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+<!doctype html>
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+<html lang="en">
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+ <head>
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+ <title>three.js webgl - baked illumination</title>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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+ <style>
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+ body {
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+ background:#000;
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+ color:#000;
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+ padding:0;
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+ margin:0;
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+ overflow:hidden;
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+ font-family:monospace;
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+ font-size:13px;
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+ text-align:center;
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+ }
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+ a { color:skyblue }
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+ #info {
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+ position: absolute;
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+ top: 0px; width: 100%;
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+ color: #fff;
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+ background:rgba(0,0,0,0.65);
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+ padding: 5px;
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+ text-align: center;
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+ z-index:100;
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+ display:block;
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+ }
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+ </style>
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+ </head>
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+
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+ <body>
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+ <div id="info">
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+ <a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> webgl - baked + real-time illumination -
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+ using <a href="http://code.google.com/p/js-openctm/">js-openctm</a> -
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+ camaro by <a href="http://www.turbosquid.com/3d-models/blender-camaro/411348" target="_blank">dskfnwn</a> -
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+ skybox by <a href="http://ict.debevec.org/~debevec/" target="_blank">Paul Debevec</a>
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+ </div>
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+
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+ <script src="../build/Three.js"></script>
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+
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+ <script src="js/ctm/lzma.js"></script>
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+ <script src="js/ctm/ctm.js"></script>
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+ <script src="js/ctm/CTMLoader.js"></script>
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+
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+ <script src="js/Detector.js"></script>
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+ <script src="js/Stats.js"></script>
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+
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+ <script>
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+
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+ if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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+
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+ var SCREEN_WIDTH = window.innerWidth;
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+ var SCREEN_HEIGHT = window.innerHeight;
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+ var FLOOR = -250;
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+
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+ var container, stats;
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+
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+ var camera, scene, controls;
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+ var renderer;
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+
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+ var mesh;
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+
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+ var textureCube;
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+ var cameraCube, sceneCube, cubeTarget;
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+
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+ var loader;
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+
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+ var mouseX = 0, mouseY = 0;
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+
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+ var windowHalfX = window.innerWidth / 2;
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+ var windowHalfY = window.innerHeight / 2;
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+
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+ init();
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+ animate();
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+
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+ function init() {
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+
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+ container = document.createElement( 'div' );
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+ document.body.appendChild( container );
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+
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+ // CAMERA
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+
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+ camera = new THREE.PerspectiveCamera( 25, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
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+ camera.position.set( 185, 40, 170 );
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+
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+ controls = new THREE.TrackballControls( camera );
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+ controls.dynamicDampingFactor = 0.25;
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+
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+ // SCENE
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+
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+ scene = new THREE.Scene();
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+
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+ // SKYBOX
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+
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+ cubeTarget = new THREE.Vector3( 0, 0, 0 );
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+ sceneCube = new THREE.Scene();
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+ cameraCube = new THREE.PerspectiveCamera( 25, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
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+
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+ var r = "textures/cube/pisa/";
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+ var urls = [ r + "px.png", r + "nx.png",
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+ r + "py.png", r + "ny.png",
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+ r + "pz.png", r + "nz.png" ];
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+
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+
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+ textureCube = THREE.ImageUtils.loadTextureCube( urls );
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+
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+ var shader = THREE.ShaderUtils.lib[ "cube" ];
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+ shader.uniforms[ "tCube" ].texture = textureCube;
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+
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+ var material = new THREE.ShaderMaterial( {
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+
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+ fragmentShader: shader.fragmentShader,
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+ vertexShader: shader.vertexShader,
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+ uniforms: shader.uniforms,
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+ depthWrite: false
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+
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+ } ),
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+
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+ mesh = new THREE.Mesh( new THREE.CubeGeometry( 100, 100, 100 ), material );
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+ mesh.flipSided = true;
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+ sceneCube.add( mesh );
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+
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+ // LIGHTS
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+
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+ var light = new THREE.PointLight( 0xffffff, 1 );
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+ light.position.set( 2, 5, 1 );
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+ light.position.multiplyScalar( 30 );
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+ scene.add( light );
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+
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+ THREE.ColorUtils.adjustHSV( light.color, 0, -0.75, 0 );
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+
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+ var light = new THREE.PointLight( 0xffffff, 0.75 );
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+ light.position.set( -12, 4.6, 2.4 );
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+ light.position.multiplyScalar( 30 );
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+ scene.add( light );
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+
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+ THREE.ColorUtils.adjustHSV( light.color, 0, -0.5, 0 );
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+
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+ scene.add( new THREE.AmbientLight( 0xffffff ) );
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+
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+ // RENDERER
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+
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+ renderer = new THREE.WebGLRenderer( { antialias: true, clearColor: 0xffffff, clearAlpha: 1 } );
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+ renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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+ renderer.domElement.style.position = "relative";
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+
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+ renderer.autoClear = false;
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+
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+ container.appendChild( renderer.domElement );
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+
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+ //
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+
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+ renderer.gammaInput = true;
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+ renderer.gammaOutput = true;
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+ renderer.physicallyBasedShading = true;
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+
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+ // STATS
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+
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+ stats = new Stats();
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+ stats.domElement.style.position = 'absolute';
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+ stats.domElement.style.top = '5px';
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+ stats.domElement.style.zIndex = 100;
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+ container.appendChild( stats.domElement );
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+
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+ stats.domElement.children[ 0 ].children[ 0 ].style.color = "#aaa";
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+ stats.domElement.children[ 0 ].style.background = "transparent";
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+ stats.domElement.children[ 0 ].children[ 1 ].style.display = "none";
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+
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+ // EVENTS
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+
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+ window.addEventListener( 'resize', onWindowResize, false );
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+ window.addEventListener( 'mousemove', onDocumentMouseMove, false );
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+
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+ // LOADER
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+
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+ var start = Date.now();
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+
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+ // classic way via BinaryLoader
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+/*
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+ loader = new THREE.BinaryLoader( true );
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+ document.body.appendChild( loader.statusDomElement );
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+
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+ var callbackScene = function( geometry ) {
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+
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+ createScene( geometry, 0, 0, 0, 30 );
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+
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+ var end = Date.now();
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+
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+ console.log( "load time:", end - start, "ms" );
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+
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+ };
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+
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+ loader.load( "obj/camaro_bake/camaro_bake.js", callbackScene );
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+
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+*/
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+ // new way via CTMLoader and separate parts
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+
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+ var useWorker = true,
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+ useBuffers = true;
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+
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+ loaderCTM = new THREE.CTMLoader( renderer.context, true );
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+ document.body.appendChild( loaderCTM.statusDomElement );
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+
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+ var position = new THREE.Vector3( -105, -78, -40 );
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+ var scale = new THREE.Vector3( 30, 30, 30 );
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+
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+ loaderCTM.loadParts( "ctm/camaro/camaro.js", function( geometries, materials ) {
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+
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+ hackMaterials( materials );
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+
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+ for ( var i = 0; i < geometries.length; i ++ ) {
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+
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+ var mesh = new THREE.Mesh( geometries[ i ], materials[ i ] );
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+ mesh.position = position;
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+ mesh.scale = scale;
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+ mesh.doubleSided = true;
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+ scene.add( mesh );
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+
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+ }
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+
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+ loaderCTM.statusDomElement.style.display = "none";
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+
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+ var end = Date.now();
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+
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+ console.log( "load time:", end - start, "ms" );
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+
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+ }, useWorker, useBuffers );
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+
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+ }
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+
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+ //
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+
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+ function hackMaterials( materials ) {
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+
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+ for ( var i = 0; i < materials.length; i ++ ) {
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+
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+ var m = materials[ i ];
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+
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+ if ( m.name.indexOf( "Body" ) !== -1 ) {
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+
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+ var mm = new THREE.MeshPhongMaterial( { map: m.map } );
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+
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+ mm.envMap = textureCube;
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+ mm.combine = THREE.MixOperation;
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+ mm.reflectivity = 0.75;
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+
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+ materials[ i ] = mm;
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+
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+ } else if ( m.name.indexOf( "mirror" ) !== -1 ) {
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+
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+ var mm = new THREE.MeshPhongMaterial( { map: m.map } );
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+
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+ mm.envMap = textureCube;
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+ mm.combine = THREE.MultiplyOperation;
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+
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+ materials[ i ] = mm;
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+
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+ } else if ( m.name.indexOf( "glass" ) !== -1 ) {
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+
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+ var mm = new THREE.MeshPhongMaterial( { map: m.map } );
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+
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+ mm.envMap = textureCube;
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+ mm.color.copy( m.color );
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+ mm.combine = THREE.MixOperation;
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+ mm.reflectivity = 0.25;
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+ mm.opacity = m.opacity;
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+ mm.transparent = true;
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+
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+ materials[ i ] = mm;
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+
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+ } else if ( m.name.indexOf( "Material.001" ) !== -1 ) {
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+
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+ var mm = new THREE.MeshPhongMaterial( { map: m.map } );
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+
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+ mm.shininess = 30;
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+ mm.color.setHex( 0x404040 );
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+ mm.metal = true;
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+ mm.perPixel = true;
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+
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+ materials[ i ] = mm;
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+
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+ }
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+
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+ }
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+
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+ }
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+
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+ //
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+
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+ function createScene( geometry, x, y, z, s ) {
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+
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+ loader.statusDomElement.style.display = "none";
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+
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+ THREE.GeometryUtils.center( geometry );
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+ hackMaterials( geometry.materials );
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+
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+ var material = new THREE.MeshFaceMaterial();
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+
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+ mesh = new THREE.Mesh( geometry, material );
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+ mesh.position.set( x, y, z );
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+ mesh.scale.set( s, s, s );
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+ mesh.doubleSided = true;
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+ scene.add( mesh );
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+
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+ }
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+
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+ //
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+
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+ function onWindowResize( event ) {
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+
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+ SCREEN_WIDTH = window.innerWidth;
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+ SCREEN_HEIGHT = window.innerHeight;
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+
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+ renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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+
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+ camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
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+ camera.updateProjectionMatrix();
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+
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+ cameraCube.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
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+ cameraCube.updateProjectionMatrix();
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+
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+ }
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+
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+
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+ function onDocumentMouseMove(event) {
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+
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+ mouseX = ( event.clientX - windowHalfX );
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+ mouseY = ( event.clientY - windowHalfY );
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+
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+ }
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+
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+ //
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+
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+ function animate() {
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+
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+ requestAnimationFrame( animate );
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+
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+ render();
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+ stats.update();
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+
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+ }
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+
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+ function render() {
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+
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+ controls.update();
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+
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+ cubeTarget.x = - camera.position.x;
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+ cubeTarget.y = - camera.position.y;
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+ cubeTarget.z = - camera.position.z;
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+
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+ cameraCube.lookAt( cubeTarget );
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+
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+ renderer.clear();
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+ renderer.render( sceneCube, cameraCube );
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+ renderer.render( scene, camera );
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+
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+
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+ }
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+
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+ </script>
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+
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+ </body>
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+</html>
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