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Эх сурвалжийг харах

CubeTextureLoader: Inherit from Loader.

Mugen87 6 жил өмнө
parent
commit
e581ad2f4a

+ 4 - 27
docs/api/en/loaders/CubeTextureLoader.html

@@ -8,6 +8,8 @@
 		<link type="text/css" rel="stylesheet" href="page.css" />
 	</head>
 	<body>
+		[page:Loader] &rarr;
+
 		<h1>[name]</h1>
 
 		<p class="desc">
@@ -48,27 +50,11 @@ scene.background = new THREE.CubeTextureLoader()
 		Creates a new [name].
 		</p>
 
-
 		<h2>Properties</h2>
-
-		<h3>[property:String crossOrigin]</h3>
-		<p>
-		If set, assigns the [link:https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_settings_attributes crossOrigin]
-	 attribute of the image to the value of *crossOrigin*,
-		prior to starting the load. Default is *"anonymous"*.
-		</p>
-
-		<h3>[property:LoadingManager manager]</h3>
-		<p>
-			The [page:LoadingManager loadingManager] the loader is using. Default is [page:DefaultLoadingManager].
-		</p>
-
-		<h3>[property:String path]</h3>
-		<p>The base path from which files will be loaded. See [page:.setPath]. Default is *undefined*.</p>
-
-
+		<p>See the base [page:Loader] class for common properties.</p>
 
 		<h2>Methods</h2>
+		<p>See the base [page:Loader] class for common methods.</p>
 
 		<h3>[method:CubeTexture load]( [param:String urls], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
 		<p>
@@ -86,15 +72,6 @@ scene.background = new THREE.CubeTextureLoader()
 		Begin loading from url and pass the loaded [page:CubeTexture texture] to onLoad.
 		</p>
 
-		<h3>[method:null setCrossOrigin]( [param:String value] )</h3>
-		<p>		Set the [page:.crossOrigin] attribute.</p>
-
-		<h3>[method:FileLoader setPath]( [param:String path] )</h3>
-		<p>
-			Set the base path or URL from which to load files. This can be useful if
-			you are loading many textures from the same directory.
-		</p>
-
 		<h2>Source</h2>
 
 		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]

+ 4 - 25
docs/api/zh/loaders/CubeTextureLoader.html

@@ -8,6 +8,8 @@
 		<link type="text/css" rel="stylesheet" href="page.css" />
 	</head>
 	<body>
+		[page:Loader] &rarr;
+
 		<h1>[name]</h1>
 
 		<p class="desc">
@@ -49,26 +51,11 @@ scene.background = new THREE.CubeTextureLoader()
 		创建一个新的[name].
 		</p>
 
-
 		<h2>属性</h2>
-
-		<h3>[property:String crossOrigin]</h3>
-		<p>
-            如果设置了,在开始加载前, 将为图片分配 [link:https://developer.mozilla.org/en-US/docs/Web/HTML/CORS_settings_attributes crossOrigin]
-            属性,其值为 *crossOrigin*, 默认为"anonymous"。
-		</p>
-
-		<h3>[property:LoadingManager manager]</h3>
-		<p>
-			加载器正在使用的[page:LoadingManager loadingManager]。默认为[page:DefaultLoadingManager]。
-		</p>
-
-		<h3>[property:String path]</h3>
-		<p>加载加载的文件的基本路径。 请参考[page:.setPath]。默认为*undefined*.</p>
-
-
+		<p>See the base [page:Loader] class for common properties.</p>
 
 		<h2>方法</h2>
+		<p>See the base [page:Loader] class for common methods.</p>
 
 		<h3>[method:null load]( [param:String urls], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
 		<p>
@@ -87,14 +74,6 @@ scene.background = new THREE.CubeTextureLoader()
             从URL中进行加载,并将被加载的[page:Texture texture]传递给onLoad。
 		</p>
 
-		<h3>[method:null setCrossOrigin]( [param:String value] )</h3>
-		<p>		设置[page:.crossOrigin]的属性。</p>
-
-		<h3>[method:FileLoader setPath]( [param:String path] )</h3>
-		<p>
-            设置加载文件的基本路径或URL。当加载同一目录中的许多模型,此方法将很有用。
-		</p>
-
 		<h2>源</h2>
 
 		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]

+ 2 - 7
src/loaders/CubeTextureLoader.d.ts

@@ -1,21 +1,16 @@
+import { Loader } from './Loader';
 import { LoadingManager } from './LoadingManager';
 import { CubeTexture } from './../textures/CubeTexture';
 
-export class CubeTextureLoader {
+export class CubeTextureLoader extends Loader {
 
 	constructor( manager?: LoadingManager );
 
-	manager: LoadingManager;
-	crossOrigin: string;
-	path?: string;
-
 	load(
 		urls: Array<string>,
 		onLoad?: ( texture: CubeTexture ) => void,
 		onProgress?: ( event: ProgressEvent ) => void,
 		onError?: ( event: ErrorEvent ) => void
 	): CubeTexture;
-	setCrossOrigin( crossOrigin: string ): this;
-	setPath( path: string ): this;
 
 }

+ 4 - 18
src/loaders/CubeTextureLoader.js

@@ -4,18 +4,18 @@
 
 import { ImageLoader } from './ImageLoader.js';
 import { CubeTexture } from '../textures/CubeTexture.js';
-import { DefaultLoadingManager } from './LoadingManager.js';
+import { Loader } from './Loader.js';
 
 
 function CubeTextureLoader( manager ) {
 
-	this.manager = ( manager !== undefined ) ? manager : DefaultLoadingManager;
+	Loader.call( this, manager );
 
 }
 
-Object.assign( CubeTextureLoader.prototype, {
+CubeTextureLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
 
-	crossOrigin: 'anonymous',
+	constructor: CubeTextureLoader,
 
 	load: function ( urls, onLoad, onProgress, onError ) {
 
@@ -55,20 +55,6 @@ Object.assign( CubeTextureLoader.prototype, {
 
 		return texture;
 
-	},
-
-	setCrossOrigin: function ( value ) {
-
-		this.crossOrigin = value;
-		return this;
-
-	},
-
-	setPath: function ( value ) {
-
-		this.path = value;
-		return this;
-
 	}
 
 } );