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Updated builds.

Mr.doob 7 years ago
parent
commit
e371d6e789
3 changed files with 9 additions and 204 deletions
  1. 4 0
      build/three.js
  2. 1 204
      build/three.min.js
  3. 4 0
      build/three.module.js

+ 4 - 0
build/three.js

@@ -22313,6 +22313,8 @@
 
 			}
 
+			scene.onBeforeRender( _this, scene, camera, renderTarget );
+
 			_projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );
 			_frustum.setFromMatrix( _projScreenMatrix );
 
@@ -22411,6 +22413,8 @@
 
 			state.setPolygonOffset( false );
 
+			scene.onAfterRender( _this, scene, camera, renderTarget );
+
 			if ( vr.enabled ) {
 
 				vr.submitFrame();

File diff suppressed because it is too large
+ 1 - 204
build/three.min.js


+ 4 - 0
build/three.module.js

@@ -22307,6 +22307,8 @@ function WebGLRenderer( parameters ) {
 
 		}
 
+		scene.onBeforeRender( _this, scene, camera, renderTarget );
+
 		_projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );
 		_frustum.setFromMatrix( _projScreenMatrix );
 
@@ -22405,6 +22407,8 @@ function WebGLRenderer( parameters ) {
 
 		state.setPolygonOffset( false );
 
+		scene.onAfterRender( _this, scene, camera, renderTarget );
+
 		if ( vr.enabled ) {
 
 			vr.submitFrame();

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