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@@ -8,12 +8,17 @@ var APP = {
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window.THREE = THREE; // FIX for editor scripts (they require THREE in global namespace)
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+ var renderer = new THREE.WebGLRenderer( { antialias: true } );
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+ renderer.setPixelRatio( window.devicePixelRatio );
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+ renderer.outputEncoding = THREE.sRGBEncoding;
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+
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var loader = new THREE.ObjectLoader();
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- var camera, scene, renderer;
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+ var camera, scene;
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var events = {};
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var dom = document.createElement( 'div' );
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+ dom.appendChild( renderer.domElement );
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this.dom = dom;
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@@ -22,18 +27,11 @@ var APP = {
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this.load = function ( json ) {
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- renderer = new THREE.WebGLRenderer( { antialias: true } );
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- renderer.outputEncoding = THREE.sRGBEncoding;
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- renderer.setClearColor( 0x000000 );
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- renderer.setPixelRatio( window.devicePixelRatio );
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-
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var project = json.project;
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if ( project.shadows ) renderer.shadowMap.enabled = true;
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if ( project.vr ) renderer.xr.enabled = true;
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- dom.appendChild( renderer.domElement );
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-
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this.setScene( loader.parse( json.scene ) );
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this.setCamera( loader.parse( json.camera ) );
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@@ -210,17 +208,10 @@ var APP = {
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this.dispose = function () {
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- while ( dom.children.length ) {
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-
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- dom.removeChild( dom.firstChild );
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-
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- }
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-
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renderer.dispose();
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camera = undefined;
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scene = undefined;
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- renderer = undefined;
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};
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