@@ -46,7 +46,7 @@
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
var container, stats;
- var camera, scene, renderer, particles, geometry, materials = [], parameters, i, h, color;
+ var camera, scene, renderer, particles, geometry, materials = [], parameters, i, h, color, size;
var mouseX = 0, mouseY = 0;
var windowHalfX = window.innerWidth / 2;