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@@ -438,7 +438,7 @@ Object3D.prototype = Object.assign( Object.create( EventDispatcher.prototype ),
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}
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- this.updateMatrixWorld( true );
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+ this.updateWorldMatrix( true, false );
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return target.setFromMatrixPosition( this.matrixWorld );
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@@ -453,7 +453,7 @@ Object3D.prototype = Object.assign( Object.create( EventDispatcher.prototype ),
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}
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- this.updateMatrixWorld( true );
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+ this.updateWorldMatrix( true, false );
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this.matrixWorld.decompose( _position, target, _scale );
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@@ -470,7 +470,7 @@ Object3D.prototype = Object.assign( Object.create( EventDispatcher.prototype ),
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}
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- this.updateMatrixWorld( true );
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+ this.updateWorldMatrix( true, false );
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this.matrixWorld.decompose( _position, _quaternion, target );
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@@ -487,7 +487,7 @@ Object3D.prototype = Object.assign( Object.create( EventDispatcher.prototype ),
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}
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- this.updateMatrixWorld( true );
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+ this.updateWorldMatrix( true, false );
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const e = this.matrixWorld.elements;
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