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@@ -7,7 +7,7 @@
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Object.defineProperty(exports, '__esModule', { value: true });
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-const REVISION = '143';
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+const REVISION = '144dev';
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const MOUSE = {
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LEFT: 0,
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MIDDLE: 1,
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@@ -9813,7 +9813,7 @@ var fog_fragment = "#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0
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var fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif";
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-var gradientmap_pars_fragment = "#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}";
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+var gradientmap_pars_fragment = "#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\tvec2 fw = fwidth( coord ) * 0.5;\n\t\treturn mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n\t#endif\n}";
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var lightmap_fragment = "#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif";
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@@ -35366,30 +35366,6 @@ var DataUtils = /*#__PURE__*/Object.freeze({
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fromHalfFloat: fromHalfFloat
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});
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-class ParametricGeometry extends BufferGeometry {
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- constructor() {
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- console.error('THREE.ParametricGeometry has been moved to /examples/jsm/geometries/ParametricGeometry.js');
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- super();
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- }
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-
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-} // r133, eb58ff153119090d3bbb24474ea0ffc40c70dc92
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-
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-class TextGeometry extends BufferGeometry {
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- constructor() {
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- console.error('THREE.TextGeometry has been moved to /examples/jsm/geometries/TextGeometry.js');
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- super();
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- }
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-
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-} // r133, eb58ff153119090d3bbb24474ea0ffc40c70dc92
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-
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-function FontLoader() {
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- console.error('THREE.FontLoader has been moved to /examples/jsm/loaders/FontLoader.js');
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-} // r133, eb58ff153119090d3bbb24474ea0ffc40c70dc92
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-
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-function Font() {
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- console.error('THREE.Font has been moved to /examples/jsm/loaders/FontLoader.js');
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-} // r134, d65e0af06644fe5a84a6fc0e372f4318f95a04c0
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-
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function ImmediateRenderObject() {
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console.error('THREE.ImmediateRenderObject has been removed.');
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} // r138, 48b05d3500acc084df50be9b4c90781ad9b8cb17
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@@ -35555,8 +35531,6 @@ exports.Float64BufferAttribute = Float64BufferAttribute;
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exports.FloatType = FloatType;
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exports.Fog = Fog;
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exports.FogExp2 = FogExp2;
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-exports.Font = Font;
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-exports.FontLoader = FontLoader;
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exports.FramebufferTexture = FramebufferTexture;
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exports.FrontSide = FrontSide;
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exports.Frustum = Frustum;
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@@ -35685,7 +35659,6 @@ exports.OrthographicCamera = OrthographicCamera;
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exports.PCFShadowMap = PCFShadowMap;
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exports.PCFSoftShadowMap = PCFSoftShadowMap;
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exports.PMREMGenerator = PMREMGenerator;
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-exports.ParametricGeometry = ParametricGeometry;
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exports.Path = Path;
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exports.PerspectiveCamera = PerspectiveCamera;
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exports.Plane = Plane;
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@@ -35796,7 +35769,6 @@ exports.TOUCH = TOUCH;
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exports.TangentSpaceNormalMap = TangentSpaceNormalMap;
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exports.TetrahedronBufferGeometry = TetrahedronGeometry;
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exports.TetrahedronGeometry = TetrahedronGeometry;
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-exports.TextGeometry = TextGeometry;
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exports.Texture = Texture;
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exports.TextureLoader = TextureLoader;
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exports.TorusBufferGeometry = TorusGeometry;
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