|
@@ -563,13 +563,33 @@ THREE.BufferGeometry.prototype = {
|
|
|
var bb = this.boundingBox;
|
|
|
bb.makeEmpty();
|
|
|
|
|
|
+ var minX = +Infinity;
|
|
|
+ var minY = +Infinity;
|
|
|
+ var minZ = +Infinity;
|
|
|
+
|
|
|
+ var maxX = -Infinity;
|
|
|
+ var maxY = -Infinity;
|
|
|
+ var maxZ = -Infinity;
|
|
|
+
|
|
|
for ( var i = 0, il = positions.length; i < il; i += 3 ) {
|
|
|
|
|
|
- vector.fromArray( positions, i );
|
|
|
- bb.expandByPoint( vector );
|
|
|
+ var x = positions[ i ];
|
|
|
+ var y = positions[ i + 1 ];
|
|
|
+ var z = positions[ i + 2 ];
|
|
|
+
|
|
|
+ minX = Math.min( minX, x );
|
|
|
+ minY = Math.min( minY, y );
|
|
|
+ minZ = Math.min( minZ, z );
|
|
|
+
|
|
|
+ maxX = Math.max( maxX, x );
|
|
|
+ maxY = Math.max( maxY, y );
|
|
|
+ maxZ = Math.max( maxZ, z );
|
|
|
|
|
|
}
|
|
|
|
|
|
+ this.boundingBox.min.set( minX, minY, minZ );
|
|
|
+ this.boundingBox.max.set( maxX, maxY, maxZ );
|
|
|
+
|
|
|
}
|
|
|
|
|
|
if ( positions === undefined || positions.length === 0 ) {
|