|
@@ -93,7 +93,7 @@ const ShaderLib = {
|
|
emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) },
|
|
emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) },
|
|
roughness: { value: 1.0 },
|
|
roughness: { value: 1.0 },
|
|
metalness: { value: 0.0 },
|
|
metalness: { value: 0.0 },
|
|
- envMapIntensity: { value: 1 } // temporary
|
|
|
|
|
|
+ envMapIntensity: { value: 1 }
|
|
}
|
|
}
|
|
] ),
|
|
] ),
|
|
|
|
|