@@ -75,7 +75,7 @@
// LIGHTS
- var ambient = new THREE.AmbientLight( 0x555555 );
+ var ambient = new THREE.AmbientLight( 0x020202 );
scene.add( ambient );
directionalLight = new THREE.DirectionalLight( 0xffffff );
@@ -169,7 +169,7 @@
+ var ambient = new THREE.AmbientLight( 0x050505 );
directionalLight = new THREE.DirectionalLight( 0xffffff, 2 );