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@@ -601,7 +601,7 @@ THREE.GLTFExporter.prototype = {
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* Process image
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* @param {Image} image to process
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* @param {Integer} format of the image (e.g. THREE.RGBFormat, THREE.RGBAFormat etc)
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- * @param {Boolean} flip the image in the Y before writing out
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+ * @param {Boolean} flipY before writing out the image
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* @return {Integer} Index of the processed texture in the "images" array
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*/
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function processImage( image, format, flipY ) {
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