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Update BufferAttribute doc for the methods returning this

Takahiro 7 年之前
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e856571779
共有 1 个文件被更改,包括 9 次插入9 次删除
  1. 9 9
      docs/api/core/BufferAttribute.html

+ 9 - 9
docs/api/core/BufferAttribute.html

@@ -163,7 +163,7 @@
 		after the buffer has been	transfered to the GPU.
 		</p>
 
-		<h3>[method:null set] ( [param:Array value], [param:Integer offset] ) </h3>
+		<h3>[method:BufferAttribute set] ( [param:Array value], [param:Integer offset] ) </h3>
 		<p>
 		value -- an [page:Array] or [page:TypedArray] from which to copy values. <br />
 		offset -- (optional) index of the [page:BufferAttribute.array array] at which to start copying.<br /><br />
@@ -175,7 +175,7 @@
 		being a [page:TypedArray].
 		</p>
 
-		<h3>[method:null setArray] ( [param:TypedArray array] ) </h3>
+		<h3>[method:BufferAttribute setArray] ( [param:TypedArray array] ) </h3>
 		<p>
 		[page:BufferAttribute.array array] to the TypedArray passed in here.<br /><br />
 
@@ -185,25 +185,25 @@
 		<h3>[method:BufferAttribute setDynamic] ( [param:Boolean value] ) </h3>
 		<p>Set [page:BufferAttribute.dynamic dynamic] to value.</p>
 
-		<h3>[method:null setX]( index, x ) </h3>
+		<h3>[method:BufferAttribute setX]( index, x ) </h3>
 		<p>Sets the x component of the vector at the given index.</p>
 
-		<h3>[method:null setY]( index, y ) </h3>
+		<h3>[method:BufferAttribute setY]( index, y ) </h3>
 		<p>Sets the y component of the vector at the given index.</p>
 
-		<h3>[method:null setZ]( index, z ) </h3>
+		<h3>[method:BufferAttribute setZ]( index, z ) </h3>
 		<p>Sets the z component of the vector at the given index.</p>
 
-		<h3>[method:null setW]( index, w ) </h3>
+		<h3>[method:BufferAttribute setW]( index, w ) </h3>
 		<p>Sets the w component of the vector at the given index.</p>
 
-		<h3>[method:null setXY]( index, x, y ) </h3>
+		<h3>[method:BufferAttribute setXY]( index, x, y ) </h3>
 		<p>Sets the x and y components of the vector at the given index.</p>
 
-		<h3>[method:null setXYZ]( index, x, y, z ) </h3>
+		<h3>[method:BufferAttribute setXYZ]( index, x, y, z ) </h3>
 		<p>Sets the x, y and z components of the vector at the given index.</p>
 
-		<h3>[method:null setXYZW]( index, x, y, z, w ) </h3>
+		<h3>[method:BufferAttribute setXYZW]( index, x, y, z, w ) </h3>
 		<p>Sets the x, y, z and w components of the vector at the given index.</p>