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@@ -362,7 +362,7 @@
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RectAreaLightUniformsLib.init();
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- const blueRectLight = new THREE.RectAreaLight( 0xf3aaaa, intensity, width, height );
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+ const blueRectLight = new THREE.RectAreaLight( 0x9aaeff, intensity, width, height );
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blueRectLight.position.set( 99, 5, 0 );
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blueRectLight.lookAt( 0, 5, 0 );
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scene.add( blueRectLight );
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@@ -370,7 +370,7 @@
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const blueRectLightHelper = new RectAreaLightHelper( blueRectLight );
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blueRectLight.add( blueRectLightHelper );
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- const redRectLight = new THREE.RectAreaLight( 0x9aaeff, intensity, width, height );
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+ const redRectLight = new THREE.RectAreaLight( 0xf3aaaa, intensity, width, height );
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redRectLight.position.set( - 99, 5, 0 );
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redRectLight.lookAt( 0, 5, 0 );
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scene.add( redRectLight );
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