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@@ -432,6 +432,10 @@ I hope these were useful examples of how to use `BufferGeometry` directly to
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make your own geometry and how to dynamically update the contents of a
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`BufferAttribute`.
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+<!-- needed to prevent warning from outdated translation -->
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+<a href="resources/threejs-geometry.svg"></a>
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+<a href="threejs-custom-geometry.html"></a>
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+
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<canvas id="c"></canvas>
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<script type="module" src="resources/threejs-custom-buffergeometry.js"></script>
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