap);
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b.mapSpecular&&c&&h(m,"specularMap",b.mapSpecular,b.mapSpecularRepeat,b.mapSpecularOffset,b.mapSpecularWrap);if(b.mapNormal){var u=THREE.ShaderUtils.lib.normal,v=THREE.UniformsUtils.clone(u.uniforms),p=m.color;n=m.specular;t=m.ambient;var x=m.shininess;v.tNormal.texture=m.normalMap;if(b.mapNormalFactor)v.uNormalScale.value=b.mapNormalFactor;if(m.map)v.tDiffuse.texture=m.map,v.enableDiffuse.value=!0;if(m.specularMap)v.tSpecular.texture=m.specularMap,v.enableSpecular.value=!0;if(m.lightMap)v.tAO.texture=
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@@ -549,24 +547,24 @@ THREE.BinaryLoader.prototype.load=function(b){var c=b.model,e=b.callback,f=b.tex
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c.postMessage(b)};
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THREE.BinaryLoader.prototype.loadAjaxBuffers=function(b,c,e,f,h,k){var m=new XMLHttpRequest,n=f+"/"+b,t=0;m.onreadystatechange=function(){m.readyState==4?m.status==200||m.status==0?THREE.BinaryLoader.prototype.createBinModel(m.responseText,e,h,c):alert("Couldn't load ["+n+"] ["+m.status+"]"):m.readyState==3?k&&(t==0&&(t=m.getResponseHeader("Content-Length")),k({total:t,loaded:m.responseText.length})):m.readyState==2&&(t=m.getResponseHeader("Content-Length"))};m.open("GET",n,!0);m.overrideMimeType("text/plain; charset=x-user-defined");
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m.setRequestHeader("Content-Type","text/plain");m.send(null)};
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-THREE.BinaryLoader.prototype.createBinModel=function(b,c,e,f){var h=function(e){function c(b,e){var f=v(b,e),k=v(b,e+1),h=v(b,e+2),m=v(b,e+3),n=(m<<1&255|h>>7)-127;f|=(h&127)<<16|k<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,e){var c=v(b,e),f=v(b,e+1),k=v(b,e+2);return(v(b,e+3)<<24)+(k<<16)+(f<<8)+c}function t(b,e){var c=v(b,e);return(v(b,e+1)<<8)+c}function u(b,e){var c=v(b,e);return c>127?c-256:c}function v(b,e){return b.charCodeAt(e)&255}function p(e){var c,
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+THREE.BinaryLoader.prototype.createBinModel=function(b,c,e,f){var h=function(e){function c(b,e){var f=v(b,e),h=v(b,e+1),k=v(b,e+2),m=v(b,e+3),n=(m<<1&255|k>>7)-127;f|=(k&127)<<16|h<<8;if(f==0&&n==-127)return 0;return(1-2*(m>>7))*(1+f*Math.pow(2,-23))*Math.pow(2,n)}function h(b,e){var c=v(b,e),f=v(b,e+1),k=v(b,e+2);return(v(b,e+3)<<24)+(k<<16)+(f<<8)+c}function t(b,e){var c=v(b,e);return(v(b,e+1)<<8)+c}function u(b,e){var c=v(b,e);return c>127?c-256:c}function v(b,e){return b.charCodeAt(e)&255}function p(e){var c,
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f,k;c=h(b,e);f=h(b,e+N);k=h(b,e+L);e=t(b,e+B);E.faces.push(new THREE.Face3(c,f,k,null,null,E.materials[e]))}function x(e){var c,f,k,m,o,p;c=h(b,e);f=h(b,e+N);k=h(b,e+L);m=t(b,e+B);o=h(b,e+M);p=h(b,e+U);e=h(b,e+I);m=E.materials[m];var w=G[p*3],u=G[p*3+1];p=G[p*3+2];var v=G[e*3],x=G[e*3+1],e=G[e*3+2];E.faces.push(new THREE.Face3(c,f,k,[new THREE.Vector3(G[o*3],G[o*3+1],G[o*3+2]),new THREE.Vector3(w,u,p),new THREE.Vector3(v,x,e)],null,m))}function w(e){var c,f,k,m;c=h(b,e);f=h(b,e+S);k=h(b,e+Q);m=h(b,
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e+Y);e=t(b,e+W);E.faces.push(new THREE.Face4(c,f,k,m,null,null,E.materials[e]))}function z(e){var c,f,k,m,p,w,u,v;c=h(b,e);f=h(b,e+S);k=h(b,e+Q);m=h(b,e+Y);p=t(b,e+W);w=h(b,e+o);u=h(b,e+$);v=h(b,e+T);e=h(b,e+ha);p=E.materials[p];var x=G[u*3],y=G[u*3+1];u=G[u*3+2];var H=G[v*3],A=G[v*3+1];v=G[v*3+2];var ea=G[e*3],z=G[e*3+1],e=G[e*3+2];E.faces.push(new THREE.Face4(c,f,k,m,[new THREE.Vector3(G[w*3],G[w*3+1],G[w*3+2]),new THREE.Vector3(x,y,u),new THREE.Vector3(H,A,v),new THREE.Vector3(ea,z,e)],null,p))}
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function y(e){var c,f,k,m;c=h(b,e);f=h(b,e+fa);k=h(b,e+oa);e=K[c*2];m=K[c*2+1];c=K[f*2];var o=E.faceVertexUvs[0];f=K[f*2+1];var p=K[k*2];k=K[k*2+1];var t=[];t.push(new THREE.UV(e,m));t.push(new THREE.UV(c,f));t.push(new THREE.UV(p,k));o.push(t)}function A(e){var c,f,k,m,o,p;c=h(b,e);f=h(b,e+ca);k=h(b,e+ja);m=h(b,e+la);e=K[c*2];o=K[c*2+1];c=K[f*2];p=K[f*2+1];f=K[k*2];var t=E.faceVertexUvs[0];k=K[k*2+1];var w=K[m*2];m=K[m*2+1];var u=[];u.push(new THREE.UV(e,o));u.push(new THREE.UV(c,p));u.push(new THREE.UV(f,
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k));u.push(new THREE.UV(w,m));t.push(u)}var E=this,F=0,D,G=[],K=[],N,L,B,M,U,I,S,Q,Y,W,o,$,T,ha,fa,oa,ca,ja,la,da,X,V,aa,ia,ra;THREE.Geometry.call(this);THREE.Loader.prototype.init_materials(E,f,e);D={signature:b.substr(F,8),header_bytes:v(b,F+8),vertex_coordinate_bytes:v(b,F+9),normal_coordinate_bytes:v(b,F+10),uv_coordinate_bytes:v(b,F+11),vertex_index_bytes:v(b,F+12),normal_index_bytes:v(b,F+13),uv_index_bytes:v(b,F+14),material_index_bytes:v(b,F+15),nvertices:h(b,F+16),nnormals:h(b,F+16+4),nuvs:h(b,
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F+16+8),ntri_flat:h(b,F+16+12),ntri_smooth:h(b,F+16+16),ntri_flat_uv:h(b,F+16+20),ntri_smooth_uv:h(b,F+16+24),nquad_flat:h(b,F+16+28),nquad_smooth:h(b,F+16+32),nquad_flat_uv:h(b,F+16+36),nquad_smooth_uv:h(b,F+16+40)};F+=D.header_bytes;N=D.vertex_index_bytes;L=D.vertex_index_bytes*2;B=D.vertex_index_bytes*3;M=D.vertex_index_bytes*3+D.material_index_bytes;U=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes;I=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*2;S=D.vertex_index_bytes;
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Q=D.vertex_index_bytes*2;Y=D.vertex_index_bytes*3;W=D.vertex_index_bytes*4;o=D.vertex_index_bytes*4+D.material_index_bytes;$=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes;T=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*2;ha=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*3;fa=D.uv_index_bytes;oa=D.uv_index_bytes*2;ca=D.uv_index_bytes;ja=D.uv_index_bytes*2;la=D.uv_index_bytes*3;e=D.vertex_index_bytes*3+D.material_index_bytes;ra=D.vertex_index_bytes*
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-4+D.material_index_bytes;da=D.ntri_flat*e;X=D.ntri_smooth*(e+D.normal_index_bytes*3);V=D.ntri_flat_uv*(e+D.uv_index_bytes*3);aa=D.ntri_smooth_uv*(e+D.normal_index_bytes*3+D.uv_index_bytes*3);ia=D.nquad_flat*ra;e=D.nquad_smooth*(ra+D.normal_index_bytes*4);ra=D.nquad_flat_uv*(ra+D.uv_index_bytes*4);F+=function(e){for(var f,k,h,n=D.vertex_coordinate_bytes*3,o=e+D.nvertices*n;e<o;e+=n)f=c(b,e),k=c(b,e+D.vertex_coordinate_bytes),h=c(b,e+D.vertex_coordinate_bytes*2),E.vertices.push(new THREE.Vertex(new THREE.Vector3(f,
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-k,h)));return D.nvertices*n}(F);F+=function(e){for(var c,f,k,h=D.normal_coordinate_bytes*3,m=e+D.nnormals*h;e<m;e+=h)c=u(b,e),f=u(b,e+D.normal_coordinate_bytes),k=u(b,e+D.normal_coordinate_bytes*2),G.push(c/127,f/127,k/127);return D.nnormals*h}(F);F+=function(e){for(var f,k,h=D.uv_coordinate_bytes*2,n=e+D.nuvs*h;e<n;e+=h)f=c(b,e),k=c(b,e+D.uv_coordinate_bytes),K.push(f,k);return D.nuvs*h}(F);da=F+da;X=da+X;V=X+V;aa=V+aa;ia=aa+ia;e=ia+e;ra=e+ra;(function(b){var e,c=D.vertex_index_bytes*3+D.material_index_bytes,
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-f=c+D.uv_index_bytes*3,k=b+D.ntri_flat_uv*f;for(e=b;e<k;e+=f)p(e),y(e+c);return k-b})(X);(function(b){var e,c=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*3,f=c+D.uv_index_bytes*3,k=b+D.ntri_smooth_uv*f;for(e=b;e<k;e+=f)x(e),y(e+c);return k-b})(V);(function(b){var e,c=D.vertex_index_bytes*4+D.material_index_bytes,f=c+D.uv_index_bytes*4,k=b+D.nquad_flat_uv*f;for(e=b;e<k;e+=f)w(e),A(e+c);return k-b})(e);(function(b){var e,c=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*
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-4,f=c+D.uv_index_bytes*4,k=b+D.nquad_smooth_uv*f;for(e=b;e<k;e+=f)z(e),A(e+c);return k-b})(ra);(function(b){var e,c=D.vertex_index_bytes*3+D.material_index_bytes,f=b+D.ntri_flat*c;for(e=b;e<f;e+=c)p(e);return f-b})(F);(function(b){var e,c=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*3,f=b+D.ntri_smooth*c;for(e=b;e<f;e+=c)x(e);return f-b})(da);(function(b){var e,c=D.vertex_index_bytes*4+D.material_index_bytes,f=b+D.nquad_flat*c;for(e=b;e<f;e+=c)w(e);return f-b})(aa);(function(b){var e,
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|
+4+D.material_index_bytes;da=D.ntri_flat*e;X=D.ntri_smooth*(e+D.normal_index_bytes*3);V=D.ntri_flat_uv*(e+D.uv_index_bytes*3);aa=D.ntri_smooth_uv*(e+D.normal_index_bytes*3+D.uv_index_bytes*3);ia=D.nquad_flat*ra;e=D.nquad_smooth*(ra+D.normal_index_bytes*4);ra=D.nquad_flat_uv*(ra+D.uv_index_bytes*4);F+=function(e){for(var f,h,k,n=D.vertex_coordinate_bytes*3,o=e+D.nvertices*n;e<o;e+=n)f=c(b,e),h=c(b,e+D.vertex_coordinate_bytes),k=c(b,e+D.vertex_coordinate_bytes*2),E.vertices.push(new THREE.Vertex(new THREE.Vector3(f,
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+h,k)));return D.nvertices*n}(F);F+=function(e){for(var c,f,h,k=D.normal_coordinate_bytes*3,m=e+D.nnormals*k;e<m;e+=k)c=u(b,e),f=u(b,e+D.normal_coordinate_bytes),h=u(b,e+D.normal_coordinate_bytes*2),G.push(c/127,f/127,h/127);return D.nnormals*k}(F);F+=function(e){for(var f,h,k=D.uv_coordinate_bytes*2,n=e+D.nuvs*k;e<n;e+=k)f=c(b,e),h=c(b,e+D.uv_coordinate_bytes),K.push(f,h);return D.nuvs*k}(F);da=F+da;X=da+X;V=X+V;aa=V+aa;ia=aa+ia;e=ia+e;ra=e+ra;(function(b){var e,c=D.vertex_index_bytes*3+D.material_index_bytes,
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|
+f=c+D.uv_index_bytes*3,h=b+D.ntri_flat_uv*f;for(e=b;e<h;e+=f)p(e),y(e+c);return h-b})(X);(function(b){var e,c=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*3,f=c+D.uv_index_bytes*3,h=b+D.ntri_smooth_uv*f;for(e=b;e<h;e+=f)x(e),y(e+c);return h-b})(V);(function(b){var e,c=D.vertex_index_bytes*4+D.material_index_bytes,f=c+D.uv_index_bytes*4,h=b+D.nquad_flat_uv*f;for(e=b;e<h;e+=f)w(e),A(e+c);return h-b})(e);(function(b){var e,c=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*
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+4,f=c+D.uv_index_bytes*4,h=b+D.nquad_smooth_uv*f;for(e=b;e<h;e+=f)z(e),A(e+c);return h-b})(ra);(function(b){var e,c=D.vertex_index_bytes*3+D.material_index_bytes,f=b+D.ntri_flat*c;for(e=b;e<f;e+=c)p(e);return f-b})(F);(function(b){var e,c=D.vertex_index_bytes*3+D.material_index_bytes+D.normal_index_bytes*3,f=b+D.ntri_smooth*c;for(e=b;e<f;e+=c)x(e);return f-b})(da);(function(b){var e,c=D.vertex_index_bytes*4+D.material_index_bytes,f=b+D.nquad_flat*c;for(e=b;e<f;e+=c)w(e);return f-b})(aa);(function(b){var e,
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c=D.vertex_index_bytes*4+D.material_index_bytes+D.normal_index_bytes*4,f=b+D.nquad_smooth*c;for(e=b;e<f;e+=c)z(e);return f-b})(ia);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};h.prototype=new THREE.Geometry;h.prototype.constructor=h;c(new h(e))};
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THREE.ColladaLoader=function(){function b(b,f,h){X=b;f=f||ia;h!==void 0&&(b=h.split("/"),b.pop(),Ea=b.length<1?"":b.join("/")+"/");ma=c("//dae:library_images/dae:image",m,"image");wa=c("//dae:library_materials/dae:material",B,"material");Ca=c("//dae:library_effects/dae:effect",Q,"effect");qa=c("//dae:library_geometries/dae:geometry",A,"geometry");na=c("//dae:library_controllers/dae:controller",n,"controller");ga=c("//dae:library_animations/dae:animation",W,"animation");Fa=c(".//dae:library_visual_scenes/dae:visual_scene",
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v,"visual_scene");Da=[];Ga=[];(b=X.evaluate(".//dae:scene/dae:instance_visual_scene",X,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(b=b.getAttribute("url").replace(/^#/,""),aa=Fa[b]):aa=null;V=new THREE.Object3D;for(b=0;b<aa.nodes.length;b++)V.add(k(aa.nodes[b]));e();for(var o in ga);o={scene:V,morphs:Da,skins:Ga,dae:{images:ma,materials:wa,effects:Ca,geometries:qa,controllers:na,animations:ga,visualScenes:Fa,scene:aa}};f&&f(o);return o}function c(b,e,c){for(var b=X.evaluate(b,
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-X,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),f={},k=b.iterateNext(),h=0;k;){k=(new e).parse(k);if(k.id.length==0)k.id=c+h++;f[k.id]=k;k=b.iterateNext()}return f}function e(){var b=1E6,e=-b,c=0,f;for(f in ga)for(var k=ga[f],h=0;h<k.sampler.length;h++){var m=k.sampler[h];m.create();b=Math.min(b,m.startTime);e=Math.max(e,m.endTime);c=Math.max(c,m.input.length)}return{start:b,end:e,frames:c}}function f(b,e,c,k){b.world=b.world||new THREE.Matrix4;b.world.copy(b.matrix);if(b.channels&&b.channels.length){var h=
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-b.channels[0].sampler.output[c];h instanceof THREE.Matrix4&&b.world.copy(h)}k&&b.world.multiply(k,b.world);e.push(b);for(k=0;k<b.nodes.length;k++)f(b.nodes[k],e,c,b.world)}function h(b,c,k){var h=na[c.url];if(!h||!h.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!c.skeleton||!c.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var m=e(),c=aa.getChildById(c.skeleton[0],!0)||aa.getChildBySid(c.skeleton[0],!0),n,o,p,t,w=new THREE.Vector3,
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-u;for(n=0;n<b.vertices.length;n++)h.skin.bindShapeMatrix.multiplyVector3(b.vertices[n].position);for(k=0;k<m.frames;k++){var v=[],x=[];for(n=0;n<b.vertices.length;n++)x.push(new THREE.Vertex(new THREE.Vector3));f(c,v,k);n=v;o=h.skin;for(t=0;t<n.length;t++)if(p=n[t],u=-1,p.type=="JOINT"){for(var y=0;y<o.joints.length;y++)if(p.sid==o.joints[y]){u=y;break}if(u>=0){y=o.invBindMatrices[u];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[];for(y=0;y<o.weights.length;y++)for(var A=
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-0;A<o.weights[y].length;A++){var z=o.weights[y][A];z.joint==u&&p.weights.push(z)}}else throw"ColladaLoader: Could not find joint '"+p.sid+"'.";}for(n=0;n<v.length;n++)if(v[n].type=="JOINT")for(o=0;o<v[n].weights.length;o++)p=v[n].weights[o],t=p.index,p=p.weight,u=b.vertices[t],t=x[t],w.x=u.position.x,w.y=u.position.y,w.z=u.position.z,v[n].skinningMatrix.multiplyVector3(w),t.position.x+=w.x*p,t.position.y+=w.y*p,t.position.z+=w.z*p;b.morphTargets.push({name:"target_"+k,vertices:x})}}}function k(b){var e=
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|
+X,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),f={},h=b.iterateNext(),k=0;h;){h=(new e).parse(h);if(h.id.length==0)h.id=c+k++;f[h.id]=h;h=b.iterateNext()}return f}function e(){var b=1E6,e=-b,c=0,f;for(f in ga)for(var h=ga[f],k=0;k<h.sampler.length;k++){var m=h.sampler[k];m.create();b=Math.min(b,m.startTime);e=Math.max(e,m.endTime);c=Math.max(c,m.input.length)}return{start:b,end:e,frames:c}}function f(b,e,c,h){b.world=b.world||new THREE.Matrix4;b.world.copy(b.matrix);if(b.channels&&b.channels.length){var k=
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+b.channels[0].sampler.output[c];k instanceof THREE.Matrix4&&b.world.copy(k)}h&&b.world.multiply(h,b.world);e.push(b);for(h=0;h<b.nodes.length;h++)f(b.nodes[h],e,c,b.world)}function h(b,c,h){var k=na[c.url];if(!k||!k.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!c.skeleton||!c.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var m=e(),c=aa.getChildById(c.skeleton[0],!0)||aa.getChildBySid(c.skeleton[0],!0),n,o,p,t,w=new THREE.Vector3,
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+u;for(n=0;n<b.vertices.length;n++)k.skin.bindShapeMatrix.multiplyVector3(b.vertices[n].position);for(h=0;h<m.frames;h++){var v=[],x=[];for(n=0;n<b.vertices.length;n++)x.push(new THREE.Vertex(new THREE.Vector3));f(c,v,h);n=v;o=k.skin;for(t=0;t<n.length;t++)if(p=n[t],u=-1,p.type=="JOINT"){for(var y=0;y<o.joints.length;y++)if(p.sid==o.joints[y]){u=y;break}if(u>=0){y=o.invBindMatrices[u];p.invBindMatrix=y;p.skinningMatrix=new THREE.Matrix4;p.skinningMatrix.multiply(p.world,y);p.weights=[];for(y=0;y<o.weights.length;y++)for(var A=
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+0;A<o.weights[y].length;A++){var z=o.weights[y][A];z.joint==u&&p.weights.push(z)}}else throw"ColladaLoader: Could not find joint '"+p.sid+"'.";}for(n=0;n<v.length;n++)if(v[n].type=="JOINT")for(o=0;o<v[n].weights.length;o++)p=v[n].weights[o],t=p.index,p=p.weight,u=b.vertices[t],t=x[t],w.x=u.position.x,w.y=u.position.y,w.z=u.position.z,v[n].skinningMatrix.multiplyVector3(w),t.position.x+=w.x*p,t.position.y+=w.y*p,t.position.z+=w.z*p;b.morphTargets.push({name:"target_"+h,vertices:x})}}}function k(b){var e=
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new THREE.Object3D,c,f,m;e.name=b.id||"";e.matrixAutoUpdate=!1;e.matrix=b.matrix;for(m=0;m<b.controllers.length;m++){var n=na[b.controllers[m].url];switch(n.type){case "skin":if(qa[n.skin.source]){var o=new y;o.url=n.skin.source;o.instance_material=b.controllers[m].instance_material;b.geometries.push(o);c=b.controllers[m]}else if(na[n.skin.source]&&(f=n=na[n.skin.source],n.morph&&qa[n.morph.source]))o=new y,o.url=n.morph.source,o.instance_material=b.controllers[m].instance_material,b.geometries.push(o);
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break;case "morph":if(qa[n.morph.source])o=new y,o.url=n.morph.source,o.instance_material=b.controllers[m].instance_material,b.geometries.push(o),f=b.controllers[m];console.log("ColladaLoader: Morph-controller partially supported.")}}for(m=0;m<b.geometries.length;m++){var n=b.geometries[m],o=n.instance_material,n=qa[n.url],p={},t=0,u;if(n&&n.mesh&&n.mesh.primitives){if(e.name.length==0)e.name=n.id;if(o)for(j=0;j<o.length;j++){u=o[j];var v=Ca[wa[u.target].instance_effect.url].shader;v.material.opacity=
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|
!v.material.opacity?1:v.material.opacity;u=p[u.symbol]=v.material;t++}o=u||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});n=n.mesh.geometry3js;if(t>1){o=new THREE.MeshFaceMaterial;for(j=0;j<n.faces.length;j++)t=n.faces[j],t.materials=[p[t.daeMaterial]]}if(c!==void 0)h(n,c),o.morphTargets=!0,o=new THREE.SkinnedMesh(n,o),o.skeleton=c.skeleton,o.skinController=na[c.url],o.skinInstanceController=c,o.name="skin_"+Ga.length,Ga.push(o);else if(f!==void 0){p=n;t=f instanceof w?
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@@ -578,41 +576,41 @@ b;this.effect=e;this.material=null}function I(b){this.effect=b;this.format=this.
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this.sid=null}function $(b){this.id="";this.animation=b;this.inputs=[];this.endTime=this.startTime=this.interpolation=this.output=this.input=null;this.duration=0}function T(b){var e=b.getAttribute("id");if(ra[e]!=void 0)return ra[e];ra[e]=(new L(e)).parse(b);return ra[e]}function ha(b){if(b=="dae")return"http://www.collada.org/2005/11/COLLADASchema";return null}function fa(b){for(var b=ca(b),e=[],c=0;c<b.length;c++)e.push(parseFloat(b[c]));return e}function oa(b){for(var b=ca(b),e=[],c=0;c<b.length;c++)e.push(parseInt(b[c],
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10));return e}function ca(b){return b.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function ja(b,e,c){return b.hasAttribute(e)?parseInt(b.getAttribute(e),10):c}function la(b,e){if(b===void 0){for(var c="0.";c.length<e+2;)c+="0";return c}e=e||2;c=b.toString().split(".");for(c[1]=c.length>1?c[1].substr(0,e):"0";c[1].length<e;)c[1]+="0";return c.join(".")}function da(b,e){var c="";c+=la(b.x,e)+",";c+=la(b.y,e)+",";c+=la(b.z,e);return c}var X=null,V=null,aa,ia=null,ra={},ma={},ga={},na={},qa={},
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wa={},Ca={},Fa,Ea,Da,Ga,ya=THREE.SmoothShading;m.prototype.parse=function(b){this.id=b.getAttribute("id");for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeName=="init_from")this.init_from=c.textContent}return this};n.prototype.parse=function(b){this.id=b.getAttribute("id");this.name=b.getAttribute("name");this.type="none";for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];switch(c.nodeName){case "skin":this.skin=(new u).parse(c);this.type=c.nodeName;break;case "morph":this.morph=
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|
-(new t).parse(c),this.type=c.nodeName}}return this};t.prototype.parse=function(b){var e={},c=[],f;this.method=b.getAttribute("method");this.source=b.getAttribute("source").replace(/^#/,"");for(f=0;f<b.childNodes.length;f++){var k=b.childNodes[f];if(k.nodeType==1)switch(k.nodeName){case "source":k=(new L).parse(k);e[k.id]=k;break;case "targets":c=this.parseInputs(k);break;default:console.log(k.nodeName)}}for(f=0;f<c.length;f++)switch(b=c[f],k=e[b.source],b.semantic){case "MORPH_TARGET":this.targets=
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-k.read();break;case "MORPH_WEIGHT":this.weights=k.read()}return this};t.prototype.parseInputs=function(b){for(var e=[],c=0;c<b.childNodes.length;c++){var f=b.childNodes[c];if(f.nodeType==1)switch(f.nodeName){case "input":e.push((new N).parse(f))}}return e};u.prototype.parse=function(b){var e={},c,f;this.source=b.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var k=0;k<b.childNodes.length;k++){var h=b.childNodes[k];if(h.nodeType==1)switch(h.nodeName){case "bind_shape_matrix":h=
|
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|
-fa(h.textContent);this.bindShapeMatrix=new THREE.Matrix4;this.bindShapeMatrix.set(h[0],h[1],h[2],h[3],h[4],h[5],h[6],h[7],h[8],h[9],h[10],h[11],h[12],h[13],h[14],h[15]);break;case "source":h=(new L).parse(h);e[h.id]=h;break;case "joints":c=h;break;case "vertex_weights":f=h;break;default:console.log(h.nodeName)}}this.parseJoints(c,e);this.parseWeights(f,e);return this};u.prototype.parseJoints=function(b,e){for(var c=0;c<b.childNodes.length;c++){var f=b.childNodes[c];if(f.nodeType==1)switch(f.nodeName){case "input":var f=
|
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|
-(new N).parse(f),k=e[f.source];if(f.semantic=="JOINT")this.joints=k.read();else if(f.semantic=="INV_BIND_MATRIX")this.invBindMatrices=k.read()}}};u.prototype.parseWeights=function(b,e){for(var c,f,k=[],h=0;h<b.childNodes.length;h++){var m=b.childNodes[h];if(m.nodeType==1)switch(m.nodeName){case "input":k.push((new N).parse(m));break;case "v":c=oa(m.textContent);break;case "vcount":f=oa(m.textContent)}}for(h=m=0;h<f.length;h++){for(var n=f[h],o=[],p=0;p<n;p++){for(var t={},u=0;u<k.length;u++){var w=
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|
-k[u],v=c[m+w.offset];switch(w.semantic){case "JOINT":t.joint=v;break;case "WEIGHT":t.weight=e[w.source].data[v]}}o.push(t);m+=k.length}for(p=0;p<o.length;p++)o[p].index=h;this.weights.push(o)}};v.prototype.getChildById=function(b,e){for(var c=0;c<this.nodes.length;c++){var f=this.nodes[c].getChildById(b,e);if(f)return f}return null};v.prototype.getChildBySid=function(b,e){for(var c=0;c<this.nodes.length;c++){var f=this.nodes[c].getChildBySid(b,e);if(f)return f}return null};v.prototype.parse=function(b){this.id=
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|
-b.getAttribute("id");this.name=b.getAttribute("name");this.nodes=[];for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "node":this.nodes.push((new p).parse(c))}}return this};p.prototype.getChannelForTransform=function(b){for(var e=0;e<this.channels.length;e++){var c=this.channels[e],f=c.target.split("/");f.shift();var k=f.shift(),h=k.indexOf(".")>=0,m=k.indexOf("(")>=0,n;if(h)f=k.split("."),k=f.shift(),f.shift();else if(m){n=k.split("(");k=n.shift();
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|
-for(f=0;f<n.length;f++)n[f]=parseInt(n[f].replace(/\)/,""))}if(k==b)return c.info={sid:k,dotSyntax:h,arrSyntax:m,arrIndices:n},c}return null};p.prototype.getChildById=function(b,e){if(this.id==b)return this;if(e)for(var c=0;c<this.nodes.length;c++){var f=this.nodes[c].getChildById(b,e);if(f)return f}return null};p.prototype.getChildBySid=function(b,e){if(this.sid==b)return this;if(e)for(var c=0;c<this.nodes.length;c++){var f=this.nodes[c].getChildBySid(b,e);if(f)return f}return null};p.prototype.getTransformBySid=
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|
+(new t).parse(c),this.type=c.nodeName}}return this};t.prototype.parse=function(b){var e={},c=[],f;this.method=b.getAttribute("method");this.source=b.getAttribute("source").replace(/^#/,"");for(f=0;f<b.childNodes.length;f++){var h=b.childNodes[f];if(h.nodeType==1)switch(h.nodeName){case "source":h=(new L).parse(h);e[h.id]=h;break;case "targets":c=this.parseInputs(h);break;default:console.log(h.nodeName)}}for(f=0;f<c.length;f++)switch(b=c[f],h=e[b.source],b.semantic){case "MORPH_TARGET":this.targets=
|
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|
+h.read();break;case "MORPH_WEIGHT":this.weights=h.read()}return this};t.prototype.parseInputs=function(b){for(var e=[],c=0;c<b.childNodes.length;c++){var f=b.childNodes[c];if(f.nodeType==1)switch(f.nodeName){case "input":e.push((new N).parse(f))}}return e};u.prototype.parse=function(b){var e={},c,f;this.source=b.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var h=0;h<b.childNodes.length;h++){var k=b.childNodes[h];if(k.nodeType==1)switch(k.nodeName){case "bind_shape_matrix":k=
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|
+fa(k.textContent);this.bindShapeMatrix=new THREE.Matrix4;this.bindShapeMatrix.set(k[0],k[1],k[2],k[3],k[4],k[5],k[6],k[7],k[8],k[9],k[10],k[11],k[12],k[13],k[14],k[15]);break;case "source":k=(new L).parse(k);e[k.id]=k;break;case "joints":c=k;break;case "vertex_weights":f=k;break;default:console.log(k.nodeName)}}this.parseJoints(c,e);this.parseWeights(f,e);return this};u.prototype.parseJoints=function(b,e){for(var c=0;c<b.childNodes.length;c++){var f=b.childNodes[c];if(f.nodeType==1)switch(f.nodeName){case "input":var f=
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|
+(new N).parse(f),h=e[f.source];if(f.semantic=="JOINT")this.joints=h.read();else if(f.semantic=="INV_BIND_MATRIX")this.invBindMatrices=h.read()}}};u.prototype.parseWeights=function(b,e){for(var c,f,h=[],k=0;k<b.childNodes.length;k++){var m=b.childNodes[k];if(m.nodeType==1)switch(m.nodeName){case "input":h.push((new N).parse(m));break;case "v":c=oa(m.textContent);break;case "vcount":f=oa(m.textContent)}}for(k=m=0;k<f.length;k++){for(var n=f[k],o=[],p=0;p<n;p++){for(var t={},u=0;u<h.length;u++){var w=
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+h[u],v=c[m+w.offset];switch(w.semantic){case "JOINT":t.joint=v;break;case "WEIGHT":t.weight=e[w.source].data[v]}}o.push(t);m+=h.length}for(p=0;p<o.length;p++)o[p].index=k;this.weights.push(o)}};v.prototype.getChildById=function(b,e){for(var c=0;c<this.nodes.length;c++){var f=this.nodes[c].getChildById(b,e);if(f)return f}return null};v.prototype.getChildBySid=function(b,e){for(var c=0;c<this.nodes.length;c++){var f=this.nodes[c].getChildBySid(b,e);if(f)return f}return null};v.prototype.parse=function(b){this.id=
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+b.getAttribute("id");this.name=b.getAttribute("name");this.nodes=[];for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "node":this.nodes.push((new p).parse(c))}}return this};p.prototype.getChannelForTransform=function(b){for(var e=0;e<this.channels.length;e++){var c=this.channels[e],f=c.target.split("/");f.shift();var h=f.shift(),k=h.indexOf(".")>=0,m=h.indexOf("(")>=0,n;if(k)f=h.split("."),h=f.shift(),f.shift();else if(m){n=h.split("(");h=n.shift();
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+for(f=0;f<n.length;f++)n[f]=parseInt(n[f].replace(/\)/,""))}if(h==b)return c.info={sid:h,dotSyntax:k,arrSyntax:m,arrIndices:n},c}return null};p.prototype.getChildById=function(b,e){if(this.id==b)return this;if(e)for(var c=0;c<this.nodes.length;c++){var f=this.nodes[c].getChildById(b,e);if(f)return f}return null};p.prototype.getChildBySid=function(b,e){if(this.sid==b)return this;if(e)for(var c=0;c<this.nodes.length;c++){var f=this.nodes[c].getChildBySid(b,e);if(f)return f}return null};p.prototype.getTransformBySid=
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function(b){for(var e=0;e<this.transforms.length;e++)if(this.transforms[e].sid==b)return this.transforms[e];return null};p.prototype.parse=function(b){var e;this.id=b.getAttribute("id");this.sid=b.getAttribute("sid");this.name=b.getAttribute("name");this.type=b.getAttribute("type");this.type=this.type=="JOINT"?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<b.childNodes.length;c++)if(e=b.childNodes[c],e.nodeType==
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1)switch(e.nodeName){case "node":this.nodes.push((new p).parse(e));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new w).parse(e));break;case "instance_geometry":this.geometries.push((new y).parse(e));break;case "instance_light":break;case "instance_node":e=e.getAttribute("url").replace(/^#/,"");(e=X.evaluate(".//dae:library_nodes//dae:node[@id='"+e+"']",X,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new p).parse(e));break;
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-case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new x).parse(e));break;case "extra":break;default:console.log(e.nodeName)}b=[];c=1E6;e=-1E6;for(var f in ga)for(var k=ga[f],h=0;h<k.channel.length;h++){var m=k.channel[h],n=k.sampler[h];f=m.target.split("/")[0];if(f==this.id)n.create(),m.sampler=n,c=Math.min(c,n.startTime),e=Math.max(e,n.endTime),b.push(m)}if(b.length)this.startTime=c,this.endTime=e;if((this.channels=b)&&this.channels.length){f=
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-1E7;for(i=0;i<this.channels.length;i++){b=this.channels[i].sampler;for(c=0;c<b.input.length-1;c++)f=Math.min(f,b.input[c+1]-b.input[c])}c=[];for(b=this.startTime;b<this.endTime;b+=f){e=b;for(var k={},o=h=void 0,h=0;h<this.channels.length;h++)o=this.channels[h],k[o.sid]=o;m=new THREE.Matrix4;for(h=0;h<this.transforms.length;h++)if(n=this.transforms[h],o=k[n.sid],o!==void 0){for(var t=o.sampler,u,o=0;o<t.input.length-1;o++)if(t.input[o+1]>e){u=t.output[o];break}m=u!==void 0?u instanceof THREE.Matrix4?
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+case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new x).parse(e));break;case "extra":break;default:console.log(e.nodeName)}b=[];c=1E6;e=-1E6;for(var f in ga)for(var h=ga[f],k=0;k<h.channel.length;k++){var m=h.channel[k],n=h.sampler[k];f=m.target.split("/")[0];if(f==this.id)n.create(),m.sampler=n,c=Math.min(c,n.startTime),e=Math.max(e,n.endTime),b.push(m)}if(b.length)this.startTime=c,this.endTime=e;if((this.channels=b)&&this.channels.length){f=
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|
+1E7;for(i=0;i<this.channels.length;i++){b=this.channels[i].sampler;for(c=0;c<b.input.length-1;c++)f=Math.min(f,b.input[c+1]-b.input[c])}c=[];for(b=this.startTime;b<this.endTime;b+=f){e=b;for(var h={},o=k=void 0,k=0;k<this.channels.length;k++)o=this.channels[k],h[o.sid]=o;m=new THREE.Matrix4;for(k=0;k<this.transforms.length;k++)if(n=this.transforms[k],o=h[n.sid],o!==void 0){for(var t=o.sampler,u,o=0;o<t.input.length-1;o++)if(t.input[o+1]>e){u=t.output[o];break}m=u!==void 0?u instanceof THREE.Matrix4?
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|
m.multiply(m,u):m.multiply(m,n.matrix):m.multiply(m,n.matrix)}else m=m.multiply(m,n.matrix);e=m;c.push({time:b,pos:[e.n14,e.n24,e.n34],rotq:[0,0,0,1],scl:[1,1,1]})}this.keys=c}this.updateMatrix();return this};p.prototype.updateMatrix=function(){this.matrix.identity();for(var b=0;b<this.transforms.length;b++)this.matrix.multiply(this.matrix,this.transforms[b].matrix)};x.prototype.parse=function(b){this.sid=b.getAttribute("sid");this.type=b.nodeName;this.data=fa(b.textContent);this.updateMatrix();return this};
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|
x.prototype.updateMatrix=function(){var b=0;this.matrix.identity();switch(this.type){case "matrix":this.matrix.set(this.data[0],this.data[1],this.data[2],this.data[3],this.data[4],this.data[5],this.data[6],this.data[7],this.data[8],this.data[9],this.data[10],this.data[11],this.data[12],this.data[13],this.data[14],this.data[15]);break;case "translate":this.matrix.setTranslation(this.data[0],this.data[1],this.data[2]);break;case "rotate":b=this.data[3]*(Math.PI/180);this.matrix.setRotationAxis(new THREE.Vector3(this.data[0],
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this.data[1],this.data[2]),b);break;case "scale":this.matrix.setScale(this.data[0],this.data[1],this.data[2])}return this.matrix};w.prototype.parse=function(b){this.url=b.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=X.evaluate(".//dae:instance_material",c,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,
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|
null))for(var f=c.iterateNext();f;)this.instance_material.push((new z).parse(f)),f=c.iterateNext()}}return this};z.prototype.parse=function(b){this.symbol=b.getAttribute("symbol");this.target=b.getAttribute("target").replace(/^#/,"");return this};y.prototype.parse=function(b){this.url=b.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1&&c.nodeName=="bind_material"){if(b=X.evaluate(".//dae:instance_material",
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|
-c,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(e=b.iterateNext();e;)this.instance_material.push((new z).parse(e)),e=b.iterateNext();break}}return this};A.prototype.parse=function(b){this.id=b.getAttribute("id");for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];switch(c.nodeName){case "mesh":this.mesh=(new E(this)).parse(c)}}return this};E.prototype.parse=function(b){function e(b,c){var f=da(b.position);k[f]===void 0&&(k[f]={v:b,index:c});return k[f]}this.primitives=[];var c;for(c=
|
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|
-0;c<b.childNodes.length;c++){var f=b.childNodes[c];switch(f.nodeName){case "source":T(f);break;case "vertices":this.vertices=(new K).parse(f);break;case "triangles":this.primitives.push((new D).parse(f));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new F).parse(f))}}var k={};this.geometry3js=new THREE.Geometry;f=ra[this.vertices.input.POSITION.source].data;for(b=c=0;c<f.length;c+=3,b++){var h=new THREE.Vertex(new THREE.Vector3(f[c],f[c+
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|
|
-1],f[c+2]));e(h,b);this.geometry3js.vertices.push(h)}for(c=0;c<this.primitives.length;c++)primitive=this.primitives[c],primitive.setVertices(this.vertices),this.handlePrimitive(primitive,this.geometry3js,k);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();return this};E.prototype.handlePrimitive=function(b,e,c){var f=0,k,h,m=b.p,n=b.inputs,o,p,t,u=0,w=3,v=[];for(k=0;k<n.length;k++)switch(o=n[k],
|
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|
-o.semantic){case "TEXCOORD":v.push(o.set)}for(;f<m.length;){var x=[],y=[],A={},z=[];b.vcount&&(w=b.vcount[u++]);for(k=0;k<w;k++)for(h=0;h<n.length;h++)switch(o=n[h],source=ra[o.source],p=m[f+k*n.length+o.offset],numParams=source.accessor.params.length,t=p*numParams,o.semantic){case "VERTEX":o=da(e.vertices[p].position);x.push(c[o].index);break;case "NORMAL":y.push(new THREE.Vector3(source.data[t],source.data[t+1],source.data[t+2]));break;case "TEXCOORD":A[o.set]===void 0&&(A[o.set]=[]);A[o.set].push(new THREE.UV(source.data[t],
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|
-source.data[t+1]));break;case "COLOR":z.push((new THREE.Color).setRGB(source.data[t],source.data[t+1],source.data[t+2]))}var B;w==3?B=new THREE.Face3(x[0],x[1],x[2],[y[0],y[1],y[2]],z.length?z:new THREE.Color):w==4&&(B=new THREE.Face4(x[0],x[1],x[2],x[3],[y[0],y[1],y[2],y[3]],z.length?z:new THREE.Color));B.daeMaterial=b.material;e.faces.push(B);for(h=0;h<v.length;h++)k=A[v[h]],e.faceVertexUvs[h].push([k[0],k[1],k[2]]);f+=n.length*w}};F.prototype=new D;F.prototype.constructor=F;D.prototype.setVertices=
|
|
|
+c,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(e=b.iterateNext();e;)this.instance_material.push((new z).parse(e)),e=b.iterateNext();break}}return this};A.prototype.parse=function(b){this.id=b.getAttribute("id");for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];switch(c.nodeName){case "mesh":this.mesh=(new E(this)).parse(c)}}return this};E.prototype.parse=function(b){function e(b,c){var f=da(b.position);h[f]===void 0&&(h[f]={v:b,index:c});return h[f]}this.primitives=[];var c;for(c=
|
|
|
+0;c<b.childNodes.length;c++){var f=b.childNodes[c];switch(f.nodeName){case "source":T(f);break;case "vertices":this.vertices=(new K).parse(f);break;case "triangles":this.primitives.push((new D).parse(f));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new F).parse(f))}}var h={};this.geometry3js=new THREE.Geometry;f=ra[this.vertices.input.POSITION.source].data;for(b=c=0;c<f.length;c+=3,b++){var k=new THREE.Vertex(new THREE.Vector3(f[c],f[c+
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|
|
+1],f[c+2]));e(k,b);this.geometry3js.vertices.push(k)}for(c=0;c<this.primitives.length;c++)primitive=this.primitives[c],primitive.setVertices(this.vertices),this.handlePrimitive(primitive,this.geometry3js,h);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();return this};E.prototype.handlePrimitive=function(b,e,c){var f=0,h,k,m=b.p,n=b.inputs,o,p,t,u=0,w=3,v=[];for(h=0;h<n.length;h++)switch(o=n[h],
|
|
|
+o.semantic){case "TEXCOORD":v.push(o.set)}for(;f<m.length;){var x=[],y=[],A={},z=[];b.vcount&&(w=b.vcount[u++]);for(h=0;h<w;h++)for(k=0;k<n.length;k++)switch(o=n[k],source=ra[o.source],p=m[f+h*n.length+o.offset],numParams=source.accessor.params.length,t=p*numParams,o.semantic){case "VERTEX":o=da(e.vertices[p].position);x.push(c[o].index);break;case "NORMAL":y.push(new THREE.Vector3(source.data[t],source.data[t+1],source.data[t+2]));break;case "TEXCOORD":A[o.set]===void 0&&(A[o.set]=[]);A[o.set].push(new THREE.UV(source.data[t],
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|
|
+source.data[t+1]));break;case "COLOR":z.push((new THREE.Color).setRGB(source.data[t],source.data[t+1],source.data[t+2]))}var B;w==3?B=new THREE.Face3(x[0],x[1],x[2],[y[0],y[1],y[2]],z.length?z:new THREE.Color):w==4&&(B=new THREE.Face4(x[0],x[1],x[2],x[3],[y[0],y[1],y[2],y[3]],z.length?z:new THREE.Color));B.daeMaterial=b.material;e.faces.push(B);for(k=0;k<v.length;k++)h=A[v[k]],e.faceVertexUvs[k].push([h[0],h[1],h[2]]);f+=n.length*w}};F.prototype=new D;F.prototype.constructor=F;D.prototype.setVertices=
|
|
|
function(b){for(var e=0;e<this.inputs.length;e++)if(this.inputs[e].source==b.id)this.inputs[e].source=b.input.POSITION.source};D.prototype.parse=function(b){this.inputs=[];this.material=b.getAttribute("material");this.count=ja(b,"count",0);for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];switch(c.nodeName){case "input":this.inputs.push((new N).parse(b.childNodes[e]));break;case "vcount":this.vcount=oa(c.textContent);break;case "p":this.p=oa(c.textContent)}}return this};G.prototype.parse=
|
|
|
function(b){this.params=[];this.source=b.getAttribute("source");this.count=ja(b,"count",0);this.stride=ja(b,"stride",0);for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeName=="param"){var f={};f.name=c.getAttribute("name");f.type=c.getAttribute("type");this.params.push(f)}}return this};K.prototype.parse=function(b){this.id=b.getAttribute("id");for(var e=0;e<b.childNodes.length;e++)b.childNodes[e].nodeName=="input"&&(input=(new N).parse(b.childNodes[e]),this.input[input.semantic]=
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|
|
-input);return this};N.prototype.parse=function(b){this.semantic=b.getAttribute("semantic");this.source=b.getAttribute("source").replace(/^#/,"");this.set=ja(b,"set",-1);this.offset=ja(b,"offset",0);if(this.semantic=="TEXCOORD"&&this.set<0)this.set=0;return this};L.prototype.parse=function(b){this.id=b.getAttribute("id");for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];switch(c.nodeName){case "bool_array":for(var f=ca(c.textContent),k=[],h=0;h<f.length;h++)k.push(f[h]=="true"||f[h]=="1"?
|
|
|
-!0:!1);this.data=k;this.type=c.nodeName;break;case "float_array":this.data=fa(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=oa(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=ca(c.textContent);this.type=c.nodeName;break;case "technique_common":for(f=0;f<c.childNodes.length;f++)if(c.childNodes[f].nodeName=="accessor"){this.accessor=(new G).parse(c.childNodes[f]);break}}}return this};L.prototype.read=function(){var b=[],e=this.accessor.params[0];
|
|
|
+input);return this};N.prototype.parse=function(b){this.semantic=b.getAttribute("semantic");this.source=b.getAttribute("source").replace(/^#/,"");this.set=ja(b,"set",-1);this.offset=ja(b,"offset",0);if(this.semantic=="TEXCOORD"&&this.set<0)this.set=0;return this};L.prototype.parse=function(b){this.id=b.getAttribute("id");for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];switch(c.nodeName){case "bool_array":for(var f=ca(c.textContent),h=[],k=0;k<f.length;k++)h.push(f[k]=="true"||f[k]=="1"?
|
|
|
+!0:!1);this.data=h;this.type=c.nodeName;break;case "float_array":this.data=fa(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=oa(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=ca(c.textContent);this.type=c.nodeName;break;case "technique_common":for(f=0;f<c.childNodes.length;f++)if(c.childNodes[f].nodeName=="accessor"){this.accessor=(new G).parse(c.childNodes[f]);break}}}return this};L.prototype.read=function(){var b=[],e=this.accessor.params[0];
|
|
|
switch(e.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(e=0;e<this.data.length;e+=16){var c=this.data.slice(e,e+16),f=new THREE.Matrix4;f.set(c[0],c[1],c[2],c[3],c[4],c[5],c[6],c[7],c[8],c[9],c[10],c[11],c[12],c[13],c[14],c[15]);b.push(f)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+e.type+".")}return b};B.prototype.parse=function(b){this.id=b.getAttribute("id");this.name=b.getAttribute("name");for(var e=0;e<b.childNodes.length;e++)if(b.childNodes[e].nodeName==
|
|
|
"instance_effect"){this.instance_effect=(new Y).parse(b.childNodes[e]);break}return this};M.prototype.isColor=function(){return this.texture==null};M.prototype.isTexture=function(){return this.texture!=null};M.prototype.parse=function(b){for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "color":c=fa(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=c[3];break;case "texture":this.texture=c.getAttribute("texture"),
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|
|
-this.texcoord=c.getAttribute("texcoord")}}return this};U.prototype.parse=function(b){for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new M).parse(c);break;case "shininess":case "reflectivity":case "transparency":var f;f=X.evaluate(".//dae:float",c,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var k=f.iterateNext(),h=[];k;)h.push(k),k=f.iterateNext();
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|
-f=h;f.length>0&&(this[c.nodeName]=parseFloat(f[0].textContent))}}this.create();return this};U.prototype.create=function(){var b={},e=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var f=this[c];if(f instanceof M)if(f.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(f=ma[this.effect.surface.init_from]))b.map=THREE.ImageUtils.loadTexture(Ea+f.init_from),
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|
|
+this.texcoord=c.getAttribute("texcoord")}}return this};U.prototype.parse=function(b){for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new M).parse(c);break;case "shininess":case "reflectivity":case "transparency":var f;f=X.evaluate(".//dae:float",c,ha,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var h=f.iterateNext(),k=[];h;)k.push(h),h=f.iterateNext();
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+f=k;f.length>0&&(this[c.nodeName]=parseFloat(f[0].textContent))}}this.create();return this};U.prototype.create=function(){var b={},e=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var f=this[c];if(f instanceof M)if(f.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==this.effect.surface.sid&&(f=ma[this.effect.surface.init_from]))b.map=THREE.ImageUtils.loadTexture(Ea+f.init_from),
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b.map.wrapS=THREE.RepeatWrapping,b.map.wrapT=THREE.RepeatWrapping,b.map.repeat.x=1,b.map.repeat.y=-1}else c=="diffuse"?b.color=f.color.getHex():e||(b[c]=f.color.getHex());break;case "shininess":case "reflectivity":b[c]=this[c];break;case "transparency":if(e)b.transparent=!0,b.opacity=this[c],e=!0}b.shading=ya;return this.material=new THREE.MeshLambertMaterial(b)};I.prototype.parse=function(b){for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "init_from":this.init_from=
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c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+c.nodeName)}}return this};S.prototype.parse=function(b){for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;
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break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};Q.prototype.create=function(){if(this.shader==null)return null};Q.prototype.parse=function(b){this.id=b.getAttribute("id");this.name=b.getAttribute("name");this.shader=null;for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};Q.prototype.parseNewparam=
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function(b){for(var e=b.getAttribute("sid"),c=0;c<b.childNodes.length;c++){var f=b.childNodes[c];if(f.nodeType==1)switch(f.nodeName){case "surface":this.surface=(new I(this)).parse(f);this.surface.sid=e;break;case "sampler2D":this.sampler=(new S(this)).parse(f);this.sampler.sid=e;break;case "extra":break;default:console.log(f.nodeName)}}};Q.prototype.parseProfileCOMMON=function(b){for(var e,c=0;c<b.childNodes.length;c++){var f=b.childNodes[c];if(f.nodeType==1)switch(f.nodeName){case "profile_COMMON":this.parseProfileCOMMON(f);
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break;case "technique":e=f;break;case "newparam":this.parseNewparam(f);break;case "extra":break;default:console.log(f.nodeName)}}return e};Q.prototype.parseTechnique=function(b){for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "lambert":case "blinn":case "phong":this.shader=(new U(c.nodeName,this)).parse(c)}}};Y.prototype.parse=function(b){this.url=b.getAttribute("url").replace(/^#/,"");return this};W.prototype.parse=function(b){this.id=b.getAttribute("id");
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this.name=b.getAttribute("name");this.source={};for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "source":c=(new L).parse(c);this.source[c.id]=c;break;case "sampler":this.sampler.push((new $(this)).parse(c));break;case "channel":this.channel.push((new o(this)).parse(c))}}return this};o.prototype.parse=function(b){this.source=b.getAttribute("source").replace(/^#/,"");this.target=b.getAttribute("target");var e=this.target.split("/");e.shift();var b=
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-e.shift(),c=b.indexOf(".")>=0,f=b.indexOf("(")>=0,k,h;if(c)e=b.split("."),b=e.shift(),h=e.shift();else if(f){k=b.split("(");b=k.shift();for(e=0;e<k.length;e++)k[e]=parseInt(k[e].replace(/\)/,""))}this.sid=b;this.dotSyntax=c;this.arrSyntax=f;this.arrIndices=k;this.member=h;return this};$.prototype.parse=function(b){this.id=b.getAttribute("id");this.inputs=[];for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "input":this.inputs.push((new N).parse(c))}}return this};
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+e.shift(),c=b.indexOf(".")>=0,f=b.indexOf("(")>=0,h,k;if(c)e=b.split("."),b=e.shift(),k=e.shift();else if(f){h=b.split("(");b=h.shift();for(e=0;e<h.length;e++)h[e]=parseInt(h[e].replace(/\)/,""))}this.sid=b;this.dotSyntax=c;this.arrSyntax=f;this.arrIndices=h;this.member=k;return this};$.prototype.parse=function(b){this.id=b.getAttribute("id");this.inputs=[];for(var e=0;e<b.childNodes.length;e++){var c=b.childNodes[e];if(c.nodeType==1)switch(c.nodeName){case "input":this.inputs.push((new N).parse(c))}}return this};
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$.prototype.create=function(){for(var b=0;b<this.inputs.length;b++){var e=this.inputs[b],c=this.animation.source[e.source];switch(e.semantic){case "INPUT":this.input=c.read();break;case "OUTPUT":this.output=c.read();break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(e.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(b=0;b<this.input.length;b++)this.startTime=
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Math.min(this.startTime,this.input[b]),this.endTime=Math.max(this.endTime,this.input[b]);this.duration=this.endTime-this.startTime}};return{load:function(e,c){if(document.implementation&&document.implementation.createDocument){document.implementation.createDocument("http://www.collada.org/2005/11/COLLADASchema","COLLADA",null);e+="?rnd="+Math.random();var f=new XMLHttpRequest;f.overrideMimeType&&f.overrideMimeType("text/xml");f.onreadystatechange=function(){if(f.readyState==4&&(f.status==0||f.status==
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200))ia=c,b(f.responseXML,void 0,e)};f.open("GET",e,!0);f.send(null)}else alert("Don't know how to parse XML!")},parse:b,setPreferredShading:function(b){ya=b},applySkin:h,geometries:qa}};THREE.JSONLoader=function(b){THREE.Loader.call(this,b)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
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