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@@ -166,7 +166,7 @@ THREE.GeometryUtils = {
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index = binarySearchIndices( r );
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- result[ i ] = THREE.GeometryUtils.randomPointInFace( faces[ index ], geometry, true );
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+ result[ i ] = THREE.GeometryUtils.randomPointInFace( faces[ index ], geometry );
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if ( ! stats[ index ] ) {
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