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@@ -4348,30 +4348,6 @@
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"!doc": "todo",
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"!type": "fn()"
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},
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- "LensFlare": {
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- "!url": "http://threejs.org/docs/#Reference/objects/LensFlare",
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- "prototype": {
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- "!proto": "THREE.Object3D.prototype",
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- "lensFlares": {
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- "!type": "array",
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- "!doc": "todo"
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- },
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- "positionScreen": {
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- "!type": "+THREE.Vector3",
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- "!doc": "todo"
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- },
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- "customUpdateCallback": {
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- "!type": "todo",
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- "!doc": "todo"
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- },
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- "updateLensFlares": {
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- "!type": "fn() -> todo",
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- "!doc": "todo"
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- }
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- },
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- "!doc": "todo",
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- "!type": "fn(texture: todo, size: todo, distance: todo, blending: todo, color: todo)"
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- },
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"Line": {
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"!url": "http://threejs.org/docs/#Reference/objects/Line",
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"prototype": {
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@@ -4941,23 +4917,12 @@
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"prototype": {},
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"!doc": "todo"
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},
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- "LensFlarePlugin": {
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- "!url": "http://threejs.org/docs/#Reference/renderers/webgl/plugins/LensFlarePlugin",
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- "prototype": {
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- "render": {
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- "!type": "fn(scene: +THREE.Scene, camera: +THREE.Camera, viewportWidth: number, viewportHeight: number)",
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- "!doc": "Renders the lensflares defined in the scene. This gets automatically called as post render function to draw the lensflares."
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- }
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- },
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- "!doc": "The Webglrenderer plugin class that allows lensflares to be rendered in the WebglRenderer. This plugin is automatically loaded in the Webglrenderer.",
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- "!type": "fn()"
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- },
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"ShadowMapPlugin": {
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"!url": "http://threejs.org/docs/#Reference/renderers/webgl/plugins/ShadowMapPlugin",
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"prototype": {
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"render": {
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"!type": "fn(scene: +THREE.Scene, camera: +THREE.Camera)",
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- "!doc": "Prepares the shadowmaps to be rendered defined in the scene. This gets automatically called as pre render function to draw the lensflares."
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+ "!doc": "Prepares the shadowmaps to be rendered defined in the scene."
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}
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},
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"!doc": "The Webglrenderer plugin class that allows shadowmaps to be rendered in the WebglRenderer. This plugin is automatically loaded in the Webglrenderer.",
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@@ -4968,7 +4933,7 @@
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"prototype": {
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"render": {
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"!type": "fn(scene: +THREE.Scene, camera: +THREE.Camera)",
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- "!doc": "Renders the sprites defined in the scene. This gets automatically called as post-render function to draw the lensflares."
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+ "!doc": "Renders the sprites defined in the scene."
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}
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},
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"!doc": "The Webglrenderer plugin class that allows Sprites to be rendered in the WebglRenderer. This plugin is automatically loaded in the Webglrenderer.",
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