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@@ -705,8 +705,8 @@ THREE.FXAAShader = {
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" //",
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" // Extra constants for 360 FXAA Console only.",
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" // Use zeros or anything else for other platforms.",
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- " // These must be in physical constant registers and NOT immedates.",
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- " // Immedates will result in compiler un-optimizing.",
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+ " // These must be in physical constant registers and NOT immediates.",
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+ " // Immediates will result in compiler un-optimizing.",
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" // {xyzw} = float4(1.0, -1.0, 0.25, -0.25)",
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" FxaaFloat4 fxaaConsole360ConstDir",
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") {",
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