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-<!DOCTYPE html>
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-<html lang="en">
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- <head>
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- <title>three.js webvr - htc vive - camera rig</title>
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- <meta charset="utf-8">
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- <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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- <style>
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- body {
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- font-family: Monospace;
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- background-color: #101010;
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- color: #fff;
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- margin: 0px;
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- overflow: hidden;
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- }
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- a {
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- color: #f00;
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- }
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- </style>
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- </head>
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- <body>
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-
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- <script src="../build/three.js"></script>
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-
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- <script src="js/vr/ViveController.js"></script>
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- <script src="js/vr/WebVR.js"></script>
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-
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- <script src="js/loaders/OBJLoader.js"></script>
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-
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- <script>
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-
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- var clock = new THREE.Clock();
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-
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- var container;
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- var cameraRig, camera, scene, renderer;
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- var controller1, controller2;
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- var scale = 1;
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- var dragging = {
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- left: false,
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- right: false
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- };
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- var dragStartPointLeft = new THREE.Vector3();
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- var dragStartPointRight = new THREE.Vector3();
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-
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- var room;
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-
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- init();
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- animate();
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-
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- function init() {
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-
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- container = document.createElement( 'div' );
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- document.body.appendChild( container );
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-
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- var info = document.createElement( 'div' );
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- info.style.position = 'absolute';
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- info.style.top = '10px';
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- info.style.width = '100%';
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- info.style.textAlign = 'center';
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- info.innerHTML = '<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl - htc vive';
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- container.appendChild( info );
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-
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- scene = new THREE.Scene();
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- scene.background = new THREE.Color( 0x505050 );
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-
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- camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 1000 );
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- cameraRig = new THREE.Group();
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- cameraRig.add( camera );
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- scene.add( cameraRig );
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-
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- room = new THREE.Mesh(
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- new THREE.BoxGeometry( 6, 6, 6, 8, 8, 8 ),
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- new THREE.MeshBasicMaterial( { color: 0x404040, wireframe: true } )
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- );
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- room.position.y = 3;
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- scene.add( room );
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-
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- scene.add( new THREE.HemisphereLight( 0x606060, 0x404040 ) );
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-
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- var light = new THREE.DirectionalLight( 0xffffff );
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- light.position.set( 1, 1, 1 ).normalize();
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- scene.add( light );
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-
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- var geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
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-
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- for ( var i = 0; i < 200; i ++ ) {
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-
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- var object = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { color: Math.random() * 0xffffff } ) );
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-
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- object.position.x = Math.random() * 4 - 2;
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- object.position.y = Math.random() * 4 - 2;
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- object.position.z = Math.random() * 4 - 2;
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-
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- object.rotation.x = Math.random() * 2 * Math.PI;
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- object.rotation.y = Math.random() * 2 * Math.PI;
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- object.rotation.z = Math.random() * 2 * Math.PI;
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-
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- object.scale.x = Math.random() + 0.5;
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- object.scale.y = Math.random() + 0.5;
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- object.scale.z = Math.random() + 0.5;
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-
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- object.userData.velocity = new THREE.Vector3();
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- object.userData.velocity.x = Math.random() * 0.01 - 0.005;
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- object.userData.velocity.y = Math.random() * 0.01 - 0.005;
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- object.userData.velocity.z = Math.random() * 0.01 - 0.005;
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-
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- room.add( object );
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-
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- }
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-
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- var material = new THREE.MeshStandardMaterial();
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-
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- var loader = new THREE.OBJLoader();
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- loader.setPath( 'models/obj/cerberus/' );
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- loader.load( 'Cerberus.obj', function ( group ) {
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-
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- // var material = new THREE.MeshBasicMaterial( { wireframe: true } );
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-
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- var loader = new THREE.TextureLoader();
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- loader.setPath( 'models/obj/cerberus/' );
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-
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- material.roughness = 1;
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- material.metalness = 1;
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-
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- material.map = loader.load( 'Cerberus_A.jpg' );
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- material.roughnessMap = loader.load( 'Cerberus_R.jpg' );
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- material.metalnessMap = loader.load( 'Cerberus_M.jpg' );
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- material.normalMap = loader.load( 'Cerberus_N.jpg' );
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-
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- material.map.wrapS = THREE.RepeatWrapping;
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- material.roughnessMap.wrapS = THREE.RepeatWrapping;
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- material.metalnessMap.wrapS = THREE.RepeatWrapping;
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- material.normalMap.wrapS = THREE.RepeatWrapping;
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-
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- group.traverse( function ( child ) {
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-
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- if ( child instanceof THREE.Mesh ) {
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-
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- child.material = material;
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-
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- }
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-
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- } );
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-
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- group.position.y = - 2;
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- group.rotation.y = - Math.PI / 2;
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- room.add( group );
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-
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- } );
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-
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- var loader = new THREE.CubeTextureLoader();
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- loader.setPath( 'textures/cube/pisa/' );
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- material.envMap = loader.load( [
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- "px.png", "nx.png",
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- "py.png", "ny.png",
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- "pz.png", "nz.png"
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- ] );
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-
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- //
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-
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- renderer = new THREE.WebGLRenderer( { antialias: true } );
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- renderer.setPixelRatio( window.devicePixelRatio );
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- renderer.setSize( window.innerWidth, window.innerHeight );
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- renderer.vr.enabled = true;
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- renderer.vr.standing = true;
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- container.appendChild( renderer.domElement );
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-
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- document.body.appendChild( WEBVR.createButton( renderer ) );
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-
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- // controllers
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-
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- controller1 = new THREE.ViveController( 0 );
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- controller1.standingMatrix = renderer.vr.getStandingMatrix();
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- controller1.addEventListener( 'triggerdown', onTriggerDown );
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- controller1.addEventListener( 'triggerup', onTriggerUp );
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- cameraRig.add( controller1 );
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-
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- controller2 = new THREE.ViveController( 1 );
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- controller2.standingMatrix = renderer.vr.getStandingMatrix();
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- controller2.addEventListener( 'triggerdown', onTriggerDown );
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- controller2.addEventListener( 'triggerup', onTriggerUp );
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- cameraRig.add( controller2 );
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-
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- var loader = new THREE.OBJLoader();
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- loader.setPath( 'models/obj/vive-controller/' );
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- loader.load( 'vr_controller_vive_1_5.obj', function ( object ) {
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-
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- var loader = new THREE.TextureLoader();
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- loader.setPath( 'models/obj/vive-controller/' );
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-
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- var controller = object.children[ 0 ];
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- controller.material.map = loader.load( 'onepointfive_texture.png' );
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- controller.material.specularMap = loader.load( 'onepointfive_spec.png' );
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-
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- controller1.add( object.clone() );
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- controller2.add( object.clone() );
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-
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- } );
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-
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- //
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-
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- window.addEventListener( 'resize', onWindowResize, false );
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-
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- }
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-
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- function onWindowResize() {
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-
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- camera.aspect = window.innerWidth / window.innerHeight;
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- camera.updateProjectionMatrix();
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-
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- renderer.setSize( window.innerWidth, window.innerHeight );
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-
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- }
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-
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- //
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-
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- function animate() {
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-
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- renderer.animate( render );
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-
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- }
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-
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- function render() {
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-
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- var delta = clock.getDelta() * 60;
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-
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- controller1.update();
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- controller2.update();
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-
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- scaleUpdate();
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-
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- for ( var i = 0; i < room.children.length; i ++ ) {
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-
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- var cube = room.children[ i ];
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-
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- if ( cube.geometry instanceof THREE.BoxGeometry === false ) continue;
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-
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- // cube.position.add( cube.userData.velocity );
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-
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- if ( cube.position.x < - 3 || cube.position.x > 3 ) {
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-
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- cube.position.x = THREE.Math.clamp( cube.position.x, - 3, 3 );
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- cube.userData.velocity.x = - cube.userData.velocity.x;
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-
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- }
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-
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- if ( cube.position.y < - 3 || cube.position.y > 3 ) {
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-
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- cube.position.y = THREE.Math.clamp( cube.position.y, - 3, 3 );
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- cube.userData.velocity.y = - cube.userData.velocity.y;
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-
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- }
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-
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- if ( cube.position.z < - 3 || cube.position.z > 3 ) {
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-
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- cube.position.z = THREE.Math.clamp( cube.position.z, - 3, 3 );
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- cube.userData.velocity.z = - cube.userData.velocity.z;
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-
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- }
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-
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- cube.rotation.x += 0.01 * delta;
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-
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- }
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-
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- renderer.render( scene, camera );
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-
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- }
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-
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- var previousControllersSegment = new THREE.Line3();
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- var currentControllersSegment = new THREE.Line3();
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- var deltaPreviousSegment = new THREE.Vector3();
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- var deltaCurrentSegment = new THREE.Vector3();
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- var currentWorldPositionLeft = new THREE.Vector3();
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- var currentWorldPositionRight = new THREE.Vector3();
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-
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- function scaleUpdate () {
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- if ( !dragging.left || !dragging.right ) {
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- return false;
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- }
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-
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- currentWorldPositionLeft.setFromMatrixPosition( controller1.matrixWorld );
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- currentWorldPositionRight.setFromMatrixPosition( controller2.matrixWorld );
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-
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- previousControllersSegment.set( dragStartPointLeft, dragStartPointRight );
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- currentControllersSegment.set( currentWorldPositionLeft, currentWorldPositionRight );
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-
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- var dist = ( previousControllersSegment.distance() - currentControllersSegment.distance() );
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-
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- scale += dist;
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-
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- cameraRig.scale.set( scale, scale, scale );
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-
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- dragStartPointLeft.copy( currentWorldPositionLeft );
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- dragStartPointRight.copy( currentWorldPositionRight );
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- }
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-
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- function onTriggerDown (event) {
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- var target = event.target;
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- var left = target === controller1;
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- if (left) {
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- dragging.left = true;
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- } else {
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- dragging.right = true;
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- }
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-
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- dragStartPointLeft.setFromMatrixPosition(controller1.matrixWorld);
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- dragStartPointRight.setFromMatrixPosition(controller2.matrixWorld);
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- }
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-
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- function onTriggerUp (event) {
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- var left = event.target === controller1;
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- if (left) {
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- dragging.left = false;
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- } else {
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- dragging.right = false;
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- }
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- }
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-
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- </script>
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- </body>
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-</html>
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