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-<!DOCTYPE html>
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-<html lang="en">
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- <head>
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- <meta charset="utf-8" />
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- <base href="../../" />
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- <script src="list.js"></script>
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- <script src="page.js"></script>
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- <link type="text/css" rel="stylesheet" href="page.css" />
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- </head>
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- <body>
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- <h1>[name]</h1>
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-
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- <div class="desc">
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- A class containing utility functions for curves.<br /><br />
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-
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- Note that these are all linear functions so it is neccessary to calculate separately for
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- x, y (and z, w if present) components of a curve.
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- </div>
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-
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-
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- <h2>Methods</h2>
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-
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- <h3>[method:Number interpolate]( p0, p1, p2, p3, t )</h3>
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- <div>
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- t -- interpolation weight. <br />
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- p0, p1, p2, p4 -- the points defining the spline curve.<br /><br />
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-
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- Used internally by [page:SplineCurve SplineCurve].
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- </div>
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-
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- <h3>[method:Number tangentQuadraticBezier]( t, p0, p1, p2 )</h3>
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- <div>
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- t -- the point at which to calculate the tangent. <br />
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- p0, p1, p2 -- the three points defining the quadratic Bézier curve.<br /><br />
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-
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- Calculate the tangent at the point t on a quadratic Bézier curve given by the three points.<br /><br />
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-
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- Used internally by [page:QuadraticBezierCurve QuadraticBezierCurve].
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- </div>
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-
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- <h3>[method:Number tangentCubicBezier]( t, p0, p1, p2, p3 )</h3>
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- <div>
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- t -- the point at which to calculate the tangent. <br />
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- p0, p1, p2, p3 -- the points defining the cubic Bézier curve.<br /><br />
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-
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- Calculate the tangent at the point t on a cubic Bézier curve given by the four points.<br /><br />
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-
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- Used internally by [page:CubicBezierCurve CubicBezierCurve].
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- </div>
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-
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- <h3>[method:Number tangentSpline]( t, p0, p1, p2, p3 )</h3>
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- <div>
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- t -- the point at which to calculate the tangent. <br />
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- p0, p1, p2, p3 -- the points defining the spline curve.<br /><br />
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-
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- Calculate the tangent at the point t on a spline curve given by the four points.
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- </div>
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-
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- <h2>Source</h2>
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-
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- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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- </body>
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-</html>
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