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@@ -50,6 +50,11 @@ THREE.Object3D.prototype = {
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constructor: THREE.Object3D,
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+ addEventListener: THREE.EventDispatcher.prototype.addEventListener,
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+ hasEventListener: THREE.EventDispatcher.prototype.hasEventListener,
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+ removeEventListener: THREE.EventDispatcher.prototype.removeEventListener,
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+ dispatchEvent: THREE.EventDispatcher.prototype.dispatchEvent,
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+
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applyMatrix: function () {
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var m1 = new THREE.Matrix4();
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