|
@@ -215,7 +215,7 @@ THREE.OBJLoader.prototype = {
|
|
|
// f vertex//normal vertex//normal vertex//normal ...
|
|
|
var face_pattern4 = /^f\s+((-?\d+)\/\/(-?\d+))\s+((-?\d+)\/\/(-?\d+))\s+((-?\d+)\/\/(-?\d+))(?:\s+((-?\d+)\/\/(-?\d+)))?/;
|
|
|
|
|
|
- var object_pattern = /^[og]\s+(.+)/;
|
|
|
+ var object_pattern = /^[og]\s*(.+)?/;
|
|
|
|
|
|
var smoothing_pattern = /^s\s+(\d+|on|off)/;
|
|
|
|
|
@@ -306,7 +306,7 @@ THREE.OBJLoader.prototype = {
|
|
|
// or
|
|
|
// g group_name
|
|
|
|
|
|
- var name = result[ 1 ].trim();
|
|
|
+ var name = result[ 0 ].substr(1).trim();
|
|
|
|
|
|
if ( foundObjects === false ) {
|
|
|
|