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@@ -80,7 +80,7 @@
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"400 lx (Sunrise/Sunset)": 400,
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"1000 lx (Overcast)": 1000,
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"18000 lx (Daylight)": 18000,
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- "50000 lx (Direct Sun)": 50000,
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+ "50000 lx (Direct Sun)": 50000
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};
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var params = {
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@@ -131,7 +131,7 @@
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roughness: 0.8,
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color: 0xffffff,
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metalness: 0.2,
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- bumpScale: 0.0005,
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+ bumpScale: 0.0005
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});
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var textureLoader = new THREE.TextureLoader();
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textureLoader.load( "textures/hardwood2_diffuse.jpg", function( map ) {
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